Player Matchup

Izanami
Izanami
GrumpyxMonkey
Izanami
Level 25
God Stats
34W - 37L
1,535 SR
Queue Stats
129W - 127L
1,586 Elo+
Party 2
Ymir
Ymir
JokerGoon3301
Ymir
Level 45
God Stats
10W - 10L
1,579 SR
Queue Stats
495W - 428L
1,572 Elo+
Party 2
Arachne
Arachne
ManWithThePlan-_
Arachne
Level 68
God Stats
6W - 7L
1,583 SR
Queue Stats
434W - 414L
1,496 Elo+
Party 1
Chang'e
Chang'e
dxxexxs
Chang'e
Level 88
God Stats
59W - 50L
1,889 SR
Queue Stats
327W - 319L
1,580 Elo+
Party 1
King Arthur
King Arthur
sykokila69
King Arthur
Level 104
God Stats
10W - 12L
1,759 SR
Queue Stats
514W - 499L
1,529 Elo+
Party 1
Team Averages
Level 66
1,669 SR
1,552 Elo+

VS

Team Averages
Level 104
1,679 SR
1,578 Elo+
Neith
Neith
EZG Maniac
Neith
Level 49
God Stats
68W - 74L
1,515 SR
Queue Stats
428W - 420L
1,338 Elo+
Solo
Cabrakan
Cabrakan
Klutch_Rize
Cabrakan
Level 160
God Stats
30W - 22L
1,655 SR
Queue Stats
566W - 453L
1,721 Elo+
Party 3
Heimdallr
Heimdallr
Light_Speed-777
Heimdallr
Level 156
God Stats
6W - 8L
1,395 SR
Queue Stats
486W - 416L
1,615 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TwistedExcursion
Tsukuyomi
Level 143
God Stats
17W - 6L
1,933 SR
Queue Stats
206W - 155L
1,716 Elo+
Party 3
Bacchus
Bacchus
nerfy26
Bacchus
Level 10
God Stats
1W - 0L
1,897 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 3 / 1
6,056
466
2,320
5,502
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 2
6,581
506
2,635
8,815
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 4 / 1
6,873
529
3,752
10,602
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
dxxexxs
Chang'e
12
0 / 2 / 2
6,011
462
3,366
7,148
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
sykokila69
King Arthur
10
0 / 4 / 0
5,521
425
2,508
10,861
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 2 / 3
6,735
518
5,892
7,394
2,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Klutch_Rize
Cabrakan
13
4 / 2 / 2
7,658
589
4,504
8,827
6,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Light_Speed-777
Heimdallr
13
4 / 0 / 5
7,909
608
8,441
6,161
2,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
12
6 / 0 / 3
7,500
577
5,638
6,533
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
nerfy26
Bacchus
9
0 / 1 / 5
6,094
469
2,854
6,170
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
15
15
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
1
2
3
1.25
L
Izanami
1
3
1
0.5
L
1
2
2
1
W
Cabrakan
Klutch_Rize
Cabrakan
4
2
2
2.5
W
Heimdallr
Light_Speed-777
Heimdallr
4
0
5
6.5
L
3
4
1
0.88
W
Tsukuyomi
6
0
3
7.5
L
Chang'e
dxxexxs
Chang'e
0
2
2
0.5
W
Bacchus
nerfy26
Bacchus
0
1
5
2.5
L
King Arthur
sykokila69
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,581
Damage
27,329
42,928
Taken
35,085
18,329
Mitigated
19,088
11,628
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,892
2,766
0
2,215
7,394
2,323
343
1,033
6,334
0
38,711
L
Izanami
2,320
1,411
0
1,181
5,502
1,518
241
734
4,768
0
37,603
L
2,635
693
0
2,452
8,815
4,443
0
1,456
7,359
21,140
0
W
Cabrakan
Klutch_Rize
Cabrakan
4,504
724
0
2,853
8,827
6,420
0
816
7,712
45,353
0
W
Heimdallr
Light_Speed-777
Heimdallr
8,441
3,945
0
2,596
6,161
2,384
1,078
1,642
4,410
0
52,175
L
3,752
3,048
0
2,637
10,602
3,385
0
1,051
9,551
0
30,539
W
Tsukuyomi
5,638
1,434
0
2,064
6,533
3,574
178
1,157
5,267
0
44,920
L
Chang'e
dxxexxs
Chang'e
3,366
100
202
2,596
7,148
2,276
615
216
6,932
30,731
0
W
Bacchus
nerfy26
Bacchus
2,854
262
0
1,341
6,170
4,387
87
1,095
5,071
10,861
0
L
King Arthur
sykokila69
King Arthur
2,508
368
0
2,560
10,861
6,707
0
3,901
6,960
0
27,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
35,896
275
Minions Killed
350
0
Camps Cleared
0
1,189,928
Distance Traveled
1,201,594
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,735
518
59
5
0
218,001
0
L
Izanami
6,056
466
78
6
0
219,390
1
L
Ymir
6,581
506
43
3
0
226,518
2
W
Cabrakan
7,658
589
102
8
0
207,711
0
W
Heimdallr
7,909
608
96
7
0
249,066
4
L
Arachne
6,873
529
54
4
0
288,968
0
W
Tsukuyomi
7,500
577
78
6
0
289,444
2
L
Chang'e
6,011
462
51
4
0
229,715
3
W
Bacchus
6,094
469
15
1
0
237,372
0
L
King Arthur
5,521
425
49
4
0
225,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role