Player Matchup

Hel
Hel
B1Gb0yJ0NAtHaN
Hel
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,243 Elo+
Party 1
Bellona
Bellona
Iconic_semaj
Bellona
Level 6
God Stats
1W - 6L
1,085 SR
Queue Stats
59W - 69L
1,092 Elo+
Party 1
Da Ji
Da Ji
TrapDoorDiarrhea
Da Ji
Level 21
God Stats
15W - 7L
1,532 SR
Queue Stats
26W - 16L
1,560 Elo+
Solo
Ravana
Ravana
sMaLlBoYrAnDy
Ravana
Level 21
God Stats
27W - 44L
1,296 SR
Queue Stats
84W - 107L
1,240 Elo+
Party 1
Sylvanus
Sylvanus
scup_1
Sylvanus
Level 24
God Stats
1W - 9L
1,270 SR
Queue Stats
87W - 98L
1,253 Elo+
Party 1
Team Averages
Level 17
1,337 SR
1,278 Elo+

VS

Team Averages
Level 12
1,471 SR
1,539 Elo+
Medusa
Medusa
Dusk130
Medusa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,663 Elo+
Party 3
Chaac
Chaac
Glizzzurd
Chaac
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Marisirosaurus
Aphrodite
Level 47
God Stats
9W - 9L
1,355 SR
Queue Stats
93W - 76L
1,533 Elo+
Party 3
Thor
Thor
WestAce-
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
win101
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 13
10,883
375
9,450
22,215
23,092
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Iconic_semaj
Bellona
18
9 / 4 / 13
12,352
426
16,669
25,762
20,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
8 / 5 / 11
12,637
436
12,846
28,307
14,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 5 / 10
12,707
438
15,681
17,807
14,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
scup_1
Sylvanus
19
7 / 3 / 18
12,684
437
30,409
27,626
18,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dusk130
Medusa
19
7 / 5 / 8
13,050
450
13,756
19,394
8,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Glizzzurd
Chaac
19
7 / 7 / 10
13,157
454
26,768
24,681
27,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Marisirosaurus
Aphrodite
17
1 / 4 / 13
11,688
403
18,500
23,433
25,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
17
3 / 8 / 8
11,777
406
14,409
20,535
8,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
win101
Olorun
18
5 / 10 / 9
12,940
446
16,339
28,564
12,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
71
34
Kills
23
23
Deaths
34
65
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
6
13
1.42
W
Medusa
Dusk130
Medusa
7
5
8
2.2
W
Chaac
Glizzzurd
Chaac
7
7
10
1.71
L
Bellona
Iconic_semaj
Bellona
9
4
13
3.88
W
Aphrodite
Marisirosaurus
Aphrodite
1
4
13
1.88
L
8
5
11
2.7
W
Thor
3
8
8
0.88
L
8
5
10
2.6
L
Sylvanus
scup_1
Sylvanus
7
3
18
5.33
W
Olorun
win101
Olorun
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,055
Damage
89,772
121,717
Taken
116,607
91,687
Mitigated
81,560
57,635
Healing
51,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,450
2,781
7,334
7,473
22,215
23,092
391
5,902
15,958
34,360
0
W
Medusa
Dusk130
Medusa
13,756
7,673
0
5,737
19,394
8,648
2,750
5,178
14,216
0
56,930
W
Chaac
Glizzzurd
Chaac
26,768
4,243
0
6,375
24,681
27,194
2,039
10,091
14,590
455
69,729
L
Bellona
Iconic_semaj
Bellona
16,669
5,849
0
4,580
25,762
20,845
518
7,647
17,840
267
55,283
W
Aphrodite
Marisirosaurus
Aphrodite
18,500
766
10,903
14,585
23,433
25,579
413
8,923
14,510
60,743
0
L
12,846
4,013
0
9,484
28,307
14,204
0
5,702
22,400
0
81,957
W
Thor
14,409
1,600
0
1,426
20,535
8,106
126
4,667
15,868
0
49,805
L
15,681
3,321
0
5,012
17,807
14,852
32
4,539
13,027
0
60,170
L
Sylvanus
scup_1
Sylvanus
30,409
13,434
11,720
12,032
27,626
18,694
2,170
11,408
16,130
79,242
6,525
W
Olorun
win101
Olorun
16,339
7,372
1,944
10,748
28,564
12,033
3,462
9,856
18,708
54,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,263
Gold Earned
62,612
422
Minions Killed
415
0
Camps Cleared
0
2,358,871
Distance Traveled
2,442,600
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,883
375
43
1
0
412,587
0
W
Medusa
13,050
450
100
3
0
451,501
0
W
Chaac
13,157
454
78
3
0
506,295
4
L
Bellona
12,352
426
62
2
0
530,842
0
W
Aphrodite
11,688
403
88
3
0
556,427
6
L
Da Ji
12,637
436
114
4
0
445,999
0
W
Thor
11,777
406
61
2
0
526,671
1
L
Ravana
12,707
438
81
3
0
517,613
1
L
Sylvanus
12,684
437
122
4
0
451,830
0
W
Olorun
12,940
446
88
3
0
401,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role