Player Matchup

Ymir
Ymir
BigZukMk5
Ymir
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,839 Elo+
Party 1
Izanami
Izanami
BootyAvengerMk20
Izanami
Level 4
God Stats
3W - 0L
1,756 SR
Queue Stats
23W - 10L
1,839 Elo+
Party 1
Thanatos
Thanatos
GamingChairDiff
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,712 Elo+
Solo
Chaac
Chaac
Krollasurus
Chaac
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 188L
1,613 Elo+
Party 3
Agni
Agni
ayjayjay11
Agni
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
205W - 180L
1,717 Elo+
Party 3
Team Averages
Level 16
1,551 SR
1,744 Elo+

VS

Team Averages
Level 25
1,458 SR
1,553 Elo+
Bellona
Bellona
GreaterOfEvils
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 Elo+
Party 2
Sol
Sol
Tihshewz
Sol
Level 47
God Stats
4W - 3L
1,493 SR
Queue Stats
15W - 16L
1,575 Elo+
Party 2
Cernunnos
Cernunnos
Timberedapple25
Cernunnos
Level 25
God Stats
9W - 13L
1,296 SR
Queue Stats
384W - 386L
1,582 Elo+
Solo
Khepri
Khepri
juicepouch69
Khepri
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 62L
1,629 Elo+
Solo
Set
Set
kaw1558
Set
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 32L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
6 / 0 / 2
6,079
608
4,917
5,712
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 0 / 6
6,726
673
4,128
5,708
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
10
3 / 2 / 2
5,945
595
1,958
5,000
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 3
5,981
598
4,702
7,242
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 1
6,527
653
3,343
1,973
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,474
547
5,251
6,242
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 2 / 0
4,676
468
2,256
4,572
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Timberedapple25
Cernunnos
3
0 / 5 / 0
3,635
364
919
3,623
738
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
6
0 / 2 / 0
4,149
415
1,623
5,629
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
9
1 / 2 / 3
5,421
542
2,840
6,742
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
5
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
0
2
7
W
2
0
6
5
W
Thanatos
3
2
2
2
L
3
2
1
1.75
W
1
3
3
0.83
L
1
2
0
0.5
L
Cernunnos
Timberedapple25
Cernunnos
0
5
0
0
W
1
0
1
1.5
L
Khepri
0
2
0
0
L
Set
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,048
Damage
12,889
25,635
Taken
26,808
12,658
Mitigated
10,813
10,999
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,917
2,073
0
863
5,712
3,127
0
2,270
3,442
16,716
0
W
4,128
1,965
0
3,267
5,708
1,655
2,523
697
5,011
0
42,065
W
Thanatos
1,958
767
0
3,267
5,000
1,550
0
408
4,592
0
27,639
L
5,251
2,309
0
895
6,242
4,790
556
631
5,235
0
17,715
W
4,702
827
0
2,794
7,242
5,741
0
64
7,178
0
24,744
L
2,256
532
0
1,398
4,572
1,082
0
1,680
2,681
18,506
0
L
Cernunnos
Timberedapple25
Cernunnos
919
618
0
164
3,623
738
0
1,647
1,976
0
6,851
W
3,343
417
0
808
1,973
585
530
440
1,533
33,219
0
L
Khepri
1,623
345
0
1,160
5,629
2,003
0
2,294
3,335
10,525
0
L
Set
2,840
1,097
0
1,913
6,742
2,200
0
1,675
4,941
0
22,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
23,355
321
Minions Killed
136
0
Camps Cleared
0
901,974
Distance Traveled
725,390
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,079
608
27
3
0
168,195
1
W
Izanami
6,726
673
81
8
0
172,225
0
W
Thanatos
5,945
595
65
7
0
208,085
3
L
Bellona
5,474
547
32
3
0
162,359
2
W
Chaac
5,981
598
59
6
0
176,657
0
L
Sol
4,676
468
38
4
0
154,491
1
L
Cernunnos
3,635
364
11
1
0
102,457
0
W
Agni
6,527
653
89
9
0
176,812
3
L
Khepri
4,149
415
7
1
0
137,677
0
L
Set
5,421
542
48
5
0
168,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role