Player Matchup

Ah Puch
Ah Puch
Cthulhu_Grim
Ah Puch
Level 121
God Stats
24W - 25L
1,403 SR
Queue Stats
342W - 345L
1,514 Elo+
Party 2
Artio
Artio
SmiteNoob0725
Artio
Level 22
God Stats
5W - 3L
1,647 SR
Queue Stats
32W - 31L
1,581 Elo+
Solo
Medusa
Medusa
guasabara1
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,661 Elo+
Party 2
Team Averages
Level 90
1,517 SR
1,586 Elo+

VS

Team Averages
Level 103
1,422 SR
1,650 Elo+
Artio
Artio
MoFoGoLTD
Artio
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,727 Elo+
Party 1
The Morrigan
The Morrigan
OGbootycheeks
The Morrigan
Level 109
God Stats
11W - 15L
1,266 SR
Queue Stats
357W - 281L
1,703 Elo+
Party 1
Pele
Pele
StilwellOrch
Pele
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 132L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cthulhu_Grim
Ah Puch
20
14 / 9 / 16
18,023
721
30,964
19,182
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
15 / 9 / 19
19,548
782
18,779
34,757
43,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
guasabara1
Medusa
20
8 / 11 / 21
19,234
769
22,597
24,621
8,225
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MoFoGoLTD
Artio
20
10 / 11 / 11
18,778
751
17,781
39,517
31,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
OGbootycheeks
The Morrigan
20
11 / 11 / 6
17,814
713
18,357
22,817
12,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 15 / 11
18,035
721
26,699
32,112
12,629
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
37
Kills
29
29
Deaths
37
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Cthulhu_Grim
Ah Puch
14
9
16
2.44
W
Artio
MoFoGoLTD
Artio
10
11
11
1.41
W
The Morrigan
OGbootycheeks
The Morrigan
11
11
6
1.27
L
15
9
19
2.72
W
8
15
11
0.9
L
Medusa
guasabara1
Medusa
8
11
21
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,340
Damage
62,837
78,560
Taken
94,446
57,094
Mitigated
57,014
15,944
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Cthulhu_Grim
Ah Puch
30,964
1,232
419
2,451
19,182
5,804
1,125
7,325
11,857
100,574
0
W
Artio
MoFoGoLTD
Artio
17,781
1,506
579
8,435
39,517
31,690
1,233
18,275
20,730
82,208
0
W
The Morrigan
OGbootycheeks
The Morrigan
18,357
4,505
0
2,673
22,817
12,695
380
13,436
8,915
56,639
18,279
L
18,779
1,761
1,975
9,174
34,757
43,065
391
14,069
20,688
57,459
0
W
26,699
4,088
0
7,620
32,112
12,629
2,147
16,917
14,920
0
82,004
L
Medusa
guasabara1
Medusa
22,597
13,159
0
1,925
24,621
8,225
2,240
7,461
17,160
0
110,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,805
Gold Earned
54,627
296
Minions Killed
243
0
Camps Cleared
0
1,148,995
Distance Traveled
1,145,265
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
18,023
721
134
5
0
357,061
6
W
Artio
18,778
751
102
4
0
410,867
1
W
The Morrigan
17,814
713
62
2
0
337,510
1
L
Artio
19,548
782
42
2
0
407,874
2
W
Pele
18,035
721
79
3
0
396,888
2
L
Medusa
19,234
769
120
5
0
384,060
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role