Player Matchup

Kali
Kali
BelatedFuture6
Kali
Level 109
God Stats
1W - 0L
1,287 SR
Queue Stats
292W - 269L
1,544 Elo+
Party 2
Mulan
Mulan
Kaos8786
Mulan
Level 29
God Stats
11W - 19L
1,252 SR
Queue Stats
86W - 94L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
ShadowFoxBandit
Danzaburou
Level 31
God Stats
6W - 7L
1,598 SR
Queue Stats
58W - 45L
1,520 Elo+
Party 2
Ganesha
Ganesha
TMan1220
Ganesha
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 223L
1,520 Elo+
Party 2
Hel
Hel
belatedfuture9
Hel
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 148L
1,575 Elo+
Party 2
Team Averages
Level 75
1,427 SR
1,512 Elo+

VS

Team Averages
Level 49
1,609 SR
1,567 Elo+
Cthulhu
Cthulhu
AlphaChad4590
Cthulhu
Level 8
God Stats
5W - 9L
1,807 SR
Queue Stats
53W - 75L
1,726 Elo+
Party 1
Nike
Nike
COMBAT CLOWN1
Nike
Level 46
God Stats
5W - 3L
1,517 SR
Queue Stats
314W - 376L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
Stryker12012
Heimdallr
Level 47
God Stats
1W - 8L
1,500 SR
Queue Stats
156W - 215L
1,505 Elo+
Party 1
Ymir
Ymir
WaInutman
Ymir
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
186W - 216L
1,537 Elo+
Party 1
Discordia
Discordia
asami salami
Discordia
Level 79
God Stats
3W - 4L
1,720 SR
Queue Stats
102W - 123L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
9,849
518
8,286
10,187
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Kaos8786
Mulan
15
3 / 2 / 5
9,350
492
5,492
12,988
10,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ShadowFoxBandit
Danzaburou
16
4 / 1 / 3
10,255
540
6,291
8,101
3,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
TMan1220
Ganesha
14
0 / 0 / 16
9,327
491
7,244
15,377
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 1 / 5
11,229
591
15,779
10,277
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 3 / 1
8,031
423
4,027
10,956
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 6 / 1
8,855
466
13,002
14,822
9,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Stryker12012
Heimdallr
13
1 / 6 / 0
7,662
403
6,680
14,319
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
2 / 2 / 1
9,467
498
7,222
14,777
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
asami salami
Discordia
15
0 / 4 / 0
9,057
477
6,063
8,777
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
20
Kills
4
4
Deaths
21
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
3
1
0.17
W
6
0
6
9
L
1
6
1
0.25
W
Mulan
Kaos8786
Mulan
3
2
5
2.75
W
Danzaburou
ShadowFoxBandit
Danzaburou
4
1
3
5.5
L
Heimdallr
Stryker12012
Heimdallr
1
6
0
0.17
W
Ganesha
TMan1220
Ganesha
0
0
16
8
L
Ymir
2
2
1
1.25
L
Discordia
asami salami
Discordia
0
4
0
0
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,092
Damage
36,994
56,930
Taken
63,651
40,422
Mitigated
31,537
27,679
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,027
0
0
1,143
10,956
7,077
32
3,712
7,219
26,969
0
W
8,286
3,573
0
3,012
10,187
5,214
360
2,425
7,762
0
55,803
L
13,002
2,498
0
0
14,822
9,918
60
3,719
10,751
0
53,773
W
Mulan
Kaos8786
Mulan
5,492
256
0
4,781
12,988
10,717
694
807
12,181
0
41,395
W
Danzaburou
ShadowFoxBandit
Danzaburou
6,291
3,008
0
4,884
8,101
3,209
273
2,995
5,106
0
64,349
L
Heimdallr
Stryker12012
Heimdallr
6,680
2,498
99
3,866
14,319
4,685
275
4,045
10,274
0
54,438
W
Ganesha
TMan1220
Ganesha
7,244
1,359
0
2,175
15,377
14,884
0
5,832
9,545
23,132
0
L
Ymir
7,222
922
0
5,202
14,777
6,551
0
6,905
7,847
73,677
0
L
Discordia
asami salami
Discordia
6,063
221
0
858
8,777
3,306
182
4,642
4,135
68,333
0
W
15,779
1,481
6,202
6,625
10,277
6,398
0
5,253
5,024
98,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,010
Gold Earned
43,072
488
Minions Killed
508
0
Camps Cleared
0
1,962,612
Distance Traveled
1,670,156
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,031
423
39
2
0
362,206
0
W
Kali
9,849
518
87
5
0
430,710
2
L
Nike
8,855
466
95
5
0
305,346
0
W
Mulan
9,350
492
73
4
0
366,724
0
W
Danzaburou
10,255
540
146
8
0
360,074
0
L
Heimdallr
7,662
403
104
5
0
282,889
1
W
Ganesha
9,327
491
4
0
0
401,234
10
L
Ymir
9,467
498
132
7
0
375,755
1
L
Discordia
9,057
477
138
7
0
343,960
1
W
Hel
11,229
591
178
9
0
403,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role