Player Matchup

Scylla
Scylla
Simp4Harambe
Scylla
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nike
Nike
TripleTiiTsTrix
Nike
Level 17
God Stats
2W - 0L
1,751 SR
Queue Stats
3W - 1L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
Twage
Danzaburou
Level 133
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 97
1,645 SR
1,549 Elo+

VS

Team Averages
Level 69
1,738 SR
1,506 Elo+
Geb
Geb
AlphaCoywolf
Geb
Level 127
God Stats
4W - 2L
1,853 SR
Queue Stats
16W - 18L
1,582 Elo+
Party 1
Anubis
Anubis
Shrek777swamp
Anubis
Level 50
God Stats
3W - 2L
1,820 SR
Queue Stats
9W - 17L
1,354 Elo+
Party 1
Skadi
Skadi
TWIN TURBO 864
Skadi
Level 29
God Stats
6W - 5L
1,540 SR
Queue Stats
8W - 8L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
5 / 0 / 12
9,278
843
7,667
6,446
2,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 3 / 12
8,156
741
3,452
7,271
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Boots

Boots

+6%
Movement Speed

Danzaburou
Twage
Danzaburou
14
10 / 1 / 5
10,310
937
13,649
7,008
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
7,403
673
3,548
12,457
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 5 / 1
7,415
674
4,886
8,625
3,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 2
6,564
597
4,443
8,873
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
4
4
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
3
5
1
0.7
W
Scylla
5
0
12
11
L
0
6
2
0.17
W
2
3
12
2.67
W
Danzaburou
Twage
Danzaburou
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,768
Damage
12,877
20,725
Taken
29,955
9,288
Mitigated
15,249
6,996
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,548
370
0
1,011
12,457
8,738
0
2,839
9,618
9,702
0
L
4,886
54
564
1,666
8,625
3,708
0
2,851
5,774
22,773
0
W
Scylla
7,667
1,081
0
2,311
6,446
2,263
376
2,851
3,595
34,245
0
L
4,443
1,652
583
735
8,873
2,803
0
1,977
6,896
0
22,551
W
3,452
522
0
743
7,271
4,530
329
3,177
4,094
0
13,236
W
Danzaburou
Twage
Danzaburou
13,649
6,138
0
3,942
7,008
2,495
2,167
2,506
4,502
0
51,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
21,382
139
Minions Killed
84
0
Camps Cleared
0
557,954
Distance Traveled
561,259
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,403
673
7
1
0
205,203
1
L
Anubis
7,415
674
24
2
0
177,599
0
W
Scylla
9,278
843
35
3
0
183,954
2
L
Skadi
6,564
597
53
5
0
178,457
0
W
Nike
8,156
741
18
2
0
180,545
0
W
Danzaburou
10,310
937
86
8
0
193,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role