Player Matchup

Xing Tian
Xing Tian
Juan57
Xing Tian
Level 52
God Stats
22W - 25L
1,515 SR
Queue Stats
302W - 491L
1,390 Elo+
Party 1
Apollo
Apollo
MajinGogetenks
Apollo
Level 10
God Stats
3W - 26L
1,430 SR
Queue Stats
6W - 53L
1,373 Elo+
Party 1
Mulan
Mulan
ScrubHunter32
Mulan
Level 22
God Stats
4W - 8L
1,522 SR
Queue Stats
191W - 368L
1,273 Elo+
Party 1
Fenrir
Fenrir
Wolfdefender223
Fenrir
Level 29
God Stats
7W - 15L
970 SR
Queue Stats
252W - 417L
1,272 Elo+
Party 1
Aphrodite
Aphrodite
mango4743
Aphrodite
Level 47
God Stats
0W - 1L
1,715 SR
Queue Stats
110W - 226L
1,273 Elo+
Party 1
Team Averages
Level 32
1,431 SR
1,316 Elo+

VS

Team Averages
Level 50
1,507 SR
1,381 Elo+
Tyr
Tyr
Asdeath
Tyr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,358 Elo+
Party 2
Arachne
Arachne
DillPickle569
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,220 Elo+
Party 2
Apollo
Apollo
MR DeRP mAnn
Apollo
Level 61
God Stats
50W - 41L
1,537 SR
Queue Stats
975W - 934L
1,484 Elo+
Party 3
Sobek
Sobek
dog9w23
Sobek
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 29L
1,342 Elo+
Party 3
Ra
Ra
harryimawizard
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Juan57
Xing Tian
9
0 / 3 / 1
5,714
440
2,078
11,100
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 6 / 1
5,962
459
1,252
8,138
2,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 2 / 2
6,679
514
5,156
8,376
6,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 7 / 0
5,843
449
4,415
7,662
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
mango4743
Aphrodite
8
0 / 2 / 1
5,191
399
3,051
5,460
2,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
1 / 3 / 1
6,674
513
5,355
9,881
7,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
10
0 / 2 / 4
6,244
480
1,465
5,522
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
11
0 / 0 / 3
6,332
487
5,554
3,898
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
dog9w23
Sobek
10
1 / 1 / 3
6,233
479
3,730
9,866
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
18 / 0 / 0
10,290
792
11,363
4,802
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
20
20
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
1
3
1
0.5
W
Arachne
0
2
4
1
L
Xing Tian
Juan57
Xing Tian
0
3
1
0.17
W
Apollo
0
0
3
1.5
L
0
6
1
0.08
L
2
2
2
1.5
L
3
7
0
0.43
W
Sobek
dog9w23
Sobek
1
1
3
2.5
W
18
0
0
18
L
Aphrodite
mango4743
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,952
Damage
27,467
40,736
Taken
33,969
19,771
Mitigated
20,448
11,900
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
5,355
1,679
0
4,417
9,881
7,215
362
0
9,881
0
26,369
W
Arachne
1,465
1,074
0
176
5,522
3,173
88
0
5,522
0
31,307
L
Xing Tian
Juan57
Xing Tian
2,078
211
0
1,741
11,100
4,397
0
3,829
7,197
16,217
0
W
Apollo
5,554
3,274
0
1,381
3,898
1,201
104
1,758
2,140
0
38,589
L
1,252
833
0
1,834
8,138
2,724
1,060
4,230
3,754
0
29,888
L
5,156
2,322
0
2,652
8,376
6,312
0
147
7,852
0
31,974
L
4,415
1,209
0
541
7,662
3,866
0
3,400
4,119
0
17,287
W
Sobek
dog9w23
Sobek
3,730
806
0
4,490
9,866
6,965
276
3,240
6,626
13,960
0
W
11,363
2,201
391
3,799
4,802
1,894
758
131
4,671
78,246
0
L
Aphrodite
mango4743
Aphrodite
3,051
717
2,364
2,768
5,460
2,472
31
3,091
2,325
27,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
35,773
231
Minions Killed
350
0
Camps Cleared
0
1,120,046
Distance Traveled
1,189,990
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,674
513
43
3
0
240,536
1
W
Arachne
6,244
480
60
5
0
228,274
0
L
Xing Tian
5,714
440
32
2
0
235,442
1
W
Apollo
6,332
487
71
5
0
229,913
8
L
Apollo
5,962
459
58
4
0
209,858
0
L
Mulan
6,679
514
69
5
0
233,132
1
L
Fenrir
5,843
449
26
2
0
225,460
0
W
Sobek
6,233
479
16
1
0
235,692
7
W
Ra
10,290
792
160
12
0
255,575
2
L
Aphrodite
5,191
399
46
4
0
216,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role