Player Matchup

Neith
Neith
Dryest16
Neith
Level 4
God Stats
10W - 7L
1,486 SR
Queue Stats
14W - 10L
1,690 Elo+
Party 1
Erlang Shen
Erlang Shen
Etan16
Erlang Shen
Level 127
God Stats
10W - 2L
1,523 SR
Queue Stats
604W - 546L
1,673 Elo+
Party 1
Baron Samedi
Baron Samedi
LordEPickle
Baron Samedi
Level 39
God Stats
187W - 68L
1,771 SR
Queue Stats
291W - 136L
1,798 Elo+
Solo
Cerberus
Cerberus
Reaper16148
Cerberus
Level 100
God Stats
34W - 27L
1,693 SR
Queue Stats
252W - 216L
1,615 Elo+
Party 1
Artio
Artio
XMercyxWidowX
Artio
Level 108
God Stats
10W - 3L
2,031 SR
Queue Stats
64W - 61L
1,664 Elo+
Party 1
Team Averages
Level 76
1,701 SR
1,688 Elo+

VS

Team Averages
Level 70
1,511 SR
1,574 Elo+
Kukulkan
Kukulkan
BA BUSH9512
Kukulkan
Level 29
God Stats
1W - 3L
1,467 SR
Queue Stats
5W - 5L
1,613 Elo+
Party 2
Nike
Nike
JUICYVANGUARD
Nike
Level 104
God Stats
5W - 4L
1,233 SR
Queue Stats
48W - 37L
1,645 Elo+
Party 2
Cthulhu
Cthulhu
WafflyBuffalo94
Cthulhu
Level 17
God Stats
4W - 5L
1,691 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 3
Nemesis
Nemesis
oHowlin Jr
Nemesis
Level 67
God Stats
34W - 30L
1,666 SR
Queue Stats
123W - 116L
1,609 Elo+
Party 3
Rama
Rama
ohowlin
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dryest16
Neith
13
0 / 9 / 3
8,593
409
5,853
10,960
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Etan16
Erlang Shen
17
8 / 2 / 3
10,816
515
16,182
22,202
11,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baron Samedi
LordEPickle
Baron Samedi
20
13 / 1 / 10
13,156
626
26,849
20,369
12,134
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Reaper16148
Cerberus
17
2 / 1 / 6
10,998
524
9,245
19,959
23,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 1 / 2
12,482
594
8,528
13,211
8,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BA BUSH9512
Kukulkan
13
0 / 11 / 2
8,101
386
3,798
15,641
11,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 5 / 3
10,113
482
11,477
17,566
10,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 2
8,862
422
4,259
18,975
17,313
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
oHowlin Jr
Nemesis
17
2 / 4 / 3
10,138
483
13,769
13,700
10,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
ohowlin
Rama
18
10 / 4 / 0
12,169
579
16,998
21,414
7,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
29
Kills
14
14
Deaths
29
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BA BUSH9512
Kukulkan
0
11
2
0.09
W
Neith
Dryest16
Neith
0
9
3
0.17
W
Erlang Shen
Etan16
Erlang Shen
8
2
3
4.75
L
2
5
3
0.7
W
Baron Samedi
LordEPickle
Baron Samedi
13
1
10
18
W
Cerberus
Reaper16148
Cerberus
2
1
6
5
L
0
5
2
0.2
W
6
1
2
7
L
Nemesis
oHowlin Jr
Nemesis
2
4
3
0.88
L
Rama
ohowlin
Rama
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,657
Damage
50,301
86,701
Taken
87,296
58,413
Mitigated
56,650
40,496
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BA BUSH9512
Kukulkan
3,798
120
0
309
15,641
11,846
628
9,795
5,534
46,628
0
W
Neith
Dryest16
Neith
5,853
2,555
0
594
10,960
3,578
1,124
371
10,589
0
38,899
W
Erlang Shen
Etan16
Erlang Shen
16,182
8,986
0
9,121
22,202
11,189
1,744
3,181
19,021
0
65,568
L
11,477
1,809
0
1,325
17,566
10,071
0
8,196
9,286
0
58,893
W
Baron Samedi
LordEPickle
Baron Samedi
26,849
2,193
2,339
10,208
20,369
12,134
530
2,406
17,963
108,224
0
W
Cerberus
Reaper16148
Cerberus
9,245
295
513
9,695
19,959
23,024
245
1,813
18,146
78,670
0
L
4,259
221
441
2,327
18,975
17,313
115
8,369
10,319
31,517
0
W
8,528
801
276
7,750
13,211
8,488
893
286
12,925
87,388
0
L
Nemesis
oHowlin Jr
Nemesis
13,769
6,239
0
694
13,700
10,368
0
5,635
7,930
0
82,007
L
Rama
ohowlin
Rama
16,998
14,829
0
9,646
21,414
7,052
894
11,615
9,605
0
83,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,045
Gold Earned
49,383
706
Minions Killed
499
0
Camps Cleared
0
1,988,694
Distance Traveled
1,850,628
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,101
386
82
4
0
364,724
0
W
Neith
8,593
409
78
4
0
318,039
0
W
Erlang Shen
10,816
515
87
4
0
438,281
0
L
Nike
10,113
482
105
5
0
372,552
1
W
Baron Samedi
13,156
626
186
9
0
427,551
2
W
Cerberus
10,998
524
168
8
0
378,298
2
L
Cthulhu
8,862
422
38
2
0
342,261
1
W
Artio
12,482
594
187
9
0
426,525
1
L
Nemesis
10,138
483
113
5
0
421,832
3
L
Rama
12,169
579
161
8
0
349,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role