Player Matchup

Serqet
Serqet
BLOOD-SN1P3R95
Serqet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,372 Elo+
Party 2
Hel
Hel
Bigtigblack109
Hel
Level 156
God Stats
2W - 2L
1,733 SR
Queue Stats
458W - 519L
1,381 Elo+
Solo
Set
Set
DADDRIC_L0TUS_
Set
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
FUKME2BABY
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,415 Elo+
Party 2
Cupid
Cupid
wildticket707
Cupid
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 188L
1,067 Elo+
Solo
Team Averages
Level 81
1,547 SR
1,347 Elo+

VS

Team Averages
Level 50
1,534 SR
1,424 Elo+
Skadi
Skadi
Draigho
Skadi
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 29L
1,310 Elo+
Party 3
Anhur
Anhur
LegitBaco
Anhur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Lurkeroftheweb
Mulan
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
RickySorbie
Ra
Level 42
God Stats
2W - 0L
1,721 SR
Queue Stats
131W - 152L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
xL Pricee xL
Danzaburou
Level 61
God Stats
5W - 0L
1,448 SR
Queue Stats
69W - 84L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
5,984
598
3,753
11,121
3,569
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 3 / 2
8,312
831
8,718
9,074
4,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 8 / 1
6,473
647
6,236
11,196
4,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
FUKME2BABY
Jormungandr
13
1 / 7 / 4
7,867
787
8,447
11,887
4,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 8 / 4
7,196
720
5,852
11,878
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Draigho
Skadi
15
9 / 2 / 15
9,360
936
13,087
8,343
3,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
LegitBaco
Anhur
14
4 / 1 / 17
8,761
876
5,833
5,885
2,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 20
9,176
918
8,746
9,270
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

17
6 / 0 / 20
9,598
960
9,919
8,293
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xL Pricee xL
Danzaburou
15
10 / 2 / 10
9,570
957
10,056
9,448
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
117
6
Kills
35
35
Deaths
6
14
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
3
3
2
1.33
L
1
8
1
0.19
W
Skadi
Draigho
Skadi
9
2
15
8.25
L
Jormungandr
FUKME2BABY
Jormungandr
1
7
4
0.43
W
Anhur
LegitBaco
Anhur
4
1
17
12.5
W
6
1
20
16
W
6
0
20
16
L
1
8
4
0.38
W
Danzaburou
xL Pricee xL
Danzaburou
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
47,641
55,156
Taken
41,239
21,531
Mitigated
20,332
11,384
Healing
24,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,753
1,391
547
516
11,121
3,569
0
2,116
8,880
0
5,021
L
8,718
797
2,623
2,574
9,074
4,167
0
1,226
7,773
20,861
0
L
6,236
3,058
783
1,119
11,196
4,744
0
2,723
8,423
0
11,748
W
Skadi
Draigho
Skadi
13,087
7,180
1,848
2,452
8,343
3,283
1,790
3,757
4,586
0
17,167
L
Jormungandr
FUKME2BABY
Jormungandr
8,447
1,830
350
549
11,887
4,859
0
1,973
9,810
19,110
0
W
Anhur
LegitBaco
Anhur
5,833
2,585
0
0
5,885
2,258
1,006
2,481
3,404
0
14,225
W
8,746
2,011
1,391
2,004
9,270
6,567
348
4,403
4,705
0
15,006
W
9,919
673
7,014
5,926
8,293
3,884
410
2,634
5,317
25,901
0
L
5,852
2,909
528
1,795
11,878
4,192
0
1,881
9,822
0
8,881
W
Danzaburou
xL Pricee xL
Danzaburou
10,056
5,340
0
3,721
9,448
4,340
1,224
3,890
5,558
0
20,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,832
Gold Earned
46,465
71
Minions Killed
95
0
Camps Cleared
0
734,547
Distance Traveled
1,010,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,984
598
1
0
0
141,299
0
L
Hel
8,312
831
30
3
0
158,365
0
L
Set
6,473
647
13
1
0
123,694
0
W
Skadi
9,360
936
13
1
0
189,048
0
L
Jormungandr
7,867
787
18
2
0
148,886
0
W
Anhur
8,761
876
15
2
0
202,615
0
W
Mulan
9,176
918
7
1
0
209,930
0
W
Ra
9,598
960
34
3
0
231,089
0
L
Cupid
7,196
720
9
1
0
162,303
0
W
Danzaburou
9,570
957
26
3
0
177,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role