Player Matchup

Bacchus
Bacchus
AllQQnoPEWPEW
Bacchus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Kali
Kali
ChiefDirtyBottom
Kali
Level 28
God Stats
5W - 8L
1,734 SR
Queue Stats
22W - 21L
1,657 Elo+
Party 2
Izanami
Izanami
rCap
Izanami
Level 103
God Stats
1W - 0L
1,678 SR
Queue Stats
24W - 13L
1,921 Elo+
Party 2
Nu Wa
Nu Wa
rSpades
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 83
1,603 SR
1,645 Elo+

VS

Team Averages
Level 107
1,523 SR
1,429 Elo+
Ymir
Ymir
DzFinalBossFoXx
Ymir
Level 17
God Stats
0W - 2L
1,574 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Artemis
Artemis
Jason_CoolxX
Artemis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,483 Elo+
Solo
Ah Puch
Ah Puch
Jukathu
Ah Puch
Level 144
God Stats
15W - 11L
1,552 SR
Queue Stats
42W - 38L
1,433 Elo+
Party 1
Achilles
Achilles
SteakNEggs9686
Achilles
Level 147
God Stats
3W - 4L
1,465 SR
Queue Stats
38W - 34L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 2 / 11
9,794
816
7,400
11,426
10,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 1 / 5
10,235
853
5,608
7,845
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
rCap
Izanami
15
4 / 3 / 6
9,896
825
10,119
8,788
3,570
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
rSpades
Nu Wa
15
3 / 1 / 6
10,032
836
9,472
4,540
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
7,601
633
3,604
15,335
8,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Jason_CoolxX
Artemis
15
2 / 3 / 2
9,220
768
7,299
9,145
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Jukathu
Ah Puch
15
1 / 1 / 5
9,085
757
5,678
5,071
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
4 / 2 / 2
9,588
799
5,598
12,039
14,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
14
Kills
7
7
Deaths
14
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
2
11
3.75
W
5
1
5
7.5
L
0
8
2
0.13
L
Artemis
Jason_CoolxX
Artemis
2
3
2
1
L
Ah Puch
Jukathu
Ah Puch
1
1
5
3.5
L
Achilles
4
2
2
2.5
W
Izanami
rCap
Izanami
4
3
6
2.33
W
Nu Wa
rSpades
Nu Wa
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,599
Damage
22,179
32,599
Taken
41,590
19,478
Mitigated
27,207
6,702
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,400
868
341
668
11,426
10,066
600
3,432
7,948
22,644
0
W
5,608
2,130
0
2,978
7,845
4,123
1,841
2,711
5,059
0
25,324
L
3,604
448
0
0
15,335
8,350
0
6,845
8,235
18,697
0
L
Artemis
Jason_CoolxX
Artemis
7,299
2,791
0
250
9,145
2,883
0
3,816
5,213
0
36,799
L
Ah Puch
Jukathu
Ah Puch
5,678
72
0
765
5,071
1,535
0
1,648
3,317
41,907
0
L
Achilles
5,598
1,259
0
2,645
12,039
14,439
0
4,529
7,300
0
31,721
W
Izanami
rCap
Izanami
10,119
6,916
0
2,360
8,788
3,570
4,828
2,459
6,104
0
46,760
W
Nu Wa
rSpades
Nu Wa
9,472
1,725
0
355
4,540
1,719
1,012
1,133
3,382
29,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
35,494
211
Minions Killed
217
12
Camps Cleared
10
940,953
Distance Traveled
846,756
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,794
816
28
2
3
259,442
0
W
Kali
10,235
853
39
3
4
254,686
2
L
Ymir
7,601
633
27
2
1
162,017
0
L
Artemis
9,220
768
72
6
1
210,668
1
L
Ah Puch
9,085
757
73
6
5
233,184
3
L
Achilles
9,588
799
45
4
3
240,887
0
W
Izanami
9,896
825
94
8
2
204,235
1
W
Nu Wa
10,032
836
50
4
3
222,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role