Player Matchup

Hou Yi
Hou Yi
DopiestCobra
Hou Yi
Level 107
God Stats
15W - 7L
1,294 SR
Queue Stats
490W - 251L
1,817 Elo+
Party 1
Da Ji
Da Ji
Flambointgeyboi
Da Ji
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
276W - 141L
1,705 Elo+
Party 1
Vulcan
Vulcan
NothinButSocks
Vulcan
Level 159
God Stats
6W - 0L
1,492 SR
Queue Stats
464W - 148L
1,805 Elo+
Party 1
Guan Yu
Guan Yu
ULTIMATON1234
Guan Yu
Level 158
God Stats
3W - 0L
1,716 SR
Queue Stats
319W - 92L
1,806 Elo+
Party 1
Anhur
Anhur
Yerkóxmaul
Anhur
Level 114
God Stats
4W - 1L
1,697 SR
Queue Stats
475W - 214L
1,684 Elo+
Party 1
Team Averages
Level 139
1,540 SR
1,763 Elo+

VS

Team Averages
Level 103
1,552 SR
1,469 Elo+
Achilles
Achilles
CommandoKris
Achilles
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
332W - 366L
1,445 Elo+
Solo
Nemesis
Nemesis
Dostiny
Nemesis
Level 127
God Stats
4W - 6L
1,571 SR
Queue Stats
94W - 104L
1,480 Elo+
Party 2
Eset
Eset
GreekgodEx
Eset
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,480 Elo+
Solo
Apollo
Apollo
Haytons
Apollo
Level 137
God Stats
5W - 5L
1,690 SR
Queue Stats
179W - 218L
1,438 Elo+
Party 2
Kuzenbo
Kuzenbo
Pestìlence
Kuzenbo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
7 / 3 / 5
10,633
625
14,440
15,209
5,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
6 / 0 / 8
9,659
568
8,255
12,263
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 1 / 1
9,437
555
5,872
5,940
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
16
5 / 0 / 12
10,282
605
11,767
12,749
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 3 / 2
9,310
548
4,048
11,826
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CommandoKris
Achilles
15
0 / 1 / 2
8,963
527
8,165
10,657
5,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
Dostiny
Nemesis
13
1 / 5 / 2
7,884
464
7,472
12,068
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 7 / 2
9,119
536
7,689
11,254
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Haytons
Apollo
15
3 / 6 / 1
8,958
527
6,230
12,838
4,005
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Pestìlence
Kuzenbo
11
0 / 4 / 3
7,244
426
7,140
17,378
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
23
Kills
7
7
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
CommandoKris
Achilles
0
1
2
1
W
Hou Yi
7
3
5
3.17
L
Nemesis
Dostiny
Nemesis
1
5
2
0.4
W
6
0
8
10
L
3
7
2
0.57
L
Apollo
Haytons
Apollo
3
6
1
0.58
W
2
1
1
2.5
L
Kuzenbo
Pestìlence
Kuzenbo
0
4
3
0.38
W
Guan Yu
5
0
12
11
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,382
Damage
36,696
57,987
Taken
64,195
29,676
Mitigated
32,264
28,582
Healing
18,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CommandoKris
Achilles
8,165
2,385
0
5,120
10,657
5,309
0
3,791
6,496
0
62,975
W
Hou Yi
14,440
9,011
0
7,143
15,209
5,842
2,124
4,172
10,921
0
71,015
L
Nemesis
Dostiny
Nemesis
7,472
3,023
0
1,626
12,068
6,045
0
979
11,089
0
53,895
W
8,255
2,654
0
5,587
12,263
5,222
0
1,762
10,455
0
61,456
L
7,689
870
732
2,910
11,254
1,987
0
265
10,483
53,131
0
L
Apollo
Haytons
Apollo
6,230
3,055
0
3,765
12,838
4,005
950
0
12,537
0
53,867
W
5,872
2,299
0
3,491
5,940
1,938
769
0
5,940
56,590
0
L
Kuzenbo
Pestìlence
Kuzenbo
7,140
2,260
0
4,562
17,378
14,918
114
457
16,911
22,260
0
W
Guan Yu
11,767
1,552
1,367
7,252
12,749
12,220
334
3,822
8,787
0
47,214
W
4,048
2,243
0
3,742
11,826
4,454
918
4,849
6,761
0
56,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,321
Gold Earned
42,168
518
Minions Killed
464
0
Camps Cleared
0
1,570,848
Distance Traveled
1,645,849
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,963
527
117
7
0
380,099
3
W
Hou Yi
10,633
625
143
8
0
253,072
0
L
Nemesis
7,884
464
99
6
0
316,411
2
W
Da Ji
9,659
568
92
5
0
356,224
4
L
Eset
9,119
536
116
7
0
302,146
2
L
Apollo
8,958
527
109
6
0
289,076
4
W
Vulcan
9,437
555
124
7
0
348,787
3
L
Kuzenbo
7,244
426
23
1
0
358,117
6
W
Guan Yu
10,282
605
50
3
0
352,997
0
W
Anhur
9,310
548
109
6
0
259,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role