Player Matchup

Ymir
Ymir
Bloindro
Ymir
Level 39
God Stats
5W - 7L
1,252 SR
Queue Stats
110W - 131L
1,504 Elo+
Party 1
Thor
Thor
Brownstown06
Thor
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 1
Merlin
Merlin
ImThaSavior
Merlin
Level 41
God Stats
24W - 19L
1,566 SR
Queue Stats
204W - 196L
1,556 Elo+
Party 1
Izanami
Izanami
McPapi007
Izanami
Level 119
God Stats
17W - 15L
1,536 SR
Queue Stats
352W - 368L
1,587 Elo+
Solo
Guan Yu
Guan Yu
SubZeroSpeciall
Guan Yu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,504 Elo+
Party 1
Team Averages
Level 62
1,471 SR
1,530 Elo+

VS

Team Averages
Level 79
1,474 SR
1,568 Elo+
Yemoja
Yemoja
DRiveraC75
Yemoja
Level 154
God Stats
141W - 123L
1,475 SR
Queue Stats
696W - 692L
1,501 Elo+
Solo
Jing Wei
Jing Wei
IM NEBUL0USS
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 78L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Im The Dew
Cthulhu
Level 21
God Stats
1W - 0L
1,395 SR
Queue Stats
4W - 7L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
dalegonqui
Kukulkan
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,882 Elo+
Party 3
Amaterasu
Amaterasu
xZombySlayerx
Amaterasu
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 8 / 18
16,335
961
19,959
35,931
58,661
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 14 / 10
14,543
855
6,566
29,232
12,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
20
8 / 3 / 11
16,086
946
33,015
17,767
9,164
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
McPapi007
Izanami
20
7 / 3 / 7
15,743
926
28,029
18,460
7,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 1 / 19
16,596
976
27,985
32,367
53,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DRiveraC75
Yemoja
20
0 / 2 / 20
17,261
1,015
11,648
22,080
27,313
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
IM NEBUL0USS
Jing Wei
20
11 / 9 / 10
16,504
971
27,856
23,034
8,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Im The Dew
Cthulhu
20
4 / 1 / 17
15,301
900
19,279
23,636
38,908
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
dalegonqui
Kukulkan
20
12 / 4 / 10
17,268
1,016
55,083
22,844
10,084
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
xZombySlayerx
Amaterasu
20
1 / 10 / 10
14,005
824
11,098
32,127
26,368
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
95
26
Kills
28
29
Deaths
26
65
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
8
18
1.5
L
2
14
10
0.5
W
Yemoja
DRiveraC75
Yemoja
0
2
20
5
W
Jing Wei
IM NEBUL0USS
Jing Wei
11
9
10
1.78
W
Cthulhu
Im The Dew
Cthulhu
4
1
17
12.5
L
Merlin
8
3
11
4.5
L
Izanami
McPapi007
Izanami
7
3
7
3.5
L
6
1
19
15.5
W
Kukulkan
dalegonqui
Kukulkan
12
4
10
4.25
W
Amaterasu
xZombySlayerx
Amaterasu
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,554
Damage
124,964
133,757
Taken
123,721
140,938
Mitigated
111,575
22,339
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
19,959
2,730
0
1,116
35,931
58,661
0
22,511
13,217
30,796
0
L
6,566
1,396
0
516
29,232
12,037
0
18,295
9,311
0
26,003
W
Yemoja
DRiveraC75
Yemoja
11,648
1,327
4,958
3,899
22,080
27,313
0
10,170
11,835
40,883
0
W
Jing Wei
IM NEBUL0USS
Jing Wei
27,856
23,214
0
1,449
23,034
8,902
0
7,472
15,387
0
45,510
W
Cthulhu
Im The Dew
Cthulhu
19,279
359
3,119
1,421
23,636
38,908
0
8,826
14,665
44,474
0
L
Merlin
33,015
784
889
883
17,767
9,164
0
11,311
6,406
73,161
0
L
Izanami
McPapi007
Izanami
28,029
19,751
400
1,667
18,460
7,381
0
13,509
4,926
0
72,198
L
27,985
4,715
7,153
9,715
32,367
53,695
0
20,384
11,708
0
47,777
W
Kukulkan
dalegonqui
Kukulkan
55,083
2,721
0
2,171
22,844
10,084
0
10,050
12,619
111,247
0
W
Amaterasu
xZombySlayerx
Amaterasu
11,098
4,539
0
3,363
32,127
26,368
0
16,456
15,474
0
20,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,303
Gold Earned
80,339
314
Minions Killed
328
6
Camps Cleared
3
1,497,892
Distance Traveled
1,645,306
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,335
961
24
1
0
268,272
0
L
Thor
14,543
855
35
2
2
294,557
0
W
Yemoja
17,261
1,015
66
4
1
316,305
0
W
Jing Wei
16,504
971
44
3
0
332,624
0
W
Cthulhu
15,301
900
58
3
0
346,834
4
L
Merlin
16,086
946
90
5
0
325,329
0
L
Izanami
15,743
926
119
7
0
230,092
1
L
Guan Yu
16,596
976
46
3
4
379,642
0
W
Kukulkan
17,268
1,016
141
8
2
347,613
0
W
Amaterasu
14,005
824
19
1
0
301,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role