Player Matchup

Awilix
Awilix
ACTIVEJR
Awilix
Level 103
God Stats
19W - 22L
1,521 SR
Queue Stats
364W - 311L
1,553 Elo+
Party 1
Freya
Freya
Skillz912
Freya
Level 122
God Stats
7W - 7L
1,291 SR
Queue Stats
305W - 284L
1,570 Elo+
Party 3
Danzaburou
Danzaburou
TPP-Phantom
Danzaburou
Level 123
God Stats
2W - 2L
1,698 SR
Queue Stats
103W - 111L
1,491 Elo+
Party 1
Yemoja
Yemoja
TheBanjo1
Yemoja
Level 116
God Stats
2W - 2L
1,283 SR
Queue Stats
641W - 572L
1,454 Elo+
Party 3
Camazotz
Camazotz
XxBigDonkeyxX
Camazotz
Level 140
God Stats
8W - 6L
1,663 SR
Queue Stats
603W - 524L
1,536 Elo+
Party 3
Team Averages
Level 121
1,491 SR
1,521 Elo+

VS

Team Averages
Level 109
1,580 SR
1,624 Elo+
Sylvanus
Sylvanus
CantStumpMrTrump
Sylvanus
Level 108
God Stats
164W - 127L
1,608 SR
Queue Stats
304W - 281L
1,625 Elo+
Party 2
Xing Tian
Xing Tian
GodTron
Xing Tian
Level 111
God Stats
2W - 4L
1,756 SR
Queue Stats
210W - 178L
1,684 Elo+
Party 2
Chang'e
Chang'e
Matii97
Chang'e
Level 125
God Stats
4W - 4L
1,777 SR
Queue Stats
123W - 106L
1,435 Elo+
Solo
Fenrir
Fenrir
TraumaCard
Fenrir
Level 65
God Stats
2W - 3L
1,258 SR
Queue Stats
161W - 150L
1,753 Elo+
Party 2
Cerberus
Cerberus
nоku
Cerberus
Level 138
God Stats
5W - 8L
1,500 SR
Queue Stats
504W - 435L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ACTIVEJR
Awilix
20
11 / 6 / 12
17,780
613
20,322
25,284
9,798
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Skillz912
Freya
20
7 / 7 / 13
15,341
529
34,864
27,697
12,172
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TPP-Phantom
Danzaburou
20
4 / 6 / 4
16,238
560
11,841
20,929
8,746
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
TheBanjo1
Yemoja
20
2 / 6 / 19
14,680
506
9,106
21,710
24,093
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
XxBigDonkeyxX
Camazotz
20
8 / 9 / 7
16,425
566
21,894
35,018
28,623
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
10,169
351
2,948
5,929
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
GodTron
Xing Tian
20
7 / 8 / 14
14,013
483
20,401
37,380
37,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Matii97
Chang'e
20
7 / 10 / 10
14,906
514
24,426
26,869
12,006
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TraumaCard
Fenrir
20
8 / 8 / 9
15,030
518
19,332
28,392
18,866
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
nоku
Cerberus
20
11 / 5 / 12
15,444
533
25,748
36,489
44,412
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
80
32
Kills
34
34
Deaths
33
55
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Awilix
ACTIVEJR
Awilix
11
6
12
2.83
L
1
2
1
0.75
L
Xing Tian
GodTron
Xing Tian
7
8
14
1.75
L
Chang'e
Matii97
Chang'e
7
10
10
1.2
W
Freya
Skillz912
Freya
7
7
13
1.93
W
Danzaburou
TPP-Phantom
Danzaburou
4
6
4
1
W
Yemoja
TheBanjo1
Yemoja
2
6
19
1.92
L
Fenrir
TraumaCard
Fenrir
8
8
9
1.56
W
Camazotz
XxBigDonkeyxX
Camazotz
8
9
7
1.28
L
Cerberus
nоku
Cerberus
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,027
Damage
92,855
130,638
Taken
135,059
83,432
Mitigated
116,126
54,012
Healing
33,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ACTIVEJR
Awilix
20,322
8,720
0
7,050
25,284
9,798
1,007
14,098
11,026
0
131,879
L
2,948
1,534
432
1,542
5,929
3,268
390
889
5,040
35,053
7,754
L
Xing Tian
GodTron
Xing Tian
20,401
2,587
591
1,684
37,380
37,574
483
10,811
25,951
56,630
0
L
Chang'e
Matii97
Chang'e
24,426
2,776
4,552
9,397
26,869
12,006
2,165
10,791
15,841
99,073
0
W
Freya
Skillz912
Freya
34,864
10,009
0
14,098
27,697
12,172
1,925
16,403
10,982
111,054
0
W
Danzaburou
TPP-Phantom
Danzaburou
11,841
6,513
0
7,539
20,929
8,746
1,413
10,786
10,097
0
135,916
W
Yemoja
TheBanjo1
Yemoja
9,106
1,826
4,174
3,412
21,710
24,093
460
13,000
8,364
50,722
0
L
Fenrir
TraumaCard
Fenrir
19,332
7,604
0
4,876
28,392
18,866
0
10,470
17,604
0
104,254
W
Camazotz
XxBigDonkeyxX
Camazotz
21,894
8,985
0
17,739
35,018
28,623
3,529
17,620
17,134
0
101,295
L
Cerberus
nоku
Cerberus
25,748
3,193
0
10,593
36,489
44,412
639
11,009
24,382
115,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,464
Gold Earned
69,562
703
Minions Killed
614
0
Camps Cleared
0
2,604,285
Distance Traveled
2,281,106
34
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
17,780
613
169
6
0
598,595
4
L
Sylvanus
10,169
351
82
3
0
181,719
0
L
Xing Tian
14,013
483
56
2
0
564,613
5
L
Chang'e
14,906
514
150
5
0
468,375
3
W
Freya
15,341
529
130
4
0
486,825
13
W
Danzaburou
16,238
560
181
6
0
500,608
12
W
Yemoja
14,680
506
75
3
0
501,337
2
L
Fenrir
15,030
518
134
5
0
550,603
2
W
Camazotz
16,425
566
148
5
0
516,920
3
L
Cerberus
15,444
533
192
7
0
515,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role