Player Matchup

Hel
Hel
DangoTheHyena
Hel
Level 28
God Stats
18W - 8L
1,678 SR
Queue Stats
37W - 35L
1,461 Elo+
Party 2
Osiris
Osiris
Donner_Ziege
Osiris
Level 54
God Stats
1W - 2L
1,279 SR
Queue Stats
53W - 66L
1,452 Elo+
Party 2
Sol
Sol
Groupbeef
Sol
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 70L
1,333 Elo+
Party 2
Team Averages
Level 44
1,486 SR
1,415 Elo+

VS

Team Averages
Level 13
1,241 SR
1,338 Elo+
Olorun
Olorun
LyricScriptures
Olorun
Level 18
God Stats
4W - 5L
1,131 SR
Queue Stats
5W - 6L
1,320 Elo+
Party 1
Anubis
Anubis
killerkaiswag
Anubis
Level 16
God Stats
0W - 1L
1,091 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Ymir
Ymir
manner915
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
8,440
767
6,947
7,623
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
12
6 / 0 / 9
9,080
825
6,867
9,354
6,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 1 / 9
8,864
806
9,942
9,233
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,632
603
6,626
10,030
3,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 3 / 1
6,201
564
1,940
6,333
2,838
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
1 / 6 / 0
6,870
625
3,874
11,409
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
Osiris
6
0
9
10.5
W
6
1
9
10.5
L
0
6
1
0.08
L
0
3
1
0.17
L
Ymir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,756
Damage
12,440
26,210
Taken
27,772
12,380
Mitigated
15,417
15,325
Healing
1,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,947
220
5,605
5,228
7,623
2,751
378
4,227
3,346
29,824
0
W
Osiris
6,867
1,745
0
0
9,354
6,651
558
3,165
6,089
0
13,430
W
9,942
3,515
0
4,492
9,233
2,978
1,712
4,788
4,295
36,493
0
L
6,626
2,791
0
890
10,030
3,471
72
4,973
4,781
28,898
0
L
1,940
77
0
0
6,333
2,838
168
3,978
2,144
8,309
0
L
Ymir
3,874
517
0
250
11,409
9,108
20
7,133
3,958
12,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
19,703
105
Minions Killed
73
0
Camps Cleared
0
588,855
Distance Traveled
405,073
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,440
767
44
4
0
216,968
0
W
Osiris
9,080
825
11
1
0
201,584
0
W
Sol
8,864
806
50
5
0
170,303
0
L
Olorun
6,632
603
36
3
0
175,258
2
L
Anubis
6,201
564
15
1
0
100,842
4
L
Ymir
6,870
625
22
2
0
128,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role