Player Matchup

Bacchus
Bacchus
Gold II
LURlD
Bacchus
Gold II
Level 101
God Stats
4W - 2L
2,034 SR
Queue Stats
32W - 5L
1,805 MMR
Party 2
Agni
Agni
Gold II
Zackgasm
Agni
Gold II
Level 144
God Stats
2W - 0L
1,839 SR
Queue Stats
32W - 5L
1,805 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum V
hqzy
Ah Muzen Cab
Platinum V
Level 89
God Stats
5W - 1L
1,952 SR
Queue Stats
31W - 4L
1,868 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,942 SR
1,826 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,512 SR
1,655 MMR
Scylla
Scylla
Gold V
HaggardOrange
Scylla
Gold V
Level 148
God Stats
2W - 8L
1,563 SR
Queue Stats
32W - 30L
1,655 MMR
Party 1
Achilles
Achilles
Gold V
HerpinUrDerpin
Achilles
Gold V
Level 146
God Stats
3W - 5L
1,535 SR
Queue Stats
30W - 25L
1,655 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Vertabreak92
Danzaburou
Gold V
Level 133
God Stats
0W - 2L
1,437 SR
Queue Stats
32W - 27L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LURlD
Bacchus
11
2 / 1 / 12
7,903
718
5,942
7,786
6,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
13
7 / 0 / 9
9,329
848
10,797
6,973
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
hqzy
Ah Muzen Cab
13
7 / 1 / 9
9,079
825
8,687
9,880
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HerculesCthulhuHelAphroditeJormungandr

VS

Bans
PersephoneThothPoseidonChang'eAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,875
625
6,099
7,860
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
9
2 / 8 / 0
7,037
640
3,639
12,419
9,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
Vertabreak92
Danzaburou
10
0 / 5 / 2
6,834
621
4,658
9,022
3,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
2
2
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Achilles
2
8
0
0.25
W
Bacchus
LURlD
Bacchus
2
1
12
8
L
Danzaburou
Vertabreak92
Danzaburou
0
5
2
0.2
W
Agni
7
0
9
11.5
W
Ah Muzen Cab
hqzy
Ah Muzen Cab
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
14,396
24,639
Taken
29,301
11,928
Mitigated
15,056
12,725
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,099
411
0
1,304
7,860
2,617
0
4,243
3,451
34,807
0
L
Achilles
3,639
787
0
941
12,419
9,285
0
5,743
6,364
0
8,837
W
Bacchus
LURlD
Bacchus
5,942
793
664
2,040
7,786
6,939
491
918
6,751
11,599
0
L
Danzaburou
Vertabreak92
Danzaburou
4,658
1,060
0
1,042
9,022
3,154
0
6,067
2,717
0
30,634
W
Agni
10,797
1,695
0
3,936
6,973
1,876
1,084
2,610
4,071
42,879
0
W
Ah Muzen Cab
hqzy
Ah Muzen Cab
8,687
4,302
0
6,085
9,880
3,113
1,464
2,026
7,678
0
46,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,311
Gold Earned
20,746
156
Minions Killed
130
0
Camps Cleared
0
581,381
Distance Traveled
598,974
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,875
625
51
5
0
205,027
1
L
Achilles
7,037
640
13
1
0
194,071
4
W
Bacchus
7,903
718
15
1
0
195,034
5
L
Danzaburou
6,834
621
66
6
0
199,876
0
W
Agni
9,329
848
66
6
0
192,767
2
W
Ah Muzen Cab
9,079
825
75
7
0
193,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role