Player Matchup

Sobek
Sobek
ACasualJew
Sobek
Level 29
God Stats
19W - 13L
1,834 SR
Queue Stats
248W - 241L
1,464 Elo+
Solo
Ra
Ra
AsianHamburger
Ra
Level 29
God Stats
2W - 0L
1,672 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Set
Set
CollySniped
Set
Level 16
God Stats
2W - 0L
1,642 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DaColorPencil
Danzaburou
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,478 Elo+
Party 3
Thor
Thor
Thexpert234
Thor
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,478 Elo+
Party 3
Team Averages
Level 30
1,629 SR
1,484 Elo+

VS

Team Averages
Level 23
1,551 SR
1,512 Elo+
Sol
Sol
Drixrogo
Sol
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 32L
1,551 Elo+
Party 1
Athena
Athena
Havok30
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KL4DE
Cu Chulainn
Level 29
God Stats
6W - 3L
1,757 SR
Queue Stats
74W - 67L
1,510 Elo+
Party 1
Thor
Thor
Pepe2496
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Nemesis
Nemesis
seisland
Nemesis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
7 / 1 / 4
6,943
631
4,126
9,784
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 4
6,578
598
5,112
4,903
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 1
6,778
616
5,079
3,678
2,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
DaColorPencil
Danzaburou
11
5 / 1 / 5
6,623
602
6,920
7,086
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 4
6,839
622
3,067
5,304
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,501
409
6,275
7,136
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Havok30
Athena
6
0 / 5 / 2
4,305
391
1,719
6,674
4,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
KL4DE
Cu Chulainn
10
2 / 4 / 1
6,273
570
5,406
10,273
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
6
0 / 6 / 0
4,215
383
255
6,334
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
seisland
Nemesis
8
1 / 4 / 0
5,163
469
3,114
6,479
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
24
Kills
3
3
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
7
1
4
9
W
3
1
4
5
W
5
0
1
5.5
W
Danzaburou
DaColorPencil
Danzaburou
5
1
5
7.5
L
0
5
0
0
L
Athena
Havok30
Athena
0
5
2
0.2
L
Cu Chulainn
KL4DE
Cu Chulainn
2
4
1
0.63
L
Thor
0
6
0
0
W
4
0
4
6
L
Nemesis
seisland
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
16,769
30,755
Taken
36,896
13,830
Mitigated
15,079
15,119
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,126
556
771
4,851
9,784
5,834
0
4,795
4,964
17,349
0
W
5,112
1,715
236
1,595
4,903
1,685
0
504
4,249
34,291
0
W
5,079
1,539
0
538
3,678
2,284
1,103
72
3,606
0
34,476
W
Danzaburou
DaColorPencil
Danzaburou
6,920
3,064
0
3,136
7,086
2,275
0
2,309
4,702
0
30,704
L
6,275
2,188
0
2,293
7,136
1,736
0
1,835
5,301
20,825
0
L
Athena
Havok30
Athena
1,719
776
0
255
6,674
4,028
0
1,828
4,846
3,697
0
L
Cu Chulainn
KL4DE
Cu Chulainn
5,406
1,041
0
2,671
10,273
6,202
303
4,280
5,993
0
30,991
L
Thor
255
45
0
110
6,334
1,442
0
425
5,773
0
7,380
W
3,067
1,186
0
3,992
5,304
1,752
0
314
4,965
0
40,258
L
Nemesis
seisland
Nemesis
3,114
984
0
1,424
6,479
1,671
0
870
5,459
0
20,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
24,457
328
Minions Killed
163
0
Camps Cleared
0
1,018,367
Distance Traveled
994,277
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,943
631
30
3
0
209,742
0
W
Ra
6,578
598
83
8
0
197,204
3
W
Set
6,778
616
69
6
0
222,760
0
W
Danzaburou
6,623
602
54
5
0
160,791
0
L
Sol
4,501
409
29
3
0
190,813
0
L
Athena
4,305
391
10
1
0
206,545
1
L
Cu Chulainn
6,273
570
71
6
0
188,653
3
L
Thor
4,215
383
17
2
0
197,019
1
W
Thor
6,839
622
92
8
0
227,870
5
L
Nemesis
5,163
469
36
3
0
211,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role