Player Matchup

Achilles
Achilles
AlexanderRoyal
Achilles
Level 59
God Stats
1W - 2L
1,523 SR
Queue Stats
138W - 112L
1,544 Elo+
Party 2
Athena
Athena
BornTwiztd
Athena
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
496W - 446L
1,521 Elo+
Party 2
Anhur
Anhur
CorpeStorage
Anhur
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 112L
1,518 Elo+
Party 2
Apollo
Apollo
HighFiveOrSike
Apollo
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 98L
1,500 Elo+
Solo
Neith
Neith
OllIIlllO
Neith
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,687 Elo+
Solo
Team Averages
Level 83
1,505 SR
1,554 Elo+

VS

Team Averages
Level 61
1,426 SR
1,409 Elo+
Cerberus
Cerberus
Siment
Cerberus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
a123dorderlands2
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,310 Elo+
Party 1
Merlin
Merlin
g7z27
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,310 Elo+
Party 1
Cu Chulainn
Cu Chulainn
grenadeR2D2
Cu Chulainn
Level 22
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
sleepydreams_sld
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
10 / 4 / 14
12,155
810
15,218
29,193
42,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
BornTwiztd
Athena
19
6 / 2 / 21
12,838
856
16,704
23,615
21,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 5 / 13
10,328
689
8,470
11,067
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
10 / 5 / 15
12,547
836
19,791
15,356
6,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
OllIIlllO
Neith
20
7 / 4 / 21
12,478
832
21,312
13,378
6,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Siment
Cerberus
19
7 / 7 / 11
11,686
779
16,061
25,233
25,063
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zhong Kui
20
7 / 5 / 12
11,251
750
19,751
21,353
24,636
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
g7z27
Merlin
18
4 / 8 / 8
10,233
682
18,944
15,052
7,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
grenadeR2D2
Cu Chulainn
16
2 / 8 / 11
9,204
614
11,304
18,236
20,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 6 / 7
8,507
567
6,411
10,744
4,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
69
34
Kills
20
20
Deaths
34
84
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
4
14
4.25
W
Athena
BornTwiztd
Athena
6
2
21
8.25
W
1
5
13
1.5
W
10
5
15
3.5
W
Neith
OllIIlllO
Neith
7
4
21
4.38
L
Cerberus
Siment
Cerberus
7
7
11
1.79
L
Zhong Kui
7
5
12
2.6
L
Merlin
g7z27
Merlin
4
8
8
1
L
Cu Chulainn
grenadeR2D2
Cu Chulainn
2
8
11
0.94
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,495
Damage
72,471
92,609
Taken
90,618
81,044
Mitigated
81,475
37,032
Healing
23,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
15,218
2,768
2,712
10,828
29,193
42,035
442
14,007
14,669
0
23,536
W
Athena
BornTwiztd
Athena
16,704
3,068
4,034
7,587
23,615
21,898
554
13,236
9,943
28,445
0
W
8,470
2,549
1,088
1,558
11,067
4,030
1,121
6,834
4,115
0
15,413
W
19,791
8,990
2,137
2,842
15,356
6,682
1,410
10,843
4,283
0
40,929
W
Neith
OllIIlllO
Neith
21,312
8,646
1,849
2,397
13,378
6,399
1,500
8,459
4,843
0
47,457
L
Cerberus
Siment
Cerberus
16,061
707
1,942
9,378
25,233
25,063
0
3,240
21,993
38,160
0
L
Zhong Kui
19,751
2,968
3,431
6,498
21,353
24,636
0
3,403
17,950
34,240
0
L
Merlin
g7z27
Merlin
18,944
2,748
512
2,093
15,052
7,244
0
4,995
10,057
35,198
0
L
Cu Chulainn
grenadeR2D2
Cu Chulainn
11,304
2,195
0
0
18,236
20,180
0
2,436
15,800
0
17,539
L
6,411
4,945
0
0
10,744
4,352
0
2,630
8,114
0
13,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,346
Gold Earned
50,881
140
Minions Killed
146
0
Camps Cleared
0
1,379,139
Distance Traveled
1,139,359
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,155
810
13
1
0
288,868
0
W
Athena
12,838
856
18
1
0
329,427
0
W
Anhur
10,328
689
11
1
0
247,615
0
W
Apollo
12,547
836
41
3
0
264,593
3
W
Neith
12,478
832
57
4
0
248,636
0
L
Cerberus
11,686
779
65
4
0
244,375
2
L
Zhong Kui
11,251
750
21
1
0
240,982
0
L
Merlin
10,233
682
36
2
0
209,696
0
L
Cu Chulainn
9,204
614
7
0
0
225,394
1
L
Jing Wei
8,507
567
17
1
0
218,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role