Player Matchup

Ra
Ra
 
Ra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DS-BLOODEDGE952
Zeus
Level 109
God Stats
26W - 17L
1,616 SR
Queue Stats
284W - 281L
1,477 Elo+
Party 1
Hou Yi
Hou Yi
JoosmaL
Hou Yi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,560 Elo+
Party 3
Pele
Pele
fastfuriouspro
Pele
Level 99
God Stats
7W - 8L
1,656 SR
Queue Stats
220W - 193L
1,544 Elo+
Party 1
Khepri
Khepri
fisherments
Khepri
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 102
1,554 SR
1,516 Elo+

VS

Team Averages
Level 89
1,608 SR
1,491 Elo+
Chang'e
Chang'e
Beaver_Of_Love
Chang'e
Level 57
God Stats
2W - 2L
1,449 SR
Queue Stats
11W - 19L
1,465 Elo+
Party 4
Chaac
Chaac
DaNkdOuT420
Chaac
Level 117
God Stats
14W - 11L
1,487 SR
Queue Stats
405W - 414L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
Grouper_Trooper
Sylvanus
Level 120
God Stats
1W - 1L
1,765 SR
Queue Stats
265W - 259L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
MentalSquirrel5
Danzaburou
Level 64
God Stats
1W - 1L
1,761 SR
Queue Stats
11W - 16L
1,485 Elo+
Party 4
Nike
Nike
that_poi
Nike
Level 86
God Stats
18W - 14L
1,577 SR
Queue Stats
507W - 463L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 0
7,042
587
4,880
9,177
5,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
3 / 0 / 1
6,880
573
4,488
4,739
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
JoosmaL
Hou Yi
10
3 / 0 / 0
5,903
492
8,753
6,010
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 1
5,663
472
2,790
7,411
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
10
0 / 0 / 3
6,305
525
3,135
4,074
2,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,767
481
1,805
7,194
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
5,587
466
2,406
7,626
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
10
0 / 0 / 0
5,897
491
3,153
8,930
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MentalSquirrel5
Danzaburou
9
0 / 2 / 0
5,306
442
4,272
6,702
2,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nike
13
3 / 1 / 0
7,316
610
7,721
8,227
4,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
0
2
L
0
4
0
0
W
3
0
1
3.5
L
0
2
1
0.25
L
Sylvanus
0
0
0
0
W
Hou Yi
JoosmaL
Hou Yi
3
0
0
3
L
Danzaburou
MentalSquirrel5
Danzaburou
0
2
0
0
W
1
2
1
0.75
W
Khepri
0
0
3
1.5
L
Nike
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,046
Damage
19,357
31,411
Taken
38,679
13,171
Mitigated
18,991
17,075
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,880
823
51
6,476
9,177
5,043
0
0
9,177
42,533
0
L
1,805
285
127
1,663
7,194
2,462
0
3,277
3,917
29,562
0
W
4,488
503
0
2,212
4,739
1,430
862
1,805
2,934
38,183
0
L
2,406
581
0
3,555
7,626
5,042
0
2,178
5,448
0
27,599
L
Sylvanus
3,153
910
1,116
4,894
8,930
5,371
0
1,662
7,268
14,746
0
W
Hou Yi
JoosmaL
Hou Yi
8,753
4,663
183
3,541
6,010
1,922
291
1,626
4,384
0
36,420
L
Danzaburou
MentalSquirrel5
Danzaburou
4,272
2,404
0
2,334
6,702
2,106
0
1,413
5,289
0
34,201
W
2,790
732
171
2,332
7,411
2,139
0
491
6,920
0
20,971
W
Khepri
3,135
31
306
1,803
4,074
2,637
0
1,036
3,038
20,042
0
L
Nike
7,721
1,967
0
2,257
8,227
4,010
0
3,973
4,254
0
47,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
29,873
305
Minions Killed
313
0
Camps Cleared
0
1,110,712
Distance Traveled
1,055,285
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,042
587
91
8
0
201,119
0
L
Chang'e
5,767
481
67
6
0
205,771
1
W
Zeus
6,880
573
69
6
0
197,176
2
L
Chaac
5,587
466
52
4
0
230,221
6
L
Sylvanus
5,897
491
15
1
0
198,671
1
W
Hou Yi
5,903
492
72
6
0
197,735
0
L
Danzaburou
5,306
442
79
7
0
197,322
1
W
Pele
5,663
472
46
4
0
267,718
1
W
Khepri
6,305
525
27
2
0
246,964
0
L
Nike
7,316
610
100
8
0
223,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role