Player Matchup

Loki
Loki
BENDERNISAN
Loki
Level 5
God Stats
1W - 1L
1,466 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 1
Neith
Neith
Catulus12
Neith
Level 17
God Stats
0W - 1L
1,812 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 1
Vamana
Vamana
MarcianitoGuilx
Vamana
Level 11
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 1
Yemoja
Yemoja
Mirikato7
Yemoja
Level 18
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 1L
1,680 Elo+
Party 1
Poseidon
Poseidon
PaulHork
Poseidon
Level 15
God Stats
16W - 20L
1,497 SR
Queue Stats
394W - 385L
1,455 Elo+
Solo
Team Averages
Level 13
1,604 SR
1,635 Elo+

VS

Team Averages
Level 18
1,509 SR
1,507 Elo+
Hel
Hel
Edoggx12
Hel
Level 25
God Stats
1W - 9L
1,189 SR
Queue Stats
261W - 315L
1,404 Elo+
Solo
Bellona
Bellona
Ezbreezyy
Bellona
Level 13
God Stats
68W - 42L
1,660 SR
Queue Stats
1,199W - 1,153L
1,505 Elo+
Solo
Danzaburou
Danzaburou
SmiteZettai
Danzaburou
Level 29
God Stats
8W - 7L
1,601 SR
Queue Stats
218W - 231L
1,543 Elo+
Solo
Ymir
Ymir
frofatty
Ymir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,586 Elo+
Solo
Set
Set
mrbeach25
Set
Level 14
God Stats
11W - 6L
1,595 SR
Queue Stats
22W - 26L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,792
316
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Catulus12
Neith
9
1 / 7 / 0
5,580
465
4,270
8,573
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,013
501
5,680
11,316
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Mirikato7
Yemoja
9
0 / 3 / 5
5,686
474
1,787
7,208
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
PaulHork
Poseidon
11
3 / 3 / 2
6,625
552
4,101
7,266
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,183
515
1,906
5,345
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Bellona
Ezbreezyy
Bellona
13
1 / 0 / 2
7,131
594
7,220
8,470
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
SmiteZettai
Danzaburou
13
9 / 1 / 4
8,800
733
8,942
6,860
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
2 / 1 / 10
6,685
557
6,538
7,957
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 3
6,769
564
2,221
6,115
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
14
14
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Neith
Catulus12
Neith
1
7
0
0.14
W
0
2
0
0
W
Bellona
Ezbreezyy
Bellona
1
0
2
2
L
2
1
0
2
L
Yemoja
Mirikato7
Yemoja
0
3
5
0.83
L
Poseidon
PaulHork
Poseidon
3
3
2
1.33
W
Danzaburou
SmiteZettai
Danzaburou
9
1
4
11
W
Ymir
2
1
10
7
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,838
Damage
26,827
34,363
Taken
34,747
13,574
Mitigated
19,646
9,427
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Catulus12
Neith
4,270
2,126
0
1,640
8,573
1,900
99
2,089
6,484
0
21,227
W
1,906
661
573
1,121
5,345
1,676
666
2,071
3,055
28,256
0
W
Bellona
Ezbreezyy
Bellona
7,220
2,758
0
4,760
8,470
6,214
268
270
7,796
0
38,523
L
5,680
2,380
0
4,764
11,316
6,955
0
817
10,499
1,443
24,037
L
Yemoja
Mirikato7
Yemoja
1,787
535
426
1,681
7,208
2,768
0
2,976
4,232
5,990
0
L
Poseidon
PaulHork
Poseidon
4,101
626
0
916
7,266
1,951
117
2,326
4,940
35,293
0
W
Danzaburou
SmiteZettai
Danzaburou
8,942
3,983
0
2,395
6,860
2,541
1,594
1,297
5,486
0
40,979
W
Ymir
6,538
2,077
0
3,337
7,957
5,624
639
1,314
6,599
27,740
2,580
W
2,221
842
0
1,522
6,115
3,591
562
1,117
4,991
0
40,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
35,568
154
Minions Killed
322
0
Camps Cleared
0
834,800
Distance Traveled
1,090,431
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,792
316
0
0
0
0
0
L
Neith
5,580
465
32
3
0
190,284
1
W
Hel
6,183
515
55
5
0
192,880
0
W
Bellona
7,131
594
74
6
0
196,346
5
L
Vamana
6,013
501
53
4
0
212,113
0
L
Yemoja
5,686
474
3
0
0
213,384
0
L
Poseidon
6,625
552
66
6
0
219,019
2
W
Danzaburou
8,800
733
76
6
0
215,923
0
W
Ymir
6,685
557
42
4
0
239,664
5
W
Set
6,769
564
75
6
0
245,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role