Player Matchup

Sylvanus
Sylvanus
ChronTonz
Sylvanus
Level 101
God Stats
3W - 2L
1,719 SR
Queue Stats
92W - 107L
1,389 Elo+
Party 1
Scylla
Scylla
Howdi
Scylla
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 20L
1,717 Elo+
Party 1
Mulan
Mulan
S1CK0 M0DE
Mulan
Level 143
God Stats
8W - 9L
1,467 SR
Queue Stats
25W - 33L
1,398 Elo+
Party 1
Team Averages
Level 123
1,562 SR
1,501 Elo+

VS

Team Averages
Level 113
1,614 SR
1,393 Elo+
Cerberus
Cerberus
CuppyCake0621
Cerberus
Level 92
God Stats
3W - 6L
1,576 SR
Queue Stats
47W - 47L
1,351 Elo+
Party 2
Chaac
Chaac
NetsircSun
Chaac
Level 101
God Stats
5W - 2L
1,489 SR
Queue Stats
47W - 47L
1,351 Elo+
Party 2
Freya
Freya
xll-MAV-llx
Freya
Level 147
God Stats
5W - 14L
1,778 SR
Queue Stats
366W - 446L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChronTonz
Sylvanus
16
1 / 1 / 8
12,992
650
6,451
17,955
16,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Howdi
Scylla
17
4 / 1 / 5
13,007
650
22,408
10,252
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
15
4 / 3 / 5
12,328
616
8,255
17,016
16,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CuppyCake0621
Cerberus
15
1 / 3 / 4
12,366
618
11,452
19,227
21,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
15
2 / 3 / 3
11,472
574
12,377
17,112
19,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 3 / 2
11,529
576
6,719
10,986
4,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
5
5
Deaths
9
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ChronTonz
Sylvanus
1
1
8
5
L
Cerberus
CuppyCake0621
Cerberus
1
3
4
1
W
Scylla
Howdi
Scylla
4
1
5
6.5
L
Chaac
2
3
3
1.17
W
Mulan
4
3
5
2.17
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,114
Damage
30,548
45,223
Taken
47,325
37,349
Mitigated
45,623
21,763
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ChronTonz
Sylvanus
6,451
2,696
6,949
11,329
17,955
16,182
488
7,851
9,746
25,840
0
L
Cerberus
CuppyCake0621
Cerberus
11,452
629
0
7,353
19,227
21,744
194
11,556
7,071
47,436
0
W
Scylla
Howdi
Scylla
22,408
1,783
0
1,337
10,252
4,637
377
3,841
6,286
104,935
0
L
Chaac
12,377
920
0
6,508
17,112
19,339
529
10,526
6,116
0
52,400
W
Mulan
8,255
1,072
0
2,148
17,016
16,530
1,093
6,769
9,897
0
33,850
L
6,719
2,334
0
4,158
10,986
4,540
742
5,710
5,146
43,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,327
Gold Earned
35,367
222
Minions Killed
273
0
Camps Cleared
0
1,032,775
Distance Traveled
1,077,194
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,992
650
20
1
0
314,299
2
L
Cerberus
12,366
618
132
7
0
372,541
6
W
Scylla
13,007
650
169
8
0
355,141
6
L
Chaac
11,472
574
72
4
0
383,643
4
W
Mulan
12,328
616
33
2
0
363,335
1
L
Freya
11,529
576
69
3
0
321,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role