Player Matchup

Cthulhu
Cthulhu
HantuKakLimah
Cthulhu
Level 29
God Stats
13W - 20L
1,496 SR
Queue Stats
236W - 268L
1,359 Elo+
Solo
Kukulkan
Kukulkan
Ki11er Artist
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 78L
1,379 Elo+
Solo
Da Ji
Da Ji
XxHalie2xX
Da Ji
Level 8
God Stats
0W - 3L
1,223 SR
Queue Stats
54W - 116L
1,126 Elo+
Solo
Nox
Nox
prophet88-prince
Nox
Level 68
God Stats
53W - 72L
1,381 SR
Queue Stats
313W - 316L
1,335 Elo+
Party 2
Loki
Loki
snoopy-logic4
Loki
Level 7
God Stats
3W - 7L
1,123 SR
Queue Stats
5W - 33L
974 Elo+
Party 2
Team Averages
Level 28
1,344 SR
1,235 Elo+

VS

Team Averages
Level 14
1,370 SR
1,273 Elo+
Ymir
Ymir
BreadmakerXX
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,139 Elo+
Party 1
Artemis
Artemis
HugoJohaen
Artemis
Level 5
God Stats
2W - 4L
1,227 SR
Queue Stats
2W - 5L
1,244 Elo+
Party 1
Danzaburou
Danzaburou
Koba90907
Danzaburou
Level 15
God Stats
4W - 6L
1,367 SR
Queue Stats
4W - 6L
1,342 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yael2804
Tsukuyomi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
drgreenthu
Ah Puch
Level 23
God Stats
3W - 6L
1,255 SR
Queue Stats
18W - 25L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 5 / 8
16,229
1,014
22,964
40,134
62,199
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Ki11er Artist
Kukulkan
20
4 / 3 / 10
15,544
972
35,939
14,420
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
20
4 / 17 / 7
14,108
882
21,107
37,374
34,328
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 3 / 6
14,548
909
14,494
16,346
18,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
2 / 16 / 4
13,616
851
3,137
27,297
12,681
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 21
14,579
911
4,805
18,345
18,912
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
HugoJohaen
Artemis
20
4 / 0 / 17
14,601
913
6,430
10,008
4,274
Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Koba90907
Danzaburou
20
19 / 3 / 11
17,571
1,098
50,679
31,461
14,744
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Yael2804
Tsukuyomi
20
12 / 8 / 11
16,495
1,031
34,053
24,532
11,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
drgreenthu
Ah Puch
20
8 / 3 / 19
16,296
1,019
25,044
23,525
17,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
122
20
Kills
43
44
Deaths
20
35
Assists
79
Player
Kills
Deaths
Assists
KDA
W
0
6
21
1.75
L
Cthulhu
5
5
8
1.8
W
Artemis
HugoJohaen
Artemis
4
0
17
12.5
L
Kukulkan
Ki11er Artist
Kukulkan
4
3
10
3
W
Danzaburou
Koba90907
Danzaburou
19
3
11
8.17
L
Da Ji
4
17
7
0.44
W
Tsukuyomi
Yael2804
Tsukuyomi
12
8
11
2.19
W
Ah Puch
drgreenthu
Ah Puch
8
3
19
5.83
L
5
3
6
2.67
L
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,641
Damage
121,011
135,571
Taken
107,871
135,470
Mitigated
66,615
8,838
Healing
24,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,805
2,475
0
401
18,345
18,912
0
11,272
6,752
12,242
0
L
Cthulhu
22,964
1,442
0
800
40,134
62,199
0
7,868
32,266
58,356
0
W
Artemis
HugoJohaen
Artemis
6,430
4,643
0
0
10,008
4,274
0
7,163
2,770
0
14,809
L
Kukulkan
Ki11er Artist
Kukulkan
35,939
4,515
0
1,292
14,420
7,369
0
3,092
11,328
75,282
0
W
Danzaburou
Koba90907
Danzaburou
50,679
43,445
0
14,134
31,461
14,744
0
23,013
8,171
0
86,980
L
Da Ji
21,107
6,417
0
3,809
37,374
34,328
0
10,430
25,860
0
27,178
W
Tsukuyomi
Yael2804
Tsukuyomi
34,053
18,027
0
3,653
24,532
11,327
0
15,938
8,423
0
58,274
W
Ah Puch
drgreenthu
Ah Puch
25,044
6,840
0
6,105
23,525
17,358
0
15,017
8,358
53,804
0
L
14,494
3,904
492
1,977
16,346
18,893
0
2,558
13,788
31,063
0
L
3,137
2,394
0
468
27,297
12,681
0
5,901
21,396
0
13,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,045
Gold Earned
79,542
239
Minions Killed
229
5
Camps Cleared
6
1,306,289
Distance Traveled
1,122,939
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,579
911
23
1
0
198,507
0
L
Cthulhu
16,229
1,014
88
6
0
317,296
0
W
Artemis
14,601
913
15
1
0
221,561
0
L
Kukulkan
15,544
972
89
6
4
255,457
0
W
Danzaburou
17,571
1,098
83
5
1
226,540
0
L
Da Ji
14,108
882
12
1
0
258,960
0
W
Tsukuyomi
16,495
1,031
45
3
4
224,646
0
W
Ah Puch
16,296
1,019
63
4
1
251,685
0
L
Nox
14,548
909
35
2
1
233,819
1
L
Loki
13,616
851
15
1
0
240,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role