Player Matchup

Cerberus
Cerberus
DeathStaiker
Cerberus
Level 144
God Stats
6W - 10L
1,189 SR
Queue Stats
201W - 189L
1,497 Elo+
Party 2
The Morrigan
The Morrigan
McHolty
The Morrigan
Level 84
God Stats
5W - 6L
1,574 SR
Queue Stats
75W - 82L
1,551 Elo+
Party 1
Izanami
Izanami
RoyJr
Izanami
Level 29
God Stats
4W - 4L
1,411 SR
Queue Stats
16W - 25L
1,577 Elo+
Party 1
Arachne
Arachne
Solarphoenix
Arachne
Level 107
God Stats
79W - 73L
1,574 SR
Queue Stats
173W - 157L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
kurfranck
Baron Samedi
Level 160
God Stats
3W - 0L
1,736 SR
Queue Stats
236W - 217L
1,505 Elo+
Party 2
Team Averages
Level 105
1,497 SR
1,530 Elo+

VS

Team Averages
Level 75
1,565 SR
1,506 Elo+
Cabrakan
Cabrakan
BustMyCheeks69
Cabrakan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
HazardInVegas
Ra
Level 43
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 2L
1,675 Elo+
Solo
Apollo
Apollo
MR DeRP mAnn
Apollo
Level 61
God Stats
50W - 41L
1,589 SR
Queue Stats
975W - 934L
1,494 Elo+
Party 4
Chaac
Chaac
MrBoomBoomStick
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
dog9w23
Ymir
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 29L
1,361 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeathStaiker
Cerberus
11
0 / 0 / 6
7,500
536
2,011
8,236
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
McHolty
The Morrigan
12
3 / 3 / 2
7,571
541
2,881
4,815
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
RoyJr
Izanami
12
0 / 1 / 1
6,975
498
1,257
7,332
2,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Solarphoenix
Arachne
12
3 / 1 / 5
7,463
533
4,204
10,142
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
kurfranck
Baron Samedi
14
7 / 3 / 1
8,760
626
7,514
8,574
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
1 / 2 / 2
7,502
536
5,488
9,281
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
5,735
410
184
5,967
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
14
0 / 0 / 1
8,094
578
1,608
4,030
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 3
7,718
551
5,505
7,961
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
dog9w23
Ymir
11
4 / 3 / 2
7,638
546
7,666
8,242
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
13
Kills
8
8
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
2
2
1
W
Cerberus
DeathStaiker
Cerberus
0
0
6
3
L
0
6
0
0
L
Apollo
0
0
1
0.5
W
The Morrigan
McHolty
The Morrigan
3
3
2
1.33
L
3
2
3
2.25
W
Izanami
RoyJr
Izanami
0
1
1
0.5
W
Arachne
Solarphoenix
Arachne
3
1
5
5.5
L
Ymir
dog9w23
Ymir
4
3
2
1.67
W
Baron Samedi
kurfranck
Baron Samedi
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,867
Damage
20,451
39,099
Taken
35,481
16,992
Mitigated
17,195
16,335
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
5,488
480
0
4,555
9,281
4,897
0
3,102
6,042
50,231
0
W
Cerberus
DeathStaiker
Cerberus
2,011
249
0
2,209
8,236
5,640
54
2,440
5,746
30,333
0
L
184
35
0
1,016
5,967
1,744
0
3,434
2,200
18,613
0
L
Apollo
1,608
878
0
2,227
4,030
1,472
0
69
3,961
0
53,957
W
The Morrigan
McHolty
The Morrigan
2,881
332
0
347
4,815
2,192
127
1,527
3,024
35,038
1,514
L
5,505
1,313
0
3,560
7,961
5,467
0
1,611
6,350
0
37,216
W
Izanami
RoyJr
Izanami
1,257
473
0
4,006
7,332
2,034
0
2,195
5,137
0
42,688
W
Arachne
Solarphoenix
Arachne
4,204
3,749
0
6,656
10,142
3,304
1,035
2,743
7,349
0
29,611
L
Ymir
dog9w23
Ymir
7,666
2,167
0
1,446
8,242
3,615
0
3,577
4,558
25,266
0
W
Baron Samedi
kurfranck
Baron Samedi
7,514
263
709
2,408
8,574
3,822
544
4,393
4,091
40,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,269
Gold Earned
36,687
357
Minions Killed
379
0
Camps Cleared
0
1,206,082
Distance Traveled
1,194,385
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,502
536
96
7
0
241,979
0
W
Cerberus
7,500
536
67
5
0
257,839
0
L
Ra
5,735
410
47
3
0
133,235
1
L
Apollo
8,094
578
114
8
0
266,786
8
W
The Morrigan
7,571
541
75
5
0
245,819
1
L
Chaac
7,718
551
76
5
0
302,325
4
W
Izanami
6,975
498
76
5
0
229,348
3
W
Arachne
7,463
533
52
4
0
264,166
2
L
Ymir
7,638
546
46
3
0
250,060
5
W
Baron Samedi
8,760
626
87
6
0
208,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role