Player Matchup

Ymir
Ymir
PASUCHI81
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Jing Wei
Jing Wei
StayQuenched
Jing Wei
Level 29
God Stats
6W - 4L
1,401 SR
Queue Stats
45W - 55L
1,333 Elo+
Solo
Merlin
Merlin
TTV_Thiago04
Merlin
Level 24
God Stats
2W - 3L
1,313 SR
Queue Stats
10W - 9L
1,388 Elo+
Solo
Loki
Loki
The_Stately_Lv
Loki
Level 14
God Stats
7W - 4L
1,615 SR
Queue Stats
17W - 25L
1,277 Elo+
Party 3
Chaac
Chaac
slrs031106
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,272 Elo+
Party 3
Team Averages
Level 16
1,466 SR
1,354 Elo+

VS

Team Averages
Level 24
1,409 SR
1,235 Elo+
Achilles
Achilles
Big1Germ
Achilles
Level 29
God Stats
44W - 58L
1,368 SR
Queue Stats
504W - 690L
1,384 Elo+
Party 2
Neith
Neith
Detarame_
Neith
Level 27
God Stats
2W - 6L
1,746 SR
Queue Stats
700W - 916L
1,445 Elo+
Party 2
Cerberus
Cerberus
Envymagic1659
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
EvolT4
Poseidon
Level 29
God Stats
11W - 6L
1,122 SR
Queue Stats
21W - 32L
923 Elo+
Party 1
Odin
Odin
SelectYourmom90
Odin
Level 27
God Stats
0W - 5L
1,306 SR
Queue Stats
23W - 29L
923 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
7 / 1 / 10
11,149
531
9,127
11,540
15,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
StayQuenched
Jing Wei
19
10 / 1 / 8
12,181
580
11,331
17,888
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
16
6 / 0 / 5
11,113
529
11,027
7,350
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
11 / 2 / 7
12,016
572
7,543
13,441
5,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
16
3 / 2 / 11
10,574
504
9,110
9,877
6,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big1Germ
Achilles
12
2 / 8 / 1
7,910
377
6,497
17,125
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Detarame_
Neith
10
0 / 7 / 3
6,999
333
3,758
10,509
3,216
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Envymagic1659
Cerberus
8
1 / 10 / 1
6,899
329
3,300
12,455
8,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
EvolT4
Poseidon
14
1 / 2 / 1
8,309
396
6,913
7,018
1,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 10 / 0
8,564
408
6,701
16,037
9,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
37
Kills
6
6
Deaths
37
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Big1Germ
Achilles
2
8
1
0.31
L
Neith
Detarame_
Neith
0
7
3
0.21
L
Cerberus
Envymagic1659
Cerberus
1
10
1
0.15
L
Poseidon
EvolT4
Poseidon
1
2
1
0.75
W
Ymir
7
1
10
12
L
2
10
0
0.2
W
Jing Wei
StayQuenched
Jing Wei
10
1
8
14
W
Merlin
6
0
5
8.5
W
11
2
7
7.25
W
Chaac
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,138
Damage
27,169
60,096
Taken
63,144
37,223
Mitigated
34,704
25,627
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Big1Germ
Achilles
6,497
1,377
0
2,126
17,125
11,878
42
5,101
11,827
0
22,139
L
Neith
Detarame_
Neith
3,758
1,126
171
2,692
10,509
3,216
454
2,669
7,798
0
25,298
L
Cerberus
Envymagic1659
Cerberus
3,300
460
0
1,937
12,455
8,519
94
4,332
7,846
19,674
0
L
Poseidon
EvolT4
Poseidon
6,913
143
0
618
7,018
1,754
394
2,510
4,096
48,634
0
W
Ymir
9,127
1,275
0
1,522
11,540
15,310
519
1,387
9,836
42,429
0
L
6,701
1,572
0
0
16,037
9,337
924
4,496
10,873
0
32,978
W
Jing Wei
StayQuenched
Jing Wei
11,331
8,968
0
12,982
17,888
7,315
5,230
2,488
15,028
0
100,983
W
Merlin
11,027
1,136
1,345
2,999
7,350
2,687
703
2,231
5,019
55,683
0
W
7,543
2,320
0
3,936
13,441
5,010
515
2,086
11,188
0
72,332
W
Chaac
9,110
1,185
0
2,843
9,877
6,901
3,149
1,661
8,216
0
46,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,033
Gold Earned
38,681
484
Minions Killed
274
0
Camps Cleared
0
1,831,083
Distance Traveled
1,568,237
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,910
377
22
1
0
321,419
0
L
Neith
6,999
333
45
2
0
252,575
1
L
Cerberus
6,899
329
60
3
0
235,233
0
L
Poseidon
8,309
396
75
4
0
392,088
1
W
Ymir
11,149
531
63
3
0
357,732
3
L
Odin
8,564
408
72
3
0
366,922
0
W
Jing Wei
12,181
580
142
7
0
331,443
2
W
Merlin
11,113
529
98
5
0
370,461
4
W
Loki
12,016
572
109
5
0
418,895
2
W
Chaac
10,574
504
72
3
0
352,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role