Player Matchup

Eset
Eset
AlanVinicius
Eset
Level 122
God Stats
10W - 8L
1,500 SR
Queue Stats
314W - 270L
1,499 Elo+
Solo
Raijin
Raijin
XxDarkkevilxX
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 87L
1,499 Elo+
Solo
Cerberus
Cerberus
YouTube_Lynneker
Cerberus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,432 Elo+
Solo
Merlin
Merlin
endy29
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
tigermatteoshark
Hades
Level 64
God Stats
9W - 3L
1,500 SR
Queue Stats
307W - 347L
1,444 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,475 Elo+

VS

Team Averages
Level 130
1,527 SR
1,799 Elo+
Ymir
Ymir
CH1MU3L0
Ymir
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 130L
1,848 Elo+
Party 1
Anhur
Anhur
MikPablo
Anhur
Level 160
God Stats
4W - 1L
1,519 SR
Queue Stats
370W - 163L
2,001 Elo+
Party 1
Bacchus
Bacchus
PiscuFACT
Bacchus
Level 154
God Stats
1W - 5L
1,500 SR
Queue Stats
473W - 373L
1,774 Elo+
Party 1
Cabrakan
Cabrakan
RedLabel8
Cabrakan
Level 160
God Stats
11W - 8L
1,615 SR
Queue Stats
415W - 198L
1,873 Elo+
Party 1
Kali
Kali
xTomy-7
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 15
10,916
910
12,378
8,373
3,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 5 / 12
11,443
954
15,772
12,418
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 18
10,089
841
5,252
13,492
14,794
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
endy29
Merlin
18
6 / 5 / 13
10,621
885
13,632
10,708
4,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 5 / 16
8,606
717
6,544
9,244
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 4 / 15
10,020
835
13,826
16,308
17,620
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
MikPablo
Anhur
18
12 / 4 / 8
10,916
910
15,232
12,200
4,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
PiscuFACT
Bacchus
16
3 / 4 / 15
9,724
810
7,028
12,125
14,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
RedLabel8
Cabrakan
16
2 / 5 / 14
9,848
821
7,231
15,191
22,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
xTomy-7
Kali
12
0 / 7 / 8
7,799
650
1,532
11,253
3,861
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
82
23
Kills
22
22
Deaths
24
74
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
L
Ymir
5
4
15
3.13
L
Anhur
MikPablo
Anhur
12
4
8
4
L
Bacchus
PiscuFACT
Bacchus
3
4
15
2.63
L
Cabrakan
RedLabel8
Cabrakan
2
5
14
1.8
W
10
5
12
3.2
W
2
4
18
2.75
W
Merlin
endy29
Merlin
6
5
13
2.5
W
0
5
16
1.6
L
Kali
xTomy-7
Kali
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,578
Damage
44,849
54,235
Taken
67,077
33,368
Mitigated
62,522
17,744
Healing
22,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,378
512
2,615
2,062
8,373
3,623
1,778
6,422
1,951
28,004
0
L
Ymir
13,826
1,652
2,455
3,630
16,308
17,620
78
13,963
1,984
30,254
0
L
Anhur
MikPablo
Anhur
15,232
8,885
1,910
3,560
12,200
4,736
1,979
10,341
1,744
0
29,989
L
Bacchus
PiscuFACT
Bacchus
7,028
449
2,975
1,770
12,125
14,239
140
8,854
2,935
12,626
0
L
Cabrakan
RedLabel8
Cabrakan
7,231
561
2,248
2,376
15,191
22,066
412
9,805
5,119
18,792
0
W
15,772
1,237
988
2,260
12,418
4,261
1,441
5,641
6,777
33,005
0
W
5,252
200
212
2,841
13,492
14,794
376
6,537
6,955
13,644
0
W
Merlin
endy29
Merlin
13,632
343
1,545
1,600
10,708
4,532
1,087
5,570
5,138
30,455
0
W
6,544
0
2,611
1,010
9,244
6,158
758
3,915
5,329
8,604
0
L
Kali
xTomy-7
Kali
1,532
484
565
1,111
11,253
3,861
103
9,297
1,717
0
6,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,675
Gold Earned
48,307
145
Minions Killed
98
0
Camps Cleared
0
984,381
Distance Traveled
901,337
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,916
910
37
3
0
198,793
0
L
Ymir
10,020
835
29
2
0
206,755
0
L
Anhur
10,916
910
35
3
0
176,294
0
L
Bacchus
9,724
810
12
1
0
176,391
0
L
Cabrakan
9,848
821
16
1
0
159,010
0
W
Raijin
11,443
954
38
3
0
177,449
1
W
Cerberus
10,089
841
33
3
0
217,781
0
W
Merlin
10,621
885
29
2
0
182,218
1
W
Hades
8,606
717
8
1
0
208,140
0
L
Kali
7,799
650
6
1
0
182,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role