Player Matchup

Neith
Neith
Abaco
Neith
Level 160
God Stats
9W - 3L
1,689 SR
Queue Stats
159W - 94L
1,706 Elo+
Party 2
Ymir
Ymir
GetGuude
Ymir
Level 160
God Stats
12W - 1L
1,927 SR
Queue Stats
548W - 211L
1,918 Elo+
Party 2
Fafnir
Fafnir
Hazeful
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
OblahBang
Ullr
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
23W - 8L
1,816 Elo+
Party 2
Zhong Kui
Zhong Kui
SgtTonguePunch
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 126
1,580 SR
1,688 Elo+

VS

Team Averages
Level 120
1,574 SR
1,499 Elo+
Fenrir
Fenrir
FishStix9394
Fenrir
Level 121
God Stats
5W - 10L
1,737 SR
Queue Stats
330W - 319L
1,503 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PR Luis26
Kumbhakarna
Level 147
God Stats
3W - 13L
1,431 SR
Queue Stats
724W - 680L
1,520 Elo+
Party 1
Ullr
Ullr
PRicanAJ
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
PershingCapital
Sol
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 134L
1,427 Elo+
Solo
Hachiman
Hachiman
thejuan1013000
Hachiman
Level 140
God Stats
39W - 24L
1,700 SR
Queue Stats
442W - 406L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abaco
Neith
11
3 / 0 / 4
6,202
620
5,404
4,364
1,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
11
2 / 1 / 1
6,013
601
4,797
6,892
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
Hazeful
Fafnir
9
1 / 0 / 1
5,600
560
4,240
5,270
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
10
0 / 0 / 0
5,727
573
2,563
3,759
1,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SgtTonguePunch
Zhong Kui
10
5 / 1 / 0
6,096
610
3,971
4,840
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 4 / 0
5,120
512
2,736
7,155
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
PR Luis26
Kumbhakarna
6
0 / 0 / 0
4,273
427
820
5,785
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
8
0 / 3 / 1
4,834
483
2,641
5,692
1,722
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
5,542
554
4,280
6,746
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
9
0 / 1 / 0
4,998
500
2,084
4,856
1,333
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
2
2
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Abaco
Neith
3
0
4
5
L
Fenrir
1
4
0
0.25
W
Ymir
2
1
1
2.5
W
Fafnir
Hazeful
Fafnir
1
0
1
1.5
W
Ullr
0
0
0
0
L
Kumbhakarna
PR Luis26
Kumbhakarna
0
0
0
0
L
Ullr
0
3
1
0.17
L
1
3
0
0.33
W
Zhong Kui
SgtTonguePunch
Zhong Kui
5
1
0
5
L
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,975
Damage
12,561
25,125
Taken
30,234
14,047
Mitigated
10,523
8,730
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abaco
Neith
5,404
1,440
0
921
4,364
1,352
0
393
3,971
0
39,874
L
Fenrir
2,736
497
0
1,636
7,155
2,536
0
2,409
4,746
0
21,588
W
Ymir
4,797
1,189
0
2,239
6,892
3,070
0
3,426
3,466
33,752
0
W
Fafnir
Hazeful
Fafnir
4,240
1,251
0
2,433
5,270
4,563
0
283
4,987
13,466
0
W
Ullr
2,563
966
0
1,419
3,759
1,178
0
144
3,615
0
35,378
L
Kumbhakarna
PR Luis26
Kumbhakarna
820
89
0
2,791
5,785
2,036
0
1,470
4,315
5,119
0
L
Ullr
2,641
549
0
820
5,692
1,722
0
1,616
4,076
0
24,687
L
4,280
2,154
0
2,255
6,746
2,896
1,220
5,360
1,386
24,450
2,330
W
Zhong Kui
SgtTonguePunch
Zhong Kui
3,971
1,207
0
1,718
4,840
3,884
0
381
4,459
25,085
7,551
L
Hachiman
2,084
1,410
0
1,900
4,856
1,333
0
1,946
2,910
0
27,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,638
Gold Earned
24,767
307
Minions Killed
214
0
Camps Cleared
0
918,618
Distance Traveled
887,032
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,202
620
78
8
0
173,190
1
L
Fenrir
5,120
512
53
5
0
200,669
4
W
Ymir
6,013
601
66
7
0
192,198
0
W
Fafnir
5,600
560
12
1
0
191,382
3
W
Ullr
5,727
573
82
8
0
190,089
4
L
Kumbhakarna
4,273
427
5
1
0
200,016
1
L
Ullr
4,834
483
51
5
0
170,286
1
L
Sol
5,542
554
49
5
0
156,477
2
W
Zhong Kui
6,096
610
69
7
0
171,759
3
L
Hachiman
4,998
500
56
6
0
159,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role