Player Matchup

Neith
Neith
Gamergirl909089
Neith
Level 28
God Stats
42W - 42L
1,656 SR
Queue Stats
265W - 299L
1,550 Elo+
Party 2
Ah Puch
Ah Puch
SpindlingRock70
Ah Puch
Level 105
God Stats
13W - 6L
1,877 SR
Queue Stats
552W - 521L
1,556 Elo+
Party 2
Bellona
Bellona
The Gardian 146
Bellona
Level 100
God Stats
92W - 70L
1,658 SR
Queue Stats
436W - 438L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
Wet Hairline
Ne Zha
Level 122
God Stats
6W - 10L
1,500 SR
Queue Stats
825W - 818L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
uasugi29
Cthulhu
Level 38
God Stats
7W - 12L
1,500 SR
Queue Stats
236W - 245L
1,601 Elo+
Solo
Team Averages
Level 79
1,638 SR
1,569 Elo+

VS

Team Averages
Level 53
1,525 SR
1,508 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AyoPlat
Neith
Level 80
God Stats
0W - 2L
1,374 SR
Queue Stats
4W - 4L
1,322 Elo+
Party 1
Ymir
Ymir
MaHrooM-21
Ymir
Level 33
God Stats
21W - 12L
1,712 SR
Queue Stats
285W - 293L
1,493 Elo+
Solo
Sylvanus
Sylvanus
OwOhzrd
Sylvanus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 24L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
TTVSlick_Knifer
Kukulkan
Level 29
God Stats
3W - 6L
1,538 SR
Queue Stats
111W - 102L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,122
512
1,126
7,018
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 3
6,599
660
5,727
4,922
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 3
6,485
649
3,443
5,148
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
12
6 / 0 / 1
7,007
701
5,043
4,576
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
uasugi29
Cthulhu
8
0 / 2 / 4
5,108
511
4,108
6,622
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 3 / 0
4,957
496
2,610
6,658
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
AyoPlat
Neith
11
3 / 1 / 2
6,297
630
4,810
3,972
1,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 0
4,611
461
1,872
6,289
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
OwOhzrd
Sylvanus
10
1 / 3 / 0
5,449
545
3,859
7,690
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
9
0 / 2 / 0
5,201
520
2,168
4,221
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
6
6
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
L
Neith
AyoPlat
Neith
3
1
2
4
W
1
3
0
0.33
L
1
3
0
0.33
L
Sylvanus
OwOhzrd
Sylvanus
1
3
0
0.33
W
4
0
3
5.5
L
Kukulkan
0
2
0
0
W
1
1
3
2.5
W
Ne Zha
6
0
1
6.5
W
Cthulhu
uasugi29
Cthulhu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,447
Damage
15,319
28,286
Taken
28,830
13,411
Mitigated
12,828
8,795
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,610
1,397
0
500
6,658
1,889
0
1,911
4,542
0
25,252
L
Neith
AyoPlat
Neith
4,810
2,964
0
1,982
3,972
1,140
560
925
2,847
0
33,738
W
1,126
577
0
1,675
7,018
1,963
797
527
6,491
0
19,495
L
1,872
766
0
0
6,289
2,175
0
2,940
3,172
14,636
0
L
Sylvanus
OwOhzrd
Sylvanus
3,859
1,541
0
2,468
7,690
6,282
294
1,121
6,543
22,014
4,543
W
5,727
574
0
2,975
4,922
1,413
89
1,539
3,259
39,044
0
L
Kukulkan
2,168
101
0
304
4,221
1,342
0
2,079
1,891
29,000
0
W
3,443
856
0
878
5,148
4,706
134
2,611
2,537
0
34,413
W
Ne Zha
5,043
2,326
0
758
4,576
1,486
0
881
3,679
0
37,623
W
Cthulhu
uasugi29
Cthulhu
4,108
718
111
2,398
6,622
3,843
652
1,883
4,655
13,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,321
Gold Earned
26,515
319
Minions Killed
274
0
Camps Cleared
0
958,700
Distance Traveled
856,725
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,957
496
56
6
0
200,387
0
L
Neith
6,297
630
59
6
0
158,756
2
W
Neith
5,122
512
44
4
0
154,614
0
L
Ymir
4,611
461
26
3
0
154,978
0
L
Sylvanus
5,449
545
59
6
0
161,122
1
W
Ah Puch
6,599
660
86
9
0
189,083
1
L
Kukulkan
5,201
520
74
7
0
181,482
5
W
Bellona
6,485
649
89
9
0
192,815
0
W
Ne Zha
7,007
701
71
7
0
224,045
2
W
Cthulhu
5,108
511
29
3
0
198,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role