Player Matchup

Vamana
Vamana
D0P3_Gam3R136
Vamana
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
40W - 50L
1,322 Elo+
Party 3
Hades
Hades
III N3O llI
Hades
Level 27
God Stats
10W - 8L
1,674 SR
Queue Stats
1,179W - 1,171L
1,346 Elo+
Solo
Olorun
Olorun
LyricScriptures
Olorun
Level 18
God Stats
7W - 9L
1,090 SR
Queue Stats
23W - 33L
1,220 Elo+
Party 1
Camazotz
Camazotz
iCrazy_monster93
Camazotz
Level 25
God Stats
1W - 1L
1,322 SR
Queue Stats
40W - 50L
1,364 Elo+
Party 3
Chaac
Chaac
manner915
Chaac
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 47L
1,069 Elo+
Party 1
Team Averages
Level 19
1,417 SR
1,264 Elo+

VS

Team Averages
Level 15
1,503 SR
1,311 Elo+
Chronos
Chronos
ELINGER_23
Chronos
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,274 Elo+
Solo
Vamana
Vamana
IFN x Sky
Vamana
Level 17
God Stats
28W - 25L
1,404 SR
Queue Stats
122W - 153L
1,342 Elo+
Party 2
Fafnir
Fafnir
IFN x Slay
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 69L
1,413 Elo+
Party 2
Loki
Loki
MeatyPRINCE16
Loki
Level 15
God Stats
13W - 17L
1,445 SR
Queue Stats
181W - 197L
1,297 Elo+
Solo
Medusa
Medusa
OrangeKurama
Medusa
Level 15
God Stats
2W - 8L
1,664 SR
Queue Stats
117W - 151L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 8 / 8
12,148
486
14,244
23,923
16,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
21 / 6 / 4
14,611
584
28,293
28,951
17,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 7 / 1
11,223
449
10,302
16,400
6,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 8 / 12
12,057
482
14,326
21,292
8,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
manner915
Chaac
16
5 / 6 / 8
11,835
473
8,881
20,216
19,352
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ELINGER_23
Chronos
17
5 / 10 / 5
11,541
462
12,782
17,897
7,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
IFN x Sky
Vamana
20
12 / 4 / 0
14,028
561
16,531
22,105
15,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
IFN x Slay
Fafnir
17
2 / 5 / 10
12,330
493
6,441
21,995
24,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 15 / 3
9,630
385
5,816
20,410
10,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
17
10 / 10 / 5
11,572
463
20,768
22,089
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
54
43
Kills
31
35
Deaths
44
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
8
8
1.75
L
Chronos
ELINGER_23
Chronos
5
10
5
0.75
L
Vamana
IFN x Sky
Vamana
12
4
0
3
L
Fafnir
IFN x Slay
Fafnir
2
5
10
1.4
W
21
6
4
3.83
W
2
7
1
0.36
L
2
15
3
0.23
L
Medusa
10
10
5
1.25
W
5
8
12
1.38
W
Chaac
manner915
Chaac
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,046
Damage
62,338
110,782
Taken
104,496
68,169
Mitigated
64,328
36,683
Healing
19,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,244
7,584
0
7,160
23,923
16,345
811
5,592
18,331
0
37,353
L
Chronos
ELINGER_23
Chronos
12,782
4,237
0
1,921
17,897
7,256
0
7,255
10,532
40,979
958
L
Vamana
IFN x Sky
Vamana
16,531
10,282
0
7,131
22,105
15,107
5,343
9,111
12,972
285
80,135
L
Fafnir
IFN x Slay
Fafnir
6,441
2,594
0
6,352
21,995
24,093
140
8,249
13,396
33,736
0
W
28,293
6,702
1,038
16,792
28,951
17,122
3,352
5,906
23,045
115,797
0
W
10,302
6,172
113
3,358
16,400
6,930
3,882
3,566
12,834
72,354
0
L
5,816
2,053
0
285
20,410
10,974
0
10,398
9,937
0
35,100
L
Medusa
20,768
12,378
0
4,288
22,089
6,898
182
6,716
15,140
0
59,782
W
14,326
5,263
0
4,293
21,292
8,420
925
5,397
15,895
0
47,964
W
Chaac
manner915
Chaac
8,881
2,047
0
3,929
20,216
19,352
475
3,237
16,979
0
46,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,874
Gold Earned
59,101
400
Minions Killed
362
0
Camps Cleared
0
2,209,385
Distance Traveled
2,017,138
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,148
486
43
2
0
499,785
0
L
Chronos
11,541
462
64
3
0
362,102
0
L
Vamana
14,028
561
121
5
0
458,207
0
L
Fafnir
12,330
493
41
2
0
441,253
1
W
Hades
14,611
584
138
6
0
417,281
2
W
Olorun
11,223
449
90
4
0
398,342
3
L
Loki
9,630
385
47
2
0
392,867
0
L
Medusa
11,572
463
89
4
0
362,709
0
W
Camazotz
12,057
482
62
2
0
493,791
0
W
Chaac
11,835
473
67
3
0
400,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role