Player Matchup

Mercury
Mercury
Gold IV
ian12719
Mercury
Gold IV
Level 123
God Stats
41W - 31L
1,702 SR
Queue Stats
142W - 144L
1,709 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,702 SR
1,709 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,657 SR
1,659 MMR
Anhur
Anhur
Platinum V
L3IGW00D
Anhur
Platinum V
Level 160
God Stats
15W - 15L
1,657 SR
Queue Stats
184W - 124L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ian12719
Mercury
15
0 / 3 / 0
8,056
732
6,555
11,400
6,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
BakasuraChronosBellonaHe BoPoseidon

VS

Bans
DanzaburouNu WaSkadiAnubisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
L3IGW00D
Anhur
16
3 / 0 / 0
9,695
881
6,625
11,394
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
L3IGW00D
Anhur
3
0
0
3
L
Mercury
ian12719
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,555
Damage
6,625
11,400
Taken
11,394
6,810
Mitigated
5,961
250
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
L3IGW00D
Anhur
6,625
3,647
0
5,459
11,394
5,961
2,514
32
11,312
0
62,869
L
Mercury
ian12719
Mercury
6,555
3,695
0
250
11,400
6,810
0
13
11,387
0
53,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,056
Gold Earned
9,695
86
Minions Killed
110
0
Camps Cleared
0
268,220
Distance Traveled
186,628
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,695
881
110
10
0
186,628
0
L
Mercury
8,056
732
86
8
0
268,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role