Player Matchup

Arachne
Arachne
ALL WILL PRAISE
Arachne
Level 40
God Stats
26W - 21L
1,782 SR
Queue Stats
337W - 321L
1,634 Elo+
Party 1
Fenrir
Fenrir
Babylon La
Fenrir
Level 8
God Stats
37W - 34L
1,557 SR
Queue Stats
248W - 254L
1,518 Elo+
Party 1
Zeus
Zeus
GreatGuyMarco
Zeus
Level 21
God Stats
2W - 4L
1,749 SR
Queue Stats
542W - 514L
1,487 Elo+
Party 1
Anubis
Anubis
TWxDerf
Anubis
Level 26
God Stats
172W - 131L
1,606 SR
Queue Stats
741W - 705L
1,616 Elo+
Party 1
King Arthur
King Arthur
Xenobot12
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,639 SR
1,551 Elo+

VS

Team Averages
Level 18
1,627 SR
1,656 Elo+
Sobek
Sobek
Cre8tion
Sobek
Level 17
God Stats
14W - 14L
1,772 SR
Queue Stats
582W - 508L
1,640 Elo+
Solo
Awilix
Awilix
ImightBTrolling
Awilix
Level 23
God Stats
1W - 1L
1,355 SR
Queue Stats
31W - 40L
1,424 Elo+
Solo
Anubis
Anubis
St4nl3yOH1
Anubis
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,775 Elo+
Solo
Arachne
Arachne
SuperBeachBob
Arachne
Level 14
God Stats
6W - 1L
1,818 SR
Queue Stats
14W - 8L
1,889 Elo+
Solo
Neith
Neith
xXMiniMintXx
Neith
Level 27
God Stats
58W - 60L
1,689 SR
Queue Stats
397W - 474L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,160
516
3,791
8,200
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Babylon La
Fenrir
7
0 / 5 / 2
4,393
439
2,520
5,566
2,709
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 8 / 0
4,180
418
1,180
6,546
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
TWxDerf
Anubis
9
3 / 4 / 0
5,403
540
3,086
6,447
2,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Xenobot12
King Arthur
8
1 / 1 / 1
4,885
489
3,065
7,261
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cre8tion
Sobek
10
6 / 1 / 7
6,458
646
5,238
6,958
3,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 2 / 2
5,989
599
3,644
6,052
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
St4nl3yOH1
Anubis
13
10 / 1 / 2
7,340
734
7,056
2,888
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
11
2 / 1 / 2
6,372
637
6,702
8,138
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 1 / 5
4,792
479
1,580
2,197
413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
23
23
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Fenrir
Babylon La
Fenrir
0
5
2
0.2
W
Sobek
Cre8tion
Sobek
6
1
7
9.5
L
0
8
0
0
W
5
2
2
3
W
Anubis
St4nl3yOH1
Anubis
10
1
2
11
W
Arachne
2
1
2
3
L
Anubis
TWxDerf
Anubis
3
4
0
0.75
L
King Arthur
Xenobot12
King Arthur
1
1
1
1.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,642
Damage
24,220
34,020
Taken
26,233
12,357
Mitigated
9,716
4,415
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,791
2,412
0
1,598
8,200
2,412
549
114
8,086
0
28,532
L
Fenrir
Babylon La
Fenrir
2,520
484
0
52
5,566
2,709
0
3,047
2,335
0
5,471
W
Sobek
Cre8tion
Sobek
5,238
687
198
3,019
6,958
3,602
243
2,058
4,900
16,790
0
L
1,180
645
0
308
6,546
1,099
351
4,749
1,693
11,160
0
W
3,644
1,253
0
2,327
6,052
1,689
0
0
5,977
0
27,407
W
Anubis
St4nl3yOH1
Anubis
7,056
400
0
1,191
2,888
1,311
280
1,212
1,676
35,891
0
W
Arachne
6,702
5,252
0
5,827
8,138
2,701
112
0
7,813
0
29,092
L
Anubis
TWxDerf
Anubis
3,086
43
62
1,454
6,447
2,353
0
3,966
2,351
21,162
0
L
King Arthur
Xenobot12
King Arthur
3,065
663
0
941
7,261
3,784
0
0
7,261
0
13,240
W
1,580
551
0
712
2,197
413
0
996
1,201
0
14,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
30,951
148
Minions Killed
260
0
Camps Cleared
0
870,838
Distance Traveled
914,378
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,160
516
57
6
0
183,207
1
L
Fenrir
4,393
439
7
1
0
166,740
0
W
Sobek
6,458
646
24
2
0
222,118
2
L
Zeus
4,180
418
16
2
0
160,999
0
W
Awilix
5,989
599
55
6
0
202,924
0
W
Anubis
7,340
734
87
9
0
181,677
2
W
Arachne
6,372
637
66
7
0
189,663
0
L
Anubis
5,403
540
42
4
0
170,880
0
L
King Arthur
4,885
489
26
3
0
189,012
0
W
Neith
4,792
479
28
3
0
117,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role