Player Matchup

Artemis
Artemis
NCR_Ranger_Scout
Artemis
Level 29
God Stats
9W - 13L
1,504 SR
Queue Stats
43W - 50L
1,507 Elo+
Solo
Nemesis
Nemesis
NovaxForever
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,517 Elo+
Solo
Bellona
Bellona
Swapiggggy553
Bellona
Level 27
God Stats
15W - 11L
1,469 SR
Queue Stats
78W - 89L
1,536 Elo+
Solo
Arachne
Arachne
UncleNate828
Arachne
Level 26
God Stats
6W - 9L
1,575 SR
Queue Stats
74W - 73L
1,590 Elo+
Solo
Jing Wei
Jing Wei
cojimaru
Jing Wei
Level 3
God Stats
1W - 1L
1,766 SR
Queue Stats
1W - 2L
1,539 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,538 Elo+

VS

Team Averages
Level 18
1,689 SR
1,607 Elo+
Apollo
Apollo
Animegamerholic
Apollo
Level 7
God Stats
22W - 13L
1,538 SR
Queue Stats
37W - 23L
1,449 Elo+
Solo
Ne Zha
Ne Zha
CokeWalker
Ne Zha
Level 17
God Stats
20W - 6L
1,773 SR
Queue Stats
145W - 97L
1,767 Elo+
Party 1
Artemis
Artemis
GillySanMa
Artemis
Level 25
God Stats
6W - 5L
1,531 SR
Queue Stats
11W - 7L
1,469 Elo+
Solo
Set
Set
Soro303
Set
Level 24
God Stats
3W - 3L
1,892 SR
Queue Stats
32W - 22L
1,834 Elo+
Party 1
Chaac
Chaac
jesusmcnugg3ts
Chaac
Level 18
God Stats
3W - 0L
1,712 SR
Queue Stats
8W - 2L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 2
3,057
611
1,138
2,794
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
NovaxForever
Nemesis
1
0 / 0 / 0
2,496
499
0
0
0
Bellona
4
0 / 2 / 0
3,077
615
1,116
2,241
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
UncleNate828
Arachne
6
3 / 2 / 0
3,800
760
2,273
2,754
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
cojimaru
Jing Wei
5
0 / 2 / 2
2,980
596
660
3,128
533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,787
757
171
1,571
366
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
CokeWalker
Ne Zha
8
3 / 0 / 0
4,563
913
2,250
2,284
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
GillySanMa
Artemis
6
3 / 1 / 2
4,041
808
2,399
2,955
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Set
6
0 / 1 / 0
3,433
687
213
2,514
786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 1 / 3
4,007
801
2,137
3,257
1,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
8
8
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Ne Zha
CokeWalker
Ne Zha
3
0
0
3
W
Artemis
GillySanMa
Artemis
3
1
2
4
L
0
2
2
0.5
L
Nemesis
NovaxForever
Nemesis
0
0
0
0
W
Set
0
1
0
0
L
Bellona
0
2
0
0
L
Arachne
UncleNate828
Arachne
3
2
0
1.5
L
Jing Wei
cojimaru
Jing Wei
0
2
2
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,187
Damage
7,170
10,917
Taken
12,581
3,899
Mitigated
4,667
1,841
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
171
107
0
712
1,571
366
900
0
1,571
0
16,539
W
Ne Zha
CokeWalker
Ne Zha
2,250
1,323
0
1,175
2,284
1,224
0
0
2,284
0
18,164
W
Artemis
GillySanMa
Artemis
2,399
926
270
1,475
2,955
749
845
0
2,955
0
13,134
L
1,138
487
0
684
2,794
450
0
0
2,794
0
5,660
L
Nemesis
NovaxForever
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Set
213
0
0
780
2,514
786
0
0
2,514
0
8,779
L
Bellona
1,116
623
0
25
2,241
1,583
0
0
2,241
0
8,186
L
Arachne
UncleNate828
Arachne
2,273
1,662
0
661
2,754
1,333
0
0
2,754
0
10,584
L
Jing Wei
cojimaru
Jing Wei
660
565
0
471
3,128
533
0
0
3,128
0
5,846
W
2,137
270
0
1,459
3,257
1,542
277
0
3,257
0
13,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,410
Gold Earned
19,831
74
Minions Killed
157
0
Camps Cleared
0
403,325
Distance Traveled
484,712
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,787
757
39
8
0
89,373
0
W
Ne Zha
4,563
913
39
8
0
101,918
1
W
Artemis
4,041
808
22
4
0
79,837
0
L
Artemis
3,057
611
11
2
0
94,855
0
L
Nemesis
2,496
499
0
0
0
0
0
W
Set
3,433
687
24
5
0
117,852
0
L
Bellona
3,077
615
23
5
0
80,801
1
L
Arachne
3,800
760
26
5
0
100,195
0
L
Jing Wei
2,980
596
14
3
0
127,474
0
W
Chaac
4,007
801
33
7
0
95,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role