Player Matchup

Bacchus
Bacchus
BadBunnyMeal3
Bacchus
Level 7
God Stats
1W - 1L
1,302 SR
Queue Stats
5W - 1L
1,733 Elo+
Party 1
Ullr
Ullr
ELTiZa29_Dfuze
Ullr
Level 82
God Stats
4W - 5L
1,500 SR
Queue Stats
83W - 70L
1,485 Elo+
Party 1
Ra
Ra
EteSechMeal4
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,733 Elo+
Party 1
Thanatos
Thanatos
TravisScottMeal2
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,733 Elo+
Party 1
Chaac
Chaac
XxSepticKey23xX
Chaac
Level 30
God Stats
23W - 18L
1,784 SR
Queue Stats
131W - 99L
1,627 Elo+
Party 1
Team Averages
Level 27
1,517 SR
1,662 Elo+

VS

Team Averages
Level 23
1,520 SR
1,645 Elo+
Ymir
Ymir
HalfBaked-x
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 27L
1,650 Elo+
Solo
Neith
Neith
Issaho90
Neith
Level 28
God Stats
5W - 7L
1,729 SR
Queue Stats
56W - 69L
1,664 Elo+
Solo
Set
Set
LitPandaX
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,633 Elo+
Solo
Ares
Ares
NbTWarning
Ares
Level 29
God Stats
0W - 2L
1,259 SR
Queue Stats
13W - 13L
1,766 Elo+
Solo
Kukulkan
Kukulkan
spooon_o0
Kukulkan
Level 28
God Stats
58W - 62L
1,613 SR
Queue Stats
93W - 121L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
5 / 1 / 4
6,542
595
5,075
4,457
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 4
6,686
608
3,188
5,517
1,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 0 / 5
7,608
692
5,131
4,467
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 1 / 5
7,167
652
5,156
9,337
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 4
7,013
638
5,702
7,525
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,781
435
349
5,718
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Issaho90
Neith
9
0 / 4 / 0
5,173
470
3,145
6,888
1,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 4 / 1
6,054
550
7,040
7,181
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 1
4,856
441
2,851
8,112
2,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
spooon_o0
Kukulkan
10
1 / 6 / 1
5,691
517
2,037
6,114
2,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
24
Kills
4
4
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
5
1
4
7
W
4
2
4
3
W
7
0
5
9.5
L
0
4
0
0
L
Neith
Issaho90
Neith
0
4
0
0
L
3
4
1
0.88
L
0
6
1
0.08
W
4
1
5
6.5
W
4
0
4
6
L
Kukulkan
spooon_o0
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
15,422
31,303
Taken
34,013
14,123
Mitigated
12,670
16,461
Healing
2,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,075
911
0
345
4,457
2,519
214
763
3,694
17,414
0
W
3,188
1,479
0
1,001
5,517
1,809
0
889
4,628
0
26,527
W
5,131
992
519
2,332
4,467
1,479
328
798
3,669
53,418
0
L
349
150
0
276
5,718
2,334
0
1,921
3,611
6,133
0
L
Neith
Issaho90
Neith
3,145
988
0
855
6,888
1,730
0
579
5,894
0
22,293
L
7,040
3,530
0
249
7,181
4,115
0
1,802
5,335
0
30,763
L
2,851
147
0
461
8,112
2,489
282
1,847
6,240
15,399
0
W
5,156
1,726
0
8,863
9,337
3,139
0
875
8,462
0
37,870
W
5,702
1,431
0
3,401
7,525
5,177
818
1,912
5,613
0
32,334
L
Kukulkan
spooon_o0
Kukulkan
2,037
200
0
214
6,114
2,002
0
3,617
2,258
31,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,016
Gold Earned
26,555
345
Minions Killed
201
0
Camps Cleared
0
1,124,667
Distance Traveled
880,227
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,542
595
36
3
0
210,196
0
W
Ullr
6,686
608
54
5
0
196,510
1
W
Ra
7,608
692
102
9
0
252,014
0
L
Ymir
4,781
435
10
1
0
136,710
0
L
Neith
5,173
470
44
4
0
173,231
2
L
Set
6,054
550
66
6
0
197,336
2
L
Ares
4,856
441
21
2
0
206,561
0
W
Thanatos
7,167
652
77
7
0
230,796
0
W
Chaac
7,013
638
76
7
0
235,151
0
L
Kukulkan
5,691
517
60
5
0
166,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role