Player Matchup

Awilix
Awilix
AriaTheVampire
Awilix
Level 124
God Stats
2W - 0L
1,743 SR
Queue Stats
70W - 66L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
Gandalf_TBaggins
Baron Samedi
Level 125
God Stats
2W - 0L
1,501 SR
Queue Stats
53W - 47L
1,522 Elo+
Party 1
Chaac
Chaac
Joohns
Chaac
Level 27
God Stats
3W - 1L
1,511 SR
Queue Stats
70W - 39L
1,766 Elo+
Party 3
Hachiman
Hachiman
SciJo
Hachiman
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,407 Elo+
Party 1
Zeus
Zeus
baraGodzilla
Zeus
Level 149
God Stats
4W - 1L
1,597 SR
Queue Stats
171W - 127L
1,579 Elo+
Party 3
Team Averages
Level 92
1,571 SR
1,557 Elo+

VS

Team Averages
Level 44
1,500 SR
1,566 Elo+
Medusa
Medusa
AxWretchedxSoul
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,669 Elo+
Party 2
Ullr
Ullr
Dope__Forreal
Ullr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 77L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Laozi
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,641 Elo+
Party 2
Ares
Ares
TheGhostlyPanda
Ares
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
UnTipoSimpatic0
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
9,156
1,017
9,426
7,211
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Gandalf_TBaggins
Baron Samedi
14
1 / 3 / 11
8,055
895
4,821
7,455
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Joohns
Chaac
15
2 / 4 / 14
8,694
966
11,106
15,334
15,095
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
SciJo
Hachiman
13
3 / 4 / 8
7,981
887
5,717
5,706
2,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 3 / 8
9,386
1,043
23,442
8,226
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
8,913
990
7,668
7,252
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 6 / 9
7,048
783
4,000
9,085
4,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Laozi
Kukulkan
16
5 / 4 / 9
8,955
995
10,234
10,763
6,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 14
7,643
849
7,244
14,623
13,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 12
7,896
877
6,822
17,171
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
68
20
Kills
16
16
Deaths
20
51
Assists
52
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
L
6
3
8
3.33
L
2
6
9
1.08
W
Baron Samedi
Gandalf_TBaggins
Baron Samedi
1
3
11
2.17
W
Chaac
Joohns
Chaac
2
4
14
2.25
L
Kukulkan
Laozi
Kukulkan
5
4
9
2.38
W
Hachiman
SciJo
Hachiman
3
4
8
1.75
L
2
4
14
2.25
L
1
3
12
2.33
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,512
Damage
35,968
43,932
Taken
58,894
33,318
Mitigated
41,379
15,978
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,426
3,628
456
1,604
7,211
6,279
1,187
4,821
2,390
0
12,922
L
7,668
3,509
891
190
7,252
3,876
662
3,392
3,810
0
21,153
L
4,000
1,186
0
699
9,085
4,644
192
3,632
5,328
0
4,324
W
Baron Samedi
Gandalf_TBaggins
Baron Samedi
4,821
359
1,844
2,146
7,455
6,313
872
3,898
3,557
17,300
0
W
Chaac
Joohns
Chaac
11,106
1,223
1,196
5,371
15,334
15,095
537
7,137
8,197
0
20,736
L
Kukulkan
Laozi
Kukulkan
10,234
1,372
1,601
1,347
10,763
6,405
336
5,086
5,552
23,643
0
W
Hachiman
SciJo
Hachiman
5,717
2,587
0
242
5,706
2,404
1,247
3,418
2,288
0
11,765
L
7,244
491
75
352
14,623
13,207
243
9,641
4,809
9,196
0
L
6,822
643
3,600
6,478
17,171
13,247
196
6,512
10,361
12,806
0
W
23,442
2,553
502
2,617
8,226
3,227
1,008
5,026
3,200
42,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,272
Gold Earned
40,455
99
Minions Killed
79
0
Camps Cleared
0
859,793
Distance Traveled
777,655
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,156
1,017
8
1
0
181,264
3
L
Medusa
8,913
990
31
3
0
151,986
1
L
Ullr
7,048
783
1
0
0
145,313
0
W
Baron Samedi
8,055
895
18
2
0
170,711
4
W
Chaac
8,694
966
17
2
0
189,311
1
L
Kukulkan
8,955
995
35
4
0
138,593
2
W
Hachiman
7,981
887
11
1
0
147,191
1
L
Ares
7,643
849
2
0
0
155,198
0
L
Terra
7,896
877
10
1
0
186,565
3
W
Zeus
9,386
1,043
45
5
0
171,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role