Player Matchup

Guan Yu
Guan Yu
Baltimarth
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,193 Elo+
Solo
Cerberus
Cerberus
Pruz420
Cerberus
Level 20
God Stats
33W - 20L
1,618 SR
Queue Stats
169W - 154L
1,546 Elo+
Solo
Bastet
Bastet
TheNameIsDaemon
Bastet
Level 24
God Stats
18W - 15L
1,618 SR
Queue Stats
370W - 350L
1,535 Elo+
Solo
Merlin
Merlin
Yinsain
Merlin
Level 26
God Stats
3W - 4L
1,305 SR
Queue Stats
87W - 75L
1,557 Elo+
Solo
Artemis
Artemis
lmFeed
Artemis
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
268W - 236L
1,618 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,490 Elo+

VS

Team Averages
Level 18
1,598 SR
1,587 Elo+
Kali
Kali
KingGeorge150
Kali
Level 26
God Stats
0W - 4L
1,316 SR
Queue Stats
51W - 42L
1,672 Elo+
Party 2
Jing Wei
Jing Wei
Zuhkenn
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,628 Elo+
Party 1
Horus
Horus
elslender
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,349 Elo+
Solo
Amaterasu
Amaterasu
has3ul
Amaterasu
Level 3
God Stats
1W - 2L
1,734 SR
Queue Stats
2W - 3L
1,628 Elo+
Party 1
Janus
Janus
racsolx
Janus
Level 29
God Stats
7W - 7L
1,942 SR
Queue Stats
29W - 29L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baltimarth
Guan Yu
11
1 / 3 / 2
6,913
432
5,075
6,923
3,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Pruz420
Cerberus
12
7 / 1 / 12
8,686
543
5,664
9,448
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 2 / 8
8,428
527
8,271
11,452
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Yinsain
Merlin
16
8 / 1 / 4
9,502
594
6,272
6,534
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
lmFeed
Artemis
15
4 / 1 / 12
9,184
574
13,330
9,042
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,202
450
5,419
13,359
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Zuhkenn
Jing Wei
9
1 / 9 / 1
5,476
342
2,841
10,763
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
elslender
Horus
10
0 / 6 / 4
6,622
414
2,205
12,763
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
has3ul
Amaterasu
13
2 / 1 / 1
7,805
488
3,809
10,238
7,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
racsolx
Janus
11
3 / 5 / 0
7,142
446
4,915
7,815
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
25
Kills
8
8
Deaths
25
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Baltimarth
Guan Yu
1
3
2
0.67
L
2
4
0
0.5
W
Cerberus
Pruz420
Cerberus
7
1
12
13
W
5
2
8
4.5
W
Merlin
Yinsain
Merlin
8
1
4
10
L
Jing Wei
Zuhkenn
Jing Wei
1
9
1
0.17
L
Horus
elslender
Horus
0
6
4
0.33
L
Amaterasu
has3ul
Amaterasu
2
1
1
2.5
W
Artemis
lmFeed
Artemis
4
1
12
10
L
Janus
racsolx
Janus
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
19,189
43,399
Taken
54,938
20,219
Mitigated
24,447
15,978
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Baltimarth
Guan Yu
5,075
1,055
122
997
6,923
3,667
799
0
6,923
0
19,487
L
5,419
3,384
0
2,423
13,359
4,869
0
2,312
10,785
0
49,244
W
Cerberus
Pruz420
Cerberus
5,664
868
0
2,142
9,448
7,269
552
783
8,593
22,819
0
W
8,271
2,160
0
5,763
11,452
3,584
806
1,651
9,681
0
41,003
W
Merlin
Yinsain
Merlin
6,272
641
0
1,081
6,534
2,227
440
1,739
4,557
52,521
0
L
Jing Wei
Zuhkenn
Jing Wei
2,841
2,523
0
1,481
10,763
2,339
0
3,128
7,520
0
11,075
L
Horus
elslender
Horus
2,205
1,442
194
1,625
12,763
7,587
0
3,164
9,511
0
19,320
L
Amaterasu
has3ul
Amaterasu
3,809
1,713
0
5,969
10,238
7,563
905
1,171
8,820
0
29,163
W
Artemis
lmFeed
Artemis
13,330
6,780
0
5,873
9,042
3,472
4,384
297
8,730
0
70,044
L
Janus
racsolx
Janus
4,915
338
0
1,295
7,815
2,089
0
1,634
6,021
31,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,713
Gold Earned
34,247
367
Minions Killed
285
0
Camps Cleared
0
1,485,347
Distance Traveled
1,392,776
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,913
432
31
2
0
303,268
3
L
Kali
7,202
450
93
6
0
301,467
3
W
Cerberus
8,686
543
29
2
0
306,663
6
W
Bastet
8,428
527
71
4
0
326,010
1
W
Merlin
9,502
594
116
7
0
287,703
3
L
Jing Wei
5,476
342
21
1
0
305,484
3
L
Horus
6,622
414
37
2
0
279,909
0
L
Amaterasu
7,805
488
66
4
0
217,832
1
W
Artemis
9,184
574
120
8
0
261,703
0
L
Janus
7,142
446
68
4
0
288,084
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role