Player Matchup

Nu Wa
Nu Wa
B1Gb0yJ0NAtHaN
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,253 Elo+
Party 1
Bellona
Bellona
Iconic_semaj
Bellona
Level 5
God Stats
1W - 6L
1,106 SR
Queue Stats
59W - 69L
1,103 Elo+
Party 1
Erlang Shen
Erlang Shen
Xmas_papa
Erlang Shen
Level 19
God Stats
13W - 16L
1,511 SR
Queue Stats
252W - 310L
1,356 Elo+
Solo
Ravana
Ravana
sMaLlBoYrAnDy
Ravana
Level 21
God Stats
27W - 44L
1,306 SR
Queue Stats
84W - 107L
1,248 Elo+
Party 1
Sylvanus
Sylvanus
scup_1
Sylvanus
Level 24
God Stats
1W - 9L
1,290 SR
Queue Stats
87W - 98L
1,260 Elo+
Party 1
Team Averages
Level 17
1,343 SR
1,244 Elo+

VS

Team Averages
Level 24
1,694 SR
1,572 Elo+
Ra
Ra
ProphetJeremiah
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,490 Elo+
Party 2
Cupid
Cupid
Rad28_
Cupid
Level 49
God Stats
2W - 3L
1,727 SR
Queue Stats
25W - 37L
1,581 Elo+
Party 2
Yemoja
Yemoja
TheGreatBolbino
Yemoja
Level 18
God Stats
12W - 11L
1,726 SR
Queue Stats
23W - 24L
1,630 Elo+
Party 2
Hercules
Hercules
pxzl
Hercules
Level 7
God Stats
9W - 5L
1,500 SR
Queue Stats
52W - 50L
1,557 Elo+
Solo
Mercury
Mercury
x2LegitWaffle2x
Mercury
Level 29
God Stats
6W - 1L
2,017 SR
Queue Stats
15W - 18L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
7,262
403
4,743
14,761
3,733
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Iconic_semaj
Bellona
9
1 / 9 / 1
6,274
349
4,135
15,572
9,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Xmas_papa
Erlang Shen
13
1 / 4 / 2
8,073
449
5,990
13,436
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 9 / 5
8,210
456
6,933
12,117
4,393
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
scup_1
Sylvanus
12
4 / 11 / 2
8,692
483
7,468
14,865
7,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 4 / 15
10,583
588
18,689
9,572
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Rad28_
Cupid
18
10 / 1 / 5
11,335
630
12,879
13,971
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 20
9,841
547
8,533
10,731
9,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
pxzl
Hercules
14
1 / 4 / 4
9,171
510
5,867
10,386
6,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
14 / 2 / 8
11,661
648
10,768
10,485
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
10
Kills
43
43
Deaths
12
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Bellona
Iconic_semaj
Bellona
1
9
1
0.17
W
12
4
15
4.88
W
Cupid
Rad28_
Cupid
10
1
5
12.5
W
6
1
20
16
L
Erlang Shen
Xmas_papa
Erlang Shen
1
4
2
0.5
W
Hercules
pxzl
Hercules
1
4
4
0.75
L
4
9
5
0.72
L
Sylvanus
scup_1
Sylvanus
4
11
2
0.45
W
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
56,736
70,751
Taken
55,145
34,253
Mitigated
29,572
10,957
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,743
1,548
0
1,812
14,761
3,733
0
765
13,996
28,804
0
L
Bellona
Iconic_semaj
Bellona
4,135
1,065
0
3,061
15,572
9,504
0
10,567
5,005
102
15,830
W
18,689
2,599
1,835
2,303
9,572
3,534
1,269
2,323
7,249
57,947
0
W
Cupid
Rad28_
Cupid
12,879
8,824
336
7,652
13,971
5,720
5,283
4,318
9,628
0
71,119
W
8,533
2,104
1,990
3,807
10,731
9,129
646
2,497
8,184
22,689
0
L
Erlang Shen
Xmas_papa
Erlang Shen
5,990
3,016
0
1,839
13,436
8,860
0
941
12,222
0
40,646
W
Hercules
pxzl
Hercules
5,867
2,411
0
1,175
10,386
6,532
1,269
216
9,770
0
34,866
L
6,933
1,684
0
1,714
12,117
4,393
0
6,200
5,869
0
21,364
L
Sylvanus
scup_1
Sylvanus
7,468
2,594
781
1,750
14,865
7,763
35
8,749
6,116
23,487
3,181
W
10,768
5,356
0
1,507
10,485
4,657
1,046
2,449
8,036
0
79,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,511
Gold Earned
52,591
231
Minions Killed
461
0
Camps Cleared
0
1,531,232
Distance Traveled
1,730,738
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,262
403
47
3
0
238,251
0
L
Bellona
6,274
349
24
1
0
335,821
0
W
Ra
10,583
588
104
6
0
336,940
0
W
Cupid
11,335
630
136
8
0
310,867
2
W
Yemoja
9,841
547
34
2
0
338,789
1
L
Erlang Shen
8,073
449
83
5
0
337,307
6
W
Hercules
9,171
510
72
4
0
345,809
1
L
Ravana
8,210
456
32
2
0
343,516
2
L
Sylvanus
8,692
483
45
3
0
276,337
0
W
Mercury
11,661
648
115
6
0
398,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role