Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
D-1CKYPR0ST41NT
Ares
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,560 Elo+
Party 4
Freya
Freya
Its_Nescius
Freya
Level 89
God Stats
2W - 1L
1,715 SR
Queue Stats
48W - 55L
1,446 Elo+
Party 4
Bastet
Bastet
ThunderNutzz420
Bastet
Level 106
God Stats
1W - 2L
1,728 SR
Queue Stats
217W - 219L
1,509 Elo+
Party 1
Pele
Pele
itz_Goodson
Pele
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
299W - 302L
1,536 Elo+
Party 1
Team Averages
Level 127
1,589 SR
1,510 Elo+

VS

Team Averages
Level 122
1,472 SR
1,490 Elo+
Fenrir
Fenrir
Melky84
Fenrir
Level 156
God Stats
6W - 4L
1,302 SR
Queue Stats
505W - 550L
1,405 Elo+
Solo
Chernobog
Chernobog
Mess3rSchmitt
Chernobog
Level 132
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 76L
1,812 Elo+
Party 3
Geb
Geb
ScoobyDooDaBoss
Geb
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,270 Elo+
Party 2
Kali
Kali
Yonray
Kali
Level 129
God Stats
2W - 2L
1,557 SR
Queue Stats
138W - 150L
1,465 Elo+
Party 2
Eset
Eset
archinach352
Eset
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 5 / 9
9,776
815
16,983
20,755
14,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 15
8,731
728
6,593
19,805
19,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 6 / 7
8,822
735
12,883
12,863
6,574
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 9
9,312
776
11,242
18,491
9,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 8 / 6
7,228
602
7,583
11,028
6,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Melky84
Fenrir
18
6 / 2 / 18
10,172
848
12,073
13,528
14,293
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Mess3rSchmitt
Chernobog
18
8 / 3 / 15
10,790
899
18,006
13,098
6,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 13
9,071
756
6,646
15,467
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
Yonray
Kali
15
4 / 4 / 11
9,295
775
12,275
14,851
7,219
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 2 / 15
10,958
913
18,859
10,181
4,437
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
99
17
Kills
27
27
Deaths
17
46
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
6
5
9
2.1
L
1
5
15
1.7
L
5
6
7
1.42
W
Fenrir
Melky84
Fenrir
6
2
18
7.5
W
Chernobog
Mess3rSchmitt
Chernobog
8
3
15
5.17
W
1
6
13
1.25
L
4
3
9
2.83
W
Kali
Yonray
Kali
4
4
11
2.38
W
8
2
15
7.75
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,284
Damage
67,859
82,942
Taken
67,125
57,035
Mitigated
46,753
23,861
Healing
28,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
16,983
1,289
1,419
5,612
20,755
14,995
98
6,266
14,489
35,709
0
L
6,593
597
2,207
3,993
19,805
19,462
0
7,268
12,537
8,737
0
L
12,883
3,366
0
1,425
12,863
6,574
312
3,386
9,477
27,624
0
W
Fenrir
Melky84
Fenrir
12,073
3,504
1,833
3,837
13,528
14,293
844
5,828
7,525
0
19,838
W
Chernobog
Mess3rSchmitt
Chernobog
18,006
9,939
2,267
5,536
13,098
6,185
1,363
8,102
4,867
0
44,305
W
6,646
508
428
1,639
15,467
14,619
584
7,593
7,658
9,254
0
L
11,242
2,844
1,398
6,329
18,491
9,096
262
6,239
12,252
0
17,389
W
Kali
Yonray
Kali
12,275
6,278
794
4,838
14,851
7,219
1,256
8,706
6,045
0
20,500
W
18,859
1,494
3,234
3,955
10,181
4,437
886
5,535
4,571
35,174
0
L
7,583
1,844
585
893
11,028
6,908
0
2,346
8,682
0
11,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,869
Gold Earned
50,286
96
Minions Killed
143
0
Camps Cleared
0
1,001,899
Distance Traveled
1,015,752
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,776
815
43
4
0
201,072
1
L
Ares
8,731
728
7
1
0
205,643
1
L
Freya
8,822
735
30
3
0
176,962
0
W
Fenrir
10,172
848
26
2
0
230,287
0
W
Chernobog
10,790
899
54
5
0
208,517
0
W
Geb
9,071
756
7
1
0
182,203
0
L
Bastet
9,312
776
6
1
0
232,174
0
W
Kali
9,295
775
21
2
0
185,114
1
W
Eset
10,958
913
35
3
0
209,631
0
L
Pele
7,228
602
10
1
0
186,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role