Player Matchup

Neith
Neith
Iapiz
Neith
Level 8
God Stats
3W - 2L
1,430 SR
Queue Stats
6W - 7L
1,310 Elo+
Solo
Cthulhu
Cthulhu
Melubb
Cthulhu
Level 18
God Stats
3W - 4L
1,600 SR
Queue Stats
32W - 21L
1,245 Elo+
Party 1
Bellona
Bellona
MoeEasy
Bellona
Level 15
God Stats
2W - 0L
1,556 SR
Queue Stats
18W - 15L
1,369 Elo+
Solo
Loki
Loki
Rain丷
Loki
Level 25
God Stats
4W - 2L
1,279 SR
Queue Stats
167W - 182L
1,412 Elo+
Solo
Ra
Ra
TErdenay
Ra
Level 3
God Stats
6W - 0L
1,500 SR
Queue Stats
105W - 71L
1,245 Elo+
Party 1
Team Averages
Level 14
1,473 SR
1,316 Elo+

VS

Team Averages
Level 22
1,618 SR
1,431 Elo+
Yemoja
Yemoja
JJAAMM
Yemoja
Level 8
God Stats
38W - 38L
1,524 SR
Queue Stats
41W - 49L
1,412 Elo+
Party 3
Neith
Neith
SGG TChalla
Neith
Level 48
God Stats
25W - 22L
1,570 SR
Queue Stats
36W - 42L
1,550 Elo+
Party 3
Sun Wukong
Sun Wukong
ckj314jr
Sun Wukong
Level 24
God Stats
65W - 64L
1,479 SR
Queue Stats
81W - 98L
1,387 Elo+
Party 2
Scylla
Scylla
liangyan1016
Scylla
Level 28
God Stats
2W - 2L
1,809 SR
Queue Stats
131W - 155L
1,444 Elo+
Solo
Jing Wei
Jing Wei
stinkypeen
Jing Wei
Level 3
God Stats
3W - 4L
1,708 SR
Queue Stats
32W - 26L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Iapiz
Neith
12
3 / 0 / 10
6,945
1,389
3,322
4,115
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Melubb
Cthulhu
12
3 / 1 / 7
6,621
1,324
4,952
5,959
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
MoeEasy
Bellona
12
5 / 2 / 6
6,903
1,381
6,290
5,126
4,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Rain丷
Loki
12
1 / 0 / 11
6,342
1,268
4,117
3,246
1,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 7
6,538
1,308
4,362
3,185
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

397

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JJAAMM
Yemoja
11
0 / 4 / 2
6,030
1,206
4,505
7,866
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 0
5,725
1,145
1,315
1,658
487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ckj314jr
Sun Wukong
10
1 / 4 / 0
5,622
1,124
3,915
8,210
4,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
1 / 4 / 0
5,802
1,160
5,021
6,027
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
stinkypeen
Jing Wei
11
0 / 2 / 2
6,009
1,202
3,543
2,631
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
14
Kills
3
4
Deaths
14
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Iapiz
Neith
3
0
10
8
L
Yemoja
JJAAMM
Yemoja
0
4
2
0.25
W
Cthulhu
Melubb
Cthulhu
3
1
7
6.5
W
Bellona
MoeEasy
Bellona
5
2
6
4
W
Loki
Rain丷
Loki
1
0
11
6.5
L
1
0
0
1
W
2
1
7
5.5
L
Sun Wukong
ckj314jr
Sun Wukong
1
4
0
0.25
L
Scylla
1
4
0
0.25
L
Jing Wei
stinkypeen
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
18,299
21,631
Taken
26,392
12,151
Mitigated
12,235
4,635
Healing
2,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Iapiz
Neith
3,322
1,350
0
937
4,115
1,486
0
2,074
2,041
0
15,332
L
Yemoja
JJAAMM
Yemoja
4,505
445
437
156
7,866
5,010
0
2,346
5,370
7,877
0
W
Cthulhu
Melubb
Cthulhu
4,952
253
68
275
5,959
4,155
0
2,304
3,655
8,976
0
W
Bellona
MoeEasy
Bellona
6,290
2,039
0
398
5,126
4,001
0
1,440
3,686
0
14,534
W
Loki
Rain丷
Loki
4,117
770
0
0
3,246
1,250
0
1,409
1,837
0
14,860
L
1,315
446
0
581
1,658
487
0
231
1,427
0
8,442
W
4,362
1,263
1,965
992
3,185
1,259
0
2,299
886
14,750
0
L
Sun Wukong
ckj314jr
Sun Wukong
3,915
868
0
492
8,210
4,108
0
3,675
4,260
0
9,331
L
Scylla
5,021
177
0
0
6,027
1,803
0
1,708
4,219
13,040
0
L
Jing Wei
stinkypeen
Jing Wei
3,543
2,368
0
478
2,631
827
0
1,004
1,577
0
14,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
29,188
106
Minions Killed
71
5
Camps Cleared
3
553,240
Distance Traveled
419,485
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,945
1,389
39
8
1
95,497
0
L
Yemoja
6,030
1,206
2
0
0
59,885
2
W
Cthulhu
6,621
1,324
18
4
0
116,218
0
W
Bellona
6,903
1,381
21
4
2
120,274
0
W
Loki
6,342
1,268
5
1
0
123,460
0
L
Neith
5,725
1,145
24
5
1
41,450
0
W
Ra
6,538
1,308
23
5
2
97,791
1
L
Sun Wukong
5,622
1,124
8
2
0
125,673
0
L
Scylla
5,802
1,160
16
3
2
95,245
0
L
Jing Wei
6,009
1,202
21
4
0
97,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role