Player Matchup

Osiris
Osiris
 
Osiris
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Berserk SK
Susano
Level 29
God Stats
1W - 4L
1,432 SR
Queue Stats
96W - 99L
1,601 Elo+
Solo
Apollo
Apollo
CrazyMonkey9115
Apollo
Level 28
God Stats
14W - 18L
1,805 SR
Queue Stats
268W - 262L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
IronicYard55034
Baron Samedi
Level 4
God Stats
1W - 2L
1,761 SR
Queue Stats
8W - 9L
1,721 Elo+
Solo
Ares
Ares
forexglizzy
Ares
Level 18
God Stats
1W - 1L
1,774 SR
Queue Stats
93W - 66L
1,592 Elo+
Party 2
Team Averages
Level 24
1,654 SR
1,585 Elo+

VS

Team Averages
Level 24
1,608 SR
1,610 Elo+
Agni
Agni
GankRightLane09
Agni
Level 2
God Stats
2W - 0L
1,909 SR
Queue Stats
3W - 0L
1,826 Elo+
Solo
King Arthur
King Arthur
IceDragon698006
King Arthur
Level 6
God Stats
3W - 3L
1,783 SR
Queue Stats
5W - 5L
1,653 Elo+
Party 1
Fenrir
Fenrir
OuTmY Mind00
Fenrir
Level 28
God Stats
6W - 9L
1,365 SR
Queue Stats
138W - 144L
1,586 Elo+
Solo
Tyr
Tyr
PhatOutCast
Tyr
Level 20
God Stats
4W - 1L
1,520 SR
Queue Stats
4W - 1L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Ricarnivol360
Cthulhu
Level 65
God Stats
4W - 3L
1,461 SR
Queue Stats
135W - 169L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 6 / 1
6,975
436
6,147
10,855
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Berserk SK
Susano
14
2 / 5 / 4
8,110
507
9,340
11,781
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 4
7,016
439
3,764
7,136
2,872
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
IronicYard55034
Baron Samedi
14
4 / 5 / 2
8,566
535
9,249
11,871
4,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 4 / 1
8,402
525
9,514
10,046
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
8,624
539
10,259
7,842
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
IceDragon698006
King Arthur
12
3 / 3 / 7
7,138
446
3,695
9,590
4,622
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
15
7 / 2 / 3
9,209
576
5,901
13,238
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 1 / 4
9,523
595
9,418
14,075
6,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
14
4 / 1 / 6
8,303
519
7,529
9,772
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
11
Kills
24
24
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
6
1
0.08
L
Susano
Berserk SK
Susano
2
5
4
0.8
L
1
4
4
0.75
W
4
4
8
2
W
King Arthur
IceDragon698006
King Arthur
3
3
7
2.17
L
Baron Samedi
IronicYard55034
Baron Samedi
4
5
2
1
W
Fenrir
7
2
3
4.25
W
6
1
4
8
W
Cthulhu
4
1
6
7
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,014
Damage
36,802
51,689
Taken
54,517
27,684
Mitigated
23,758
11,633
Healing
20,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,147
1,306
0
1,650
10,855
7,760
0
2,874
7,934
0
42,535
L
Susano
Berserk SK
Susano
9,340
2,085
0
3,004
11,781
4,323
0
3,502
8,061
0
54,180
L
3,764
1,803
0
649
7,136
2,872
1,063
2,176
4,918
0
26,714
W
10,259
369
0
521
7,842
2,587
142
4,127
3,388
39,943
0
W
King Arthur
IceDragon698006
King Arthur
3,695
706
0
523
9,590
4,622
0
3,709
5,843
0
12,849
L
Baron Samedi
IronicYard55034
Baron Samedi
9,249
729
140
4,646
11,871
4,896
0
5,579
5,776
50,488
0
W
Fenrir
5,901
1,081
231
6,781
13,238
5,111
0
3,403
9,649
0
47,165
W
9,418
1,116
0
8,318
14,075
6,659
362
3,462
10,613
0
54,773
W
Cthulhu
7,529
360
1,099
3,111
9,772
4,779
43
3,445
6,261
43,902
0
L
9,514
456
0
1,544
10,046
7,833
799
2,756
7,212
34,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,069
Gold Earned
42,797
370
Minions Killed
365
0
Camps Cleared
0
1,381,022
Distance Traveled
1,591,473
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,975
436
65
4
0
247,006
0
L
Susano
8,110
507
106
7
0
314,890
1
L
Apollo
7,016
439
77
5
0
250,419
2
W
Agni
8,624
539
64
4
0
308,707
5
W
King Arthur
7,138
446
36
2
0
269,672
1
L
Baron Samedi
8,566
535
100
6
0
274,311
5
W
Fenrir
9,209
576
88
6
0
347,368
3
W
Tyr
9,523
595
111
7
0
336,172
0
W
Cthulhu
8,303
519
66
4
0
329,554
1
L
Ares
8,402
525
22
1
0
294,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role