Player Matchup

Mercury
Mercury
Gold IV
ian12719
Mercury
Gold IV
Level 123
God Stats
41W - 31L
1,676 SR
Queue Stats
142W - 144L
1,611 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,676 SR
1,611 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,721 SR
1,592 MMR
Erlang Shen
Erlang Shen
Bronze III
SDiavolo666S
Erlang Shen
Bronze III
Level 141
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 2L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ian12719
Mercury
18
3 / 0 / 0
11,213
863
7,763
9,581
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AwilixThothBakasuraDanzaburouChronos

VS

Bans
AchillesChang'eSun WukongHadesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SDiavolo666S
Erlang Shen
17
0 / 3 / 0
9,996
769
5,380
14,405
7,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
SDiavolo666S
Erlang Shen
0
3
0
0
W
Mercury
ian12719
Mercury
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,763
Damage
5,380
9,581
Taken
14,405
6,413
Mitigated
7,852
729
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
SDiavolo666S
Erlang Shen
5,380
1,998
0
7,184
14,405
7,852
1,097
181
14,224
446
73,393
W
Mercury
ian12719
Mercury
7,763
5,028
0
729
9,581
6,413
3,341
382
9,199
0
88,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,213
Gold Earned
9,996
150
Minions Killed
125
0
Camps Cleared
0
324,068
Distance Traveled
227,787
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,996
769
125
10
0
227,787
2
W
Mercury
11,213
863
150
12
0
324,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role