Player Matchup

Kukulkan
Kukulkan
BasedGodB23
Kukulkan
Level 112
God Stats
10W - 4L
1,746 SR
Queue Stats
206W - 181L
1,600 Elo+
Party 1
Bacchus
Bacchus
HtopThor
Bacchus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 165L
1,573 Elo+
Party 1
Ravana
Ravana
RedRegulator
Ravana
Level 125
God Stats
12W - 16L
1,564 SR
Queue Stats
187W - 150L
1,621 Elo+
Party 1
Hou Yi
Hou Yi
Strombo
Hou Yi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,521 Elo+
Party 1
Artio
Artio
TheShaggening
Artio
Level 44
God Stats
11W - 8L
1,558 SR
Queue Stats
455W - 416L
1,686 Elo+
Solo
Team Averages
Level 91
1,574 SR
1,600 Elo+

VS

Team Averages
Level 57
1,715 SR
1,569 Elo+
Aphrodite
Aphrodite
CantHoldMyHorn
Aphrodite
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,536 Elo+
Party 2
Bellona
Bellona
Cruzader01
Bellona
Level 14
God Stats
2W - 2L
1,634 SR
Queue Stats
6W - 6L
1,654 Elo+
Party 2
Izanami
Izanami
MaruzuTaku
Izanami
Level 24
God Stats
3W - 2L
1,988 SR
Queue Stats
3W - 2L
1,623 Elo+
Party 2
Zeus
Zeus
Panduh97
Zeus
Level 47
God Stats
10W - 7L
1,500 SR
Queue Stats
573W - 524L
1,495 Elo+
Solo
Mulan
Mulan
Pathogn
Mulan
Level 108
God Stats
4W - 1L
1,950 SR
Queue Stats
8W - 7L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BasedGodB23
Kukulkan
18
3 / 3 / 5
11,422
544
11,267
8,085
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
HtopThor
Bacchus
16
6 / 3 / 10
11,150
531
8,595
14,753
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
19
10 / 3 / 9
12,452
593
12,834
13,692
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Strombo
Hou Yi
18
4 / 3 / 11
11,269
537
13,320
14,994
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 11
11,633
554
14,043
19,682
24,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CantHoldMyHorn
Aphrodite
14
2 / 7 / 4
9,768
465
3,257
14,459
7,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Cruzader01
Bellona
16
3 / 2 / 3
9,986
476
6,992
14,762
12,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
MaruzuTaku
Izanami
14
4 / 5 / 4
9,268
441
12,914
14,590
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
3 / 7 / 2
9,617
458
9,957
14,893
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Pathogn
Mulan
15
1 / 6 / 8
9,571
456
11,061
20,280
9,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
27
Kills
13
13
Deaths
27
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BasedGodB23
Kukulkan
3
3
5
1.83
L
Aphrodite
CantHoldMyHorn
Aphrodite
2
7
4
0.57
L
Bellona
Cruzader01
Bellona
3
2
3
2.25
W
Bacchus
HtopThor
Bacchus
6
3
10
3.67
L
Izanami
MaruzuTaku
Izanami
4
5
4
1.2
L
Zeus
3
7
2
0.57
L
Mulan
Pathogn
Mulan
1
6
8
0.83
W
Ravana
10
3
9
4.83
W
Hou Yi
Strombo
Hou Yi
4
3
11
3.17
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,059
Damage
44,181
71,206
Taken
78,984
54,628
Mitigated
39,541
29,003
Healing
26,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BasedGodB23
Kukulkan
11,267
600
0
552
8,085
3,537
1,252
1,977
6,108
70,353
0
L
Aphrodite
CantHoldMyHorn
Aphrodite
3,257
733
3,421
5,166
14,459
7,908
269
6,991
7,374
26,373
0
L
Bellona
Cruzader01
Bellona
6,992
1,815
0
4,042
14,762
12,909
0
8,364
6,269
0
51,159
W
Bacchus
HtopThor
Bacchus
8,595
974
0
2,284
14,753
14,715
284
2,510
12,243
32,928
0
L
Izanami
MaruzuTaku
Izanami
12,914
10,922
0
3,535
14,590
4,354
599
6,132
8,330
0
54,140
L
Zeus
9,957
755
0
2,739
14,893
4,517
0
5,308
9,349
59,588
0
L
Mulan
Pathogn
Mulan
11,061
757
0
7,716
20,280
9,853
0
6,657
13,583
0
76,701
W
Ravana
12,834
3,126
0
5,538
13,692
6,742
602
3,112
10,580
0
96,290
W
Hou Yi
Strombo
Hou Yi
13,320
7,255
0
6,474
14,994
5,473
2,923
4,676
10,318
0
67,393
W
14,043
1,457
2,276
11,879
19,682
24,161
222
939
18,743
73,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,926
Gold Earned
48,210
553
Minions Killed
482
0
Camps Cleared
0
2,043,256
Distance Traveled
1,785,237
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,422
544
133
6
0
392,586
5
L
Aphrodite
9,768
465
61
3
0
358,609
4
L
Bellona
9,986
476
114
5
0
412,925
3
W
Bacchus
11,150
531
40
2
0
436,525
2
L
Izanami
9,268
441
92
4
0
322,348
1
L
Zeus
9,617
458
113
5
0
326,072
5
L
Mulan
9,571
456
102
5
0
365,283
9
W
Ravana
12,452
593
133
6
0
447,239
4
W
Hou Yi
11,269
537
113
5
0
364,251
1
W
Artio
11,633
554
134
6
0
402,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role