Player Matchup

King Arthur
King Arthur
Cre8tion
King Arthur
Level 16
God Stats
7W - 6L
1,415 SR
Queue Stats
582W - 508L
1,627 Elo+
Solo
Scylla
Scylla
Idkaname213
Scylla
Level 29
God Stats
8W - 7L
1,776 SR
Queue Stats
355W - 358L
1,574 Elo+
Solo
Ra
Ra
St4nl3yOH1
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,714 Elo+
Solo
Da Ji
Da Ji
SuperBeachBob
Da Ji
Level 14
God Stats
2W - 2L
2,001 SR
Queue Stats
14W - 8L
1,856 Elo+
Solo
Danzaburou
Danzaburou
skcidNI3m
Danzaburou
Level 18
God Stats
13W - 17L
1,550 SR
Queue Stats
39W - 46L
1,705 Elo+
Solo
Team Averages
Level 18
1,648 SR
1,695 Elo+

VS

Team Averages
Level 22
1,561 SR
1,607 Elo+
Ymir
Ymir
Dmetrius
Ymir
Level 20
God Stats
26W - 26L
1,608 SR
Queue Stats
68W - 92L
1,635 Elo+
Solo
Skadi
Skadi
FROSTEDTYKO
Skadi
Level 22
God Stats
5W - 2L
1,853 SR
Queue Stats
110W - 100L
1,691 Elo+
Solo
Ne Zha
Ne Zha
Frosty Duffman
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,503 Elo+
Solo
Chaac
Chaac
LandoxCalrissian
Chaac
Level 16
God Stats
2W - 4L
1,338 SR
Queue Stats
718W - 744L
1,596 Elo+
Solo
Scylla
Scylla
Noradershlet
Scylla
Level 21
God Stats
0W - 2L
1,506 SR
Queue Stats
208W - 188L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cre8tion
King Arthur
11
0 / 0 / 2
5,928
659
3,473
5,592
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
10
2 / 1 / 2
5,864
652
3,013
3,467
1,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 0 / 5
5,561
618
2,319
3,209
1,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
7 / 0 / 4
5,698
633
3,472
5,758
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
skcidNI3m
Danzaburou
10
6 / 0 / 2
6,388
710
5,269
3,981
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 4 / 0
4,162
462
773
5,860
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 0
4,149
461
2,153
6,329
1,242
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 4 / 0
3,956
440
389
4,567
1,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
4,033
448
1,622
6,012
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
7
1 / 3 / 0
4,304
478
2,638
4,238
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
18
Kills
1
1
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cre8tion
King Arthur
0
0
2
1
L
Ymir
0
4
0
0
L
0
5
0
0
L
0
4
0
0
W
Scylla
2
1
2
3
L
0
3
0
0
L
Scylla
1
3
0
0.33
W
3
0
5
5.5
W
7
0
4
9
W
Danzaburou
skcidNI3m
Danzaburou
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,546
Damage
7,575
22,007
Taken
27,006
9,824
Mitigated
9,457
10,964
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cre8tion
King Arthur
3,473
537
0
2,326
5,592
2,909
46
0
5,395
0
34,525
L
Ymir
773
215
0
691
5,860
2,168
0
761
5,099
10,325
0
L
2,153
1,151
0
1,000
6,329
1,242
0
1,240
5,053
0
18,612
L
389
57
0
153
4,567
1,006
0
286
4,228
0
12,829
W
Scylla
3,013
965
0
916
3,467
1,204
0
1,841
1,626
31,795
0
L
1,622
244
0
1,064
6,012
3,738
0
252
5,472
0
12,669
L
Scylla
2,638
661
0
1,089
4,238
1,303
0
2,583
1,509
14,318
0
W
2,319
449
281
1,454
3,209
1,918
46
880
2,329
24,553
0
W
3,472
547
0
3,884
5,758
1,735
0
412
5,346
0
13,761
W
Danzaburou
skcidNI3m
Danzaburou
5,269
1,996
0
2,103
3,981
2,058
1,041
278
3,703
0
29,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
20,604
268
Minions Killed
131
0
Camps Cleared
0
858,260
Distance Traveled
721,130
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,928
659
74
8
0
183,724
0
L
Ymir
4,162
462
15
2
0
159,543
2
L
Skadi
4,149
461
33
4
0
141,545
1
L
Ne Zha
3,956
440
31
3
0
162,826
0
W
Scylla
5,864
652
74
8
0
162,497
1
L
Chaac
4,033
448
26
3
0
142,072
0
L
Scylla
4,304
478
26
3
0
115,144
2
W
Ra
5,561
618
43
5
0
164,427
0
W
Da Ji
5,698
633
31
3
0
195,961
0
W
Danzaburou
6,388
710
46
5
0
151,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role