Player Matchup

Discordia
Discordia
ARESMX
Discordia
Level 158
God Stats
2W - 0L
1,737 SR
Queue Stats
110W - 112L
1,627 Elo+
Party 1
Hun Batz
Hun Batz
JosefoRobledo
Hun Batz
Level 87
God Stats
6W - 7L
1,316 SR
Queue Stats
27W - 42L
1,243 Elo+
Party 3
Jormungandr
Jormungandr
NewHeiku
Jormungandr
Level 15
God Stats
12W - 16L
1,430 SR
Queue Stats
17W - 26L
1,258 Elo+
Party 3
Skadi
Skadi
SlendertepGamer
Skadi
Level 140
God Stats
2W - 1L
1,307 SR
Queue Stats
135W - 122L
1,665 Elo+
Party 1
Ra
Ra
jorguiloor
Ra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,652 Elo+
Party 1
Team Averages
Level 88
1,458 SR
1,489 Elo+

VS

Team Averages
Level 74
1,490 SR
1,514 Elo+
Ullr
Ullr
Blink_Susano
Ullr
Level 28
God Stats
11W - 12L
1,567 SR
Queue Stats
225W - 123L
1,630 Elo+
Party 2
Chaac
Chaac
Minitohozuki
Chaac
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
242W - 213L
1,499 Elo+
Solo
Artemis
Artemis
Naemgo
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Discordia
Discordia
Ragth0r18
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Janus
Janus
Squishy0530
Janus
Level 104
God Stats
2W - 5L
1,384 SR
Queue Stats
208W - 240L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ARESMX
Discordia
10
4 / 0 / 7
7,046
587
6,051
7,545
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
JosefoRobledo
Hun Batz
11
0 / 2 / 2
6,348
529
2,670
6,807
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
NewHeiku
Jormungandr
12
1 / 1 / 0
6,545
545
5,165
7,723
4,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 0 / 3
7,668
639
6,972
7,540
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 4
7,453
621
8,055
7,989
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,987
582
4,883
7,846
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
6,332
528
7,230
15,480
7,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Naemgo
Artemis
8
0 / 5 / 0
4,737
395
3,201
7,469
1,577
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Ragth0r18
Discordia
8
0 / 3 / 0
4,917
410
2,817
5,139
1,333
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 0
6,044
504
3,990
6,630
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
2
3
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
ARESMX
Discordia
4
0
7
7.5
L
1
1
0
1
W
Hun Batz
JosefoRobledo
Hun Batz
0
2
2
0.5
L
0
3
0
0
L
Artemis
Naemgo
Artemis
0
5
0
0
W
Jormungandr
NewHeiku
Jormungandr
1
1
0
1
L
Discordia
Ragth0r18
Discordia
0
3
0
0
W
7
0
3
8.5
L
1
3
0
0.33
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,913
Damage
22,121
37,604
Taken
42,564
16,999
Mitigated
15,261
19,528
Healing
16,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ARESMX
Discordia
6,051
876
405
3,222
7,545
5,201
747
2,123
5,422
26,430
0
L
4,883
1,019
0
3,526
7,846
2,880
0
4,771
3,075
0
43,098
W
Hun Batz
JosefoRobledo
Hun Batz
2,670
654
0
0
6,807
2,261
0
343
6,464
0
41,781
L
7,230
771
0
8,170
15,480
7,536
0
8,223
6,725
0
51,444
L
Artemis
Naemgo
Artemis
3,201
1,403
429
1,268
7,469
1,577
108
1,382
6,087
0
14,379
W
Jormungandr
NewHeiku
Jormungandr
5,165
890
0
4,269
7,723
4,417
0
985
6,738
31,792
0
L
Discordia
Ragth0r18
Discordia
2,817
304
504
631
5,139
1,333
78
2,632
2,469
18,057
0
W
6,972
3,714
0
4,544
7,540
2,285
305
2,106
5,434
0
44,376
L
3,990
341
0
2,380
6,630
1,935
36
1,685
4,937
34,974
0
W
8,055
1,346
1,095
5,993
7,989
2,835
367
1,250
6,739
49,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
29,017
393
Minions Killed
324
0
Camps Cleared
0
1,136,520
Distance Traveled
1,091,717
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,046
587
47
4
0
223,829
2
L
Ullr
6,987
582
94
8
0
203,095
1
W
Hun Batz
6,348
529
80
7
0
247,762
3
L
Chaac
6,332
528
101
8
0
210,473
1
L
Artemis
4,737
395
23
2
0
209,665
3
W
Jormungandr
6,545
545
74
6
0
198,740
4
L
Discordia
4,917
410
33
3
0
241,946
2
W
Skadi
7,668
639
82
7
0
208,986
2
L
Janus
6,044
504
73
6
0
226,538
0
W
Ra
7,453
621
110
9
0
257,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role