Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Exo Stoner
Yemoja
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
493W - 376L
1,633 Elo+
Party 1
Fenrir
Fenrir
ImNotImaginary
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 1
Agni
Agni
Typical Dingus
Agni
Level 160
God Stats
4W - 2L
1,318 SR
Queue Stats
209W - 159L
1,622 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wayste
Tsukuyomi
Level 89
God Stats
0W - 1L
1,711 SR
Queue Stats
109W - 95L
1,587 Elo+
Party 1
Team Averages
Level 113
1,506 SR
1,545 Elo+

VS

Team Averages
Level 77
1,525 SR
1,621 Elo+
Anhur
Anhur
FluffyGros
Anhur
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,599 Elo+
Party 2
Neith
Neith
Fridian
Neith
Level 27
God Stats
1W - 0L
1,297 SR
Queue Stats
43W - 38L
1,617 Elo+
Party 3
Merlin
Merlin
Jaykeau
Merlin
Level 24
God Stats
1W - 0L
1,829 SR
Queue Stats
20W - 15L
1,636 Elo+
Party 2
Baron Samedi
Baron Samedi
PL0Ki
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,577 Elo+
Party 2
Set
Set
Vecnar
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
381W - 360L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 8 / 3
10,420
744
13,323
17,969
12,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Exo Stoner
Yemoja
17
0 / 5 / 6
8,907
636
15,067
14,166
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 2
7,560
540
3,581
15,716
11,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 5
8,508
608
10,093
18,166
14,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Wayste
Tsukuyomi
18
5 / 6 / 4
10,902
779
15,954
22,191
25,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
5 / 1 / 23
10,971
784
13,927
13,211
6,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
Fridian
Neith
17
9 / 3 / 17
11,123
795
10,836
11,358
5,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Jaykeau
Merlin
18
6 / 2 / 18
10,790
771
13,728
9,254
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
PL0Ki
Baron Samedi
20
8 / 2 / 17
11,484
820
33,702
15,720
10,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
Vecnar
Set
17
2 / 3 / 19
11,084
792
8,545
22,790
24,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
124
10
Kills
30
30
Deaths
11
20
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
8
3
0.69
L
Yemoja
Exo Stoner
Yemoja
0
5
6
0.6
W
Anhur
5
1
23
16.5
W
Neith
Fridian
Neith
9
3
17
5.83
L
0
7
2
0.14
W
Merlin
Jaykeau
Merlin
6
2
18
7.5
W
Baron Samedi
PL0Ki
Baron Samedi
8
2
17
8.25
L
1
4
5
0.88
W
Set
Vecnar
Set
2
3
19
3.83
L
Tsukuyomi
Wayste
Tsukuyomi
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,018
Damage
80,738
88,208
Taken
72,333
70,041
Mitigated
51,847
21,564
Healing
45,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,323
183
1,706
1,539
17,969
12,109
0
9,112
8,857
20,278
0
L
Yemoja
Exo Stoner
Yemoja
15,067
1,561
11,398
2,081
14,166
7,061
96
7,194
6,972
34,072
0
W
Anhur
13,927
6,908
1,884
3,675
13,211
6,677
1,133
6,889
6,322
0
26,812
W
Neith
Fridian
Neith
10,836
4,529
990
2,232
11,358
5,765
1,810
6,577
4,781
0
24,393
L
3,581
410
0
104
15,716
11,090
0
8,134
7,582
0
5,773
W
Merlin
Jaykeau
Merlin
13,728
778
1,139
2,019
9,254
4,411
928
6,290
2,964
33,043
0
W
Baron Samedi
PL0Ki
Baron Samedi
33,702
2,159
9,122
8,722
15,720
10,527
412
7,927
7,793
51,905
0
L
10,093
822
741
822
18,166
14,768
90
11,809
6,357
19,255
0
W
Set
Vecnar
Set
8,545
3,027
5,012
10,395
22,790
24,467
859
10,800
11,990
0
18,883
L
Tsukuyomi
Wayste
Tsukuyomi
15,954
3,950
1,031
2,142
22,191
25,013
49
11,181
11,010
0
34,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
55,452
113
Minions Killed
154
0
Camps Cleared
0
1,179,601
Distance Traveled
1,275,387
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,420
744
16
1
0
238,400
3
L
Yemoja
8,907
636
39
3
0
218,887
0
W
Anhur
10,971
784
39
3
0
249,351
0
W
Neith
11,123
795
27
2
0
258,677
1
L
Fenrir
7,560
540
5
0
0
234,292
0
W
Merlin
10,790
771
42
3
0
236,283
0
W
Baron Samedi
11,484
820
30
2
0
241,478
1
L
Agni
8,508
608
19
1
0
235,334
0
W
Set
11,084
792
16
1
0
289,598
1
L
Tsukuyomi
10,902
779
34
2
0
252,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role