Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Lord Kaiko8731
Danzaburou
Level 63
God Stats
4W - 5L
1,377 SR
Queue Stats
11W - 12L
1,401 Elo+
Party 3
Aphrodite
Aphrodite
Lord_Teddy_Bear
Aphrodite
Level 106
God Stats
6W - 0L
1,681 SR
Queue Stats
102W - 104L
1,491 Elo+
Party 3
Chang'e
Chang'e
MauriDarkrai
Chang'e
Level 127
God Stats
4W - 7L
1,500 SR
Queue Stats
530W - 500L
1,475 Elo+
Party 2
Awilix
Awilix
Rodriguezr12
Awilix
Level 88
God Stats
40W - 28L
1,539 SR
Queue Stats
273W - 266L
1,530 Elo+
Party 2
Team Averages
Level 97
1,519 SR
1,480 Elo+

VS

Team Averages
Level 102
1,636 SR
1,491 Elo+
Vulcan
Vulcan
Hikari Gado
Vulcan
Level 94
God Stats
7W - 5L
1,700 SR
Queue Stats
115W - 110L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Vile_Twin
Cthulhu
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
73W - 81L
1,496 Elo+
Solo
Tyr
Tyr
Yami Gado
Tyr
Level 127
God Stats
5W - 7L
1,500 SR
Queue Stats
272W - 253L
1,485 Elo+
Party 1
Pele
Pele
Yokai Gado
Pele
Level 100
God Stats
5W - 3L
1,944 SR
Queue Stats
282W - 256L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
m1lkyyw4y
Cernunnos
Level 121
God Stats
19W - 23L
1,536 SR
Queue Stats
182W - 198L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 1
7,839
603
4,957
8,619
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Lord Kaiko8731
Danzaburou
12
4 / 1 / 5
6,737
518
5,061
6,546
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Lord_Teddy_Bear
Aphrodite
12
2 / 1 / 6
7,177
552
3,843
7,621
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
MauriDarkrai
Chang'e
13
4 / 1 / 6
7,731
595
7,266
9,193
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
13
7 / 2 / 5
7,889
607
6,623
8,748
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 2 / 0
7,285
560
5,749
4,130
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Vile_Twin
Cthulhu
11
0 / 5 / 1
6,373
490
3,529
8,604
3,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 2 / 1
7,492
576
7,227
10,833
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 4 / 3
6,298
484
4,505
10,988
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
m1lkyyw4y
Cernunnos
9
1 / 5 / 0
5,701
439
2,933
10,257
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
5
6
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
L
Vulcan
2
2
0
1
W
Danzaburou
Lord Kaiko8731
Danzaburou
4
1
5
6.5
W
Aphrodite
Lord_Teddy_Bear
Aphrodite
2
1
6
5
W
Chang'e
MauriDarkrai
Chang'e
4
1
6
7
W
Awilix
7
2
5
4.75
L
Cthulhu
Vile_Twin
Cthulhu
0
5
1
0.1
L
2
2
1
1.25
L
0
4
3
0.38
L
Cernunnos
m1lkyyw4y
Cernunnos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,750
Damage
23,943
40,727
Taken
44,812
14,033
Mitigated
18,108
21,930
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,957
1,545
0
5,166
8,619
3,562
213
0
8,219
45,212
0
L
Vulcan
5,749
2,441
0
890
4,130
1,311
0
1,319
2,689
42,967
0
W
Danzaburou
Lord Kaiko8731
Danzaburou
5,061
1,694
0
2,049
6,546
1,535
891
2,418
4,128
0
28,190
W
Aphrodite
Lord_Teddy_Bear
Aphrodite
3,843
561
2,157
5,042
7,621
3,090
579
1,601
6,020
31,189
0
W
Chang'e
MauriDarkrai
Chang'e
7,266
423
846
4,550
9,193
2,967
22
2,347
6,771
50,548
0
W
Awilix
6,623
2,322
0
2,120
8,748
2,879
0
2,912
5,836
0
36,045
L
Cthulhu
Vile_Twin
Cthulhu
3,529
81
76
995
8,604
3,695
429
1,906
6,688
33,045
0
L
7,227
1,192
0
4,896
10,833
7,142
264
5,764
4,993
0
38,983
L
4,505
1,193
0
2,940
10,988
3,272
0
3,943
6,849
0
34,783
L
Cernunnos
m1lkyyw4y
Cernunnos
2,933
1,180
0
2,782
10,257
2,688
317
2,678
7,527
0
25,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
33,149
385
Minions Killed
359
0
Camps Cleared
0
1,268,052
Distance Traveled
1,222,237
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,839
603
115
9
0
215,648
2
L
Vulcan
7,285
560
94
7
0
262,585
6
W
Danzaburou
6,737
518
46
4
0
251,308
0
W
Aphrodite
7,177
552
53
4
0
237,435
2
W
Chang'e
7,731
595
93
7
0
261,374
3
W
Awilix
7,889
607
78
6
0
302,287
0
L
Cthulhu
6,373
490
67
5
0
223,704
9
L
Tyr
7,492
576
92
7
0
261,720
1
L
Pele
6,298
484
61
5
0
275,480
1
L
Cernunnos
5,701
439
45
3
0
198,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role