Player Matchup

Artemis
Artemis
GunSaint__
Artemis
Level 45
God Stats
3W - 2L
1,335 SR
Queue Stats
30W - 26L
1,399 Elo+
Party 2
Terra
Terra
ITzRynz
Terra
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 77L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
KingJoey806
Ah Puch
Level 116
God Stats
2W - 1L
1,721 SR
Queue Stats
68W - 74L
1,437 Elo+
Party 2
Zeus
Zeus
MagnummBR
Zeus
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,374 Elo+
Solo
Thanatos
Thanatos
TheProphet1206
Thanatos
Level 41
God Stats
7W - 14L
1,394 SR
Queue Stats
34W - 39L
1,469 Elo+
Party 2
Team Averages
Level 60
1,490 SR
1,436 Elo+

VS

Team Averages
Level 75
1,388 SR
1,445 Elo+
Bacchus
Bacchus
OwNin_yOu44
Bacchus
Level 39
God Stats
8W - 12L
1,314 SR
Queue Stats
654W - 627L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
S0ldier6
Cu Chulainn
Level 39
God Stats
0W - 10L
1,335 SR
Queue Stats
44W - 51L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Vaguoo
Danzaburou
Level 88
God Stats
4W - 4L
1,548 SR
Queue Stats
57W - 54L
1,427 Elo+
Party 1
Ravana
Ravana
ZanyThread2995
Ravana
Level 84
God Stats
2W - 4L
1,243 SR
Queue Stats
495W - 443L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
adapting7
Baron Samedi
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
553W - 520L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GunSaint__
Artemis
19
7 / 3 / 10
12,364
562
18,983
11,436
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
ITzRynz
Terra
14
1 / 7 / 7
10,050
457
6,201
18,434
15,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
KingJoey806
Ah Puch
18
7 / 7 / 8
12,208
555
18,155
16,036
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
20
5 / 3 / 3
13,249
602
18,455
8,001
3,077
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
20
11 / 4 / 7
12,907
587
15,307
23,075
10,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OwNin_yOu44
Bacchus
14
1 / 8 / 8
9,531
433
8,015
23,728
25,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
S0ldier6
Cu Chulainn
17
3 / 5 / 1
10,710
487
5,474
18,715
16,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Vaguoo
Danzaburou
15
6 / 5 / 3
11,093
504
10,551
16,156
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 5 / 5
10,635
483
8,499
17,434
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
adapting7
Baron Samedi
19
9 / 8 / 4
12,286
558
20,598
20,413
10,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
45
31
Kills
24
24
Deaths
31
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
GunSaint__
Artemis
7
3
10
4
W
Terra
ITzRynz
Terra
1
7
7
0.64
W
Ah Puch
KingJoey806
Ah Puch
7
7
8
1.57
W
Zeus
5
3
3
2.17
L
Bacchus
OwNin_yOu44
Bacchus
1
8
8
0.63
L
Cu Chulainn
S0ldier6
Cu Chulainn
3
5
1
0.7
W
Thanatos
11
4
7
3.63
L
Danzaburou
Vaguoo
Danzaburou
6
5
3
1.5
L
5
5
5
1.5
L
Baron Samedi
adapting7
Baron Samedi
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,101
Damage
53,137
76,982
Taken
96,446
38,478
Mitigated
63,443
36,895
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GunSaint__
Artemis
18,983
10,414
393
4,548
11,436
4,174
1,372
3,650
7,766
0
70,602
W
Terra
ITzRynz
Terra
6,201
1,070
2,010
3,729
18,434
15,494
216
8,102
10,112
33,841
0
W
Ah Puch
KingJoey806
Ah Puch
18,155
1,246
486
5,181
16,036
5,652
2,009
8,435
7,237
65,929
0
W
Zeus
18,455
571
0
230
8,001
3,077
3,195
305
7,696
90,894
0
L
Bacchus
OwNin_yOu44
Bacchus
8,015
993
0
3,358
23,728
25,692
0
5,905
17,823
21,203
0
L
Cu Chulainn
S0ldier6
Cu Chulainn
5,474
702
0
2,895
18,715
16,046
0
13,489
4,697
6,559
53,793
W
Thanatos
15,307
3,891
0
20,318
23,075
10,081
2,788
7,733
15,158
0
78,448
L
Danzaburou
Vaguoo
Danzaburou
10,551
5,028
0
4,445
16,156
4,814
1,044
4,143
12,013
0
67,194
L
8,499
2,768
0
4,670
17,434
6,829
0
6,919
10,361
0
59,291
L
Baron Samedi
adapting7
Baron Samedi
20,598
851
603
4,530
20,413
10,062
0
11,632
8,741
87,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,778
Gold Earned
54,255
589
Minions Killed
520
0
Camps Cleared
0
2,012,192
Distance Traveled
1,880,625
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,364
562
124
6
0
392,137
1
W
Terra
10,050
457
49
2
0
426,426
2
W
Ah Puch
12,208
555
105
5
0
378,345
4
W
Zeus
13,249
602
193
9
0
358,007
5
L
Bacchus
9,531
433
28
1
0
364,552
4
L
Cu Chulainn
10,710
487
133
6
0
402,498
1
W
Thanatos
12,907
587
118
5
0
457,277
0
L
Danzaburou
11,093
504
108
5
0
324,304
1
L
Ravana
10,635
483
99
5
0
426,571
0
L
Baron Samedi
12,286
558
152
7
0
362,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role