Player Matchup

Artio
Artio
Gold II
Aquisii
Artio
Gold II
Level 129
God Stats
16W - 12L
1,717 SR
Queue Stats
1,464W - 1,454L
1,488 MMR
Party 2
Hel
Hel
Bronze III
RodsRAB
Hel
Bronze III
Level 76
God Stats
9W - 12L
1,673 SR
Queue Stats
22W - 34L
1,308 MMR
Solo
Fenrir
Fenrir
Silver I
Totoppo
Fenrir
Silver I
Level 122
God Stats
11W - 9L
1,858 SR
Queue Stats
578W - 583L
1,171 MMR
Party 2
Chronos
Chronos
Gold III
Why_You_SaltyBro
Chronos
Gold III
Level 101
God Stats
1W - 4L
1,440 SR
Queue Stats
224W - 229L
1,308 MMR
Party 1
Olorun
Olorun
Gold III
firmgansta17
Olorun
Gold III
Level 95
God Stats
0W - 3L
1,278 SR
Queue Stats
323W - 324L
1,308 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,593 SR
1,316 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,491 SR
1,354 MMR
Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold V
CostlessSun07
He Bo
Gold V
Level 89
God Stats
5W - 3L
1,841 SR
Queue Stats
246W - 258L
1,327 MMR
Party 3
Scylla
Scylla
Gold V
blazekicker22
Scylla
Gold V
Level 63
God Stats
1W - 3L
1,150 SR
Queue Stats
107W - 103L
1,316 MMR
Party 3
Skadi
Skadi
Bronze IV
holmeslice28
Skadi
Bronze IV
Level 64
God Stats
2W - 5L
1,466 SR
Queue Stats
4W - 7L
1,321 MMR
Solo
Mulan
Mulan
Silver I
its_Turkill
Mulan
Silver I
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aquisii
Artio
6
1 / 1 / 0
3,525
705
1,496
4,491
2,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
5
0 / 1 / 1
3,215
643
399
1,101
120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Totoppo
Fenrir
5
2 / 2 / 1
3,618
724
1,631
3,013
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,436
687
661
2,498
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
1
0 / 0 / 0
2,449
490
0
0
0
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Nu WaCu ChulainnDanzaburouCthulhuSet

VS

Bans
MerlinCabrakanNemesisTsukuyomiErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 1 / 0
3,117
623
493
1,449
655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 1
3,240
648
604
1,993
385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,330
666
1,169
1,199
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
2 / 0 / 0
3,515
703
844
2,022
461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 0
3,801
760
3,472
3,147
2,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
4
4
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
0
0
L
Artio
Aquisii
Artio
1
1
0
1
W
0
1
1
0.5
L
Hel
0
1
1
0.5
L
Fenrir
Totoppo
Fenrir
2
2
1
1.25
L
0
0
0
0
W
0
0
0
0
L
Olorun
0
0
0
0
W
2
0
0
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,187
Damage
6,582
11,103
Taken
9,810
3,660
Mitigated
4,052
5,502
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
493
0
99
554
1,449
655
466
66
1,383
4,555
0
L
Artio
Aquisii
Artio
1,496
309
0
2,954
4,491
2,193
0
0
4,491
10,496
0
W
604
0
0
880
1,993
385
0
0
1,993
8,503
0
L
Hel
399
66
0
312
1,101
120
0
144
957
8,337
0
L
Fenrir
Totoppo
Fenrir
1,631
391
0
744
3,013
769
0
1,063
1,886
0
5,914
L
661
192
0
1,492
2,498
578
0
859
1,503
12,727
0
W
1,169
0
0
500
1,199
305
0
661
538
10,763
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
844
512
0
1,085
2,022
461
356
333
1,689
0
11,427
W
3,472
1,061
0
1,381
3,147
2,246
0
1,496
1,651
0
13,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,243
Gold Earned
17,003
85
Minions Killed
109
0
Camps Cleared
0
345,082
Distance Traveled
443,361
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,117
623
6
1
0
102,688
0
L
Artio
3,525
705
20
4
0
89,885
0
W
He Bo
3,240
648
27
5
0
93,162
0
L
Hel
3,215
643
15
3
0
82,031
0
L
Fenrir
3,618
724
21
4
0
95,013
1
L
Chronos
3,436
687
29
6
0
78,092
2
W
Scylla
3,330
666
16
3
0
85,665
0
L
Olorun
2,449
490
0
0
0
61
0
W
Skadi
3,515
703
27
5
0
87,471
1
W
Mulan
3,801
760
33
7
0
74,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role