Player Matchup

Bacchus
Bacchus
AceHopeHigh
Bacchus
Level 15
God Stats
8W - 8L
1,882 SR
Queue Stats
407W - 388L
1,352 Elo+
Party 1
Pele
Pele
HellbrokenVoid
Pele
Level 7
God Stats
22W - 23L
1,533 SR
Queue Stats
353W - 330L
1,387 Elo+
Party 1
King Arthur
King Arthur
RATED-RKO-31
King Arthur
Level 19
God Stats
17W - 28L
1,258 SR
Queue Stats
597W - 588L
1,308 Elo+
Party 1
Cernunnos
Cernunnos
SpiralxBullet
Cernunnos
Level 124
God Stats
4W - 3L
1,197 SR
Queue Stats
354W - 345L
1,456 Elo+
Party 4
Kukulkan
Kukulkan
trenttrife
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,500 Elo+
Party 4
Team Averages
Level 33
1,474 SR
1,401 Elo+

VS

Team Averages
Level 21
1,424 SR
1,357 Elo+
Xbalanque
Xbalanque
Gunwurc
Xbalanque
Level 23
God Stats
15W - 10L
1,478 SR
Queue Stats
16W - 10L
1,455 Elo+
Party 2
Scylla
Scylla
I-Korosu-I
Scylla
Level 25
God Stats
7W - 4L
1,559 SR
Queue Stats
108W - 124L
1,323 Elo+
Party 3
Ah Puch
Ah Puch
Kingscad
Ah Puch
Level 17
God Stats
1W - 3L
1,257 SR
Queue Stats
23W - 27L
1,403 Elo+
Party 2
Ares
Ares
OZZY1602
Ares
Level 24
God Stats
22W - 18L
1,328 SR
Queue Stats
216W - 209L
1,303 Elo+
Party 3
Tsukuyomi
Tsukuyomi
StressRelief--
Tsukuyomi
Level 17
God Stats
10W - 13L
1,499 SR
Queue Stats
103W - 101L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AceHopeHigh
Bacchus
15
3 / 2 / 5
10,589
460
5,240
13,538
17,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 6 / 5
11,519
501
8,047
17,558
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
RATED-RKO-31
King Arthur
19
6 / 4 / 1
12,775
555
7,656
22,288
21,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
SpiralxBullet
Cernunnos
20
6 / 4 / 4
12,929
562
18,305
27,225
11,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
trenttrife
Kukulkan
16
1 / 4 / 1
10,613
461
8,541
13,552
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gunwurc
Xbalanque
20
8 / 6 / 1
12,694
552
28,372
17,161
7,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
I-Korosu-I
Scylla
7
1 / 3 / 2
7,239
315
1,905
3,779
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Kingscad
Ah Puch
15
1 / 6 / 2
9,555
415
10,413
14,911
5,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
16
2 / 3 / 3
9,744
424
6,903
19,297
17,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
StressRelief--
Tsukuyomi
16
8 / 2 / 4
10,640
463
11,108
13,644
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
19
Kills
20
20
Deaths
20
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AceHopeHigh
Bacchus
3
2
5
2.75
L
Xbalanque
Gunwurc
Xbalanque
8
6
1
1.42
W
3
6
5
0.92
L
Scylla
I-Korosu-I
Scylla
1
3
2
0.67
L
Ah Puch
Kingscad
Ah Puch
1
6
2
0.33
L
Ares
2
3
3
1.17
W
King Arthur
RATED-RKO-31
King Arthur
6
4
1
1.63
W
Cernunnos
SpiralxBullet
Cernunnos
6
4
4
2
L
Tsukuyomi
StressRelief--
Tsukuyomi
8
2
4
5
W
Kukulkan
trenttrife
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,789
Damage
58,701
94,161
Taken
68,792
64,413
Mitigated
36,467
38,881
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AceHopeHigh
Bacchus
5,240
572
0
951
13,538
17,849
277
3,419
10,119
35,565
0
L
Xbalanque
Gunwurc
Xbalanque
28,372
20,790
0
2,351
17,161
7,391
2,678
1,751
14,978
0
107,942
W
8,047
2,161
0
8,080
17,558
7,338
0
1,775
15,783
0
71,184
L
Scylla
I-Korosu-I
Scylla
1,905
296
0
0
3,779
882
440
453
3,326
15,285
0
L
Ah Puch
Kingscad
Ah Puch
10,413
1,752
0
2,136
14,911
5,094
822
3,866
10,530
46,936
0
L
Ares
6,903
209
0
0
19,297
17,636
862
3,514
15,699
42,066
0
W
King Arthur
RATED-RKO-31
King Arthur
7,656
972
0
7,856
22,288
21,631
466
3,290
18,998
0
61,272
W
Cernunnos
SpiralxBullet
Cernunnos
18,305
12,585
0
17,938
27,225
11,962
7,921
6,502
20,723
0
98,343
L
Tsukuyomi
StressRelief--
Tsukuyomi
11,108
2,623
0
2,886
13,644
5,464
216
3,523
9,705
0
53,821
W
Kukulkan
trenttrife
Kukulkan
8,541
809
0
4,056
13,552
5,633
2,137
4,235
9,317
52,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,425
Gold Earned
49,872
518
Minions Killed
425
0
Camps Cleared
0
1,987,452
Distance Traveled
1,723,512
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,589
460
47
2
0
418,869
1
L
Xbalanque
12,694
552
169
7
0
374,223
2
W
Pele
11,519
501
95
4
0
443,355
0
L
Scylla
7,239
315
27
1
0
199,543
0
L
Ah Puch
9,555
415
76
3
0
337,445
0
L
Ares
9,744
424
53
2
0
438,643
1
W
King Arthur
12,775
555
132
6
0
436,684
1
W
Cernunnos
12,929
562
140
6
0
364,373
1
L
Tsukuyomi
10,640
463
100
4
0
373,658
1
W
Kukulkan
10,613
461
104
5
0
324,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role