Player Matchup

Nox
Nox
CG Chilean408
Nox
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 78L
1,797 Elo+
Party 2
Ymir
Ymir
El Shoooki
Ymir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,797 Elo+
Party 2
Cthulhu
Cthulhu
IceVlad
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
RaGeR408
Ra
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
345W - 331L
1,797 Elo+
Party 2
Ravana
Ravana
xLordBanjox
Ravana
Level 129
God Stats
3W - 5L
1,682 SR
Queue Stats
279W - 244L
1,530 Elo+
Solo
Team Averages
Level 109
1,536 SR
1,684 Elo+

VS

Team Averages
Level 99
1,565 SR
1,531 Elo+
Hun Batz
Hun Batz
AsaLaz
Hun Batz
Level 109
God Stats
8W - 5L
1,555 SR
Queue Stats
210W - 198L
1,556 Elo+
Party 1
Baba Yaga
Baba Yaga
Erik_edu03Twitch
Baba Yaga
Level 58
God Stats
2W - 1L
1,715 SR
Queue Stats
38W - 42L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
HappyXCI
Sun Wukong
Level 89
God Stats
1W - 9L
1,555 SR
Queue Stats
286W - 278L
1,564 Elo+
Party 1
Tyr
Tyr
PromptSubset647
Tyr
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
463W - 467L
1,617 Elo+
Solo
Hel
Hel
cleanshirtmike
Hel
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 84L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 11
12,217
764
14,234
13,531
6,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 3 / 16
10,945
684
10,154
20,686
22,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
IceVlad
Cthulhu
18
2 / 3 / 17
11,996
750
20,008
20,533
28,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 4 / 16
11,897
744
16,647
15,185
7,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
18
5 / 3 / 9
11,286
705
16,481
25,840
19,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AsaLaz
Hun Batz
20
6 / 3 / 7
12,008
751
24,448
18,743
8,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
17
1 / 3 / 7
10,312
645
24,359
12,453
5,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
HappyXCI
Sun Wukong
16
2 / 6 / 6
10,793
675
11,556
19,284
13,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 7 / 8
10,147
634
9,153
21,098
21,977
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 2 / 6
12,763
798
11,678
19,110
10,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
21
Kills
15
15
Deaths
21
69
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AsaLaz
Hun Batz
6
3
7
3.17
W
8
2
11
6.75
W
2
3
16
3.33
L
Baba Yaga
1
3
7
1.5
L
Sun Wukong
HappyXCI
Sun Wukong
2
6
6
0.83
W
Cthulhu
IceVlad
Cthulhu
2
3
17
3.5
L
1
7
8
0.71
W
4
4
16
3
L
5
2
6
4
W
Ravana
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,524
Damage
81,194
95,775
Taken
90,688
83,822
Mitigated
59,649
53,866
Healing
45,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AsaLaz
Hun Batz
24,448
3,650
2,516
1,671
18,743
8,770
2,351
12,557
6,186
0
51,308
W
14,234
1,320
3,098
2,585
13,531
6,678
922
5,034
8,497
33,274
0
W
10,154
1,666
2,623
3,249
20,686
22,128
314
8,572
12,114
16,871
0
L
Baba Yaga
24,359
1,470
853
3,628
12,453
5,804
576
8,909
3,544
41,882
0
L
Sun Wukong
HappyXCI
Sun Wukong
11,556
2,784
1,060
3,403
19,284
13,088
1,470
11,912
7,372
0
20,972
W
Cthulhu
IceVlad
Cthulhu
20,008
657
4,635
2,476
20,533
28,153
1,033
8,936
11,597
48,483
0
L
9,153
1,846
2,347
3,522
21,098
21,977
199
12,878
8,220
0
15,658
W
16,647
1,616
16,148
6,069
15,185
7,819
1,304
4,245
10,940
45,196
0
L
11,678
710
16,765
9,689
19,110
10,010
655
14,787
4,323
26,156
0
W
Ravana
16,481
5,255
2,897
10,086
25,840
19,044
1,606
9,250
16,590
0
28,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,341
Gold Earned
56,023
179
Minions Killed
160
0
Camps Cleared
0
1,444,649
Distance Traveled
1,576,714
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,008
751
68
4
0
328,674
0
W
Nox
12,217
764
46
3
0
267,851
2
W
Ymir
10,945
684
11
1
0
268,176
0
L
Baba Yaga
10,312
645
30
2
0
313,335
2
L
Sun Wukong
10,793
675
24
2
0
291,022
1
W
Cthulhu
11,996
750
37
2
0
319,607
2
L
Tyr
10,147
634
11
1
0
288,362
1
W
Ra
11,897
744
68
4
0
313,516
1
L
Hel
12,763
798
27
2
0
355,321
0
W
Ravana
11,286
705
17
1
0
275,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role