Player Matchup

Sylvanus
Sylvanus
InvincibleKulo
Sylvanus
Level 144
God Stats
12W - 2L
1,945 SR
Queue Stats
255W - 245L
1,470 Elo+
Party 1
King Arthur
King Arthur
JosueCnseco
King Arthur
Level 146
God Stats
20W - 21L
1,578 SR
Queue Stats
350W - 335L
1,448 Elo+
Party 1
Neith
Neith
KoolKatCC
Neith
Level 65
God Stats
1W - 5L
1,385 SR
Queue Stats
26W - 24L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SaberKnite
Tsukuyomi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,302 Elo+
Solo
Janus
Janus
TS Jagman619
Janus
Level 140
God Stats
6W - 6L
1,786 SR
Queue Stats
253W - 252L
1,484 Elo+
Party 1
Team Averages
Level 124
1,639 SR
1,441 Elo+

VS

Team Averages
Level 113
1,543 SR
1,442 Elo+
Hades
Hades
DesertDemonz
Hades
Level 116
God Stats
3W - 2L
1,418 SR
Queue Stats
63W - 70L
1,455 Elo+
Solo
Amaterasu
Amaterasu
Jason_CoolxX
Amaterasu
Level 120
God Stats
1W - 1L
1,311 SR
Queue Stats
11W - 5L
1,544 Elo+
Solo
Pele
Pele
Mr_Bubblez18
Pele
Level 135
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 33L
1,343 Elo+
Party 2
Erlang Shen
Erlang Shen
Poncheetos-
Erlang Shen
Level 107
God Stats
1W - 1L
1,733 SR
Queue Stats
38W - 62L
1,128 Elo+
Party 2
Zeus
Zeus
Strixxx2020
Zeus
Level 88
God Stats
3W - 0L
1,754 SR
Queue Stats
23W - 14L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
0 / 5 / 5
9,670
645
5,598
16,734
15,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
JosueCnseco
King Arthur
18
4 / 3 / 6
11,136
742
11,282
24,065
19,945
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
KoolKatCC
Neith
15
4 / 4 / 0
9,313
621
6,594
8,800
3,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
SaberKnite
Tsukuyomi
15
2 / 7 / 2
9,062
604
6,675
12,735
5,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 4 / 3
10,430
695
9,763
9,854
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 11
11,130
742
12,345
10,230
6,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Jason_CoolxX
Amaterasu
18
2 / 2 / 15
10,771
718
7,451
16,296
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
12 / 4 / 5
13,703
914
13,406
13,864
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Poncheetos-
Erlang Shen
15
0 / 3 / 15
9,614
641
7,644
12,380
7,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 1 / 12
12,146
810
18,800
8,080
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
14
Kills
23
23
Deaths
14
16
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
Sylvanus
0
5
5
0.5
W
Amaterasu
Jason_CoolxX
Amaterasu
2
2
15
4.75
L
King Arthur
JosueCnseco
King Arthur
4
3
6
2.33
L
Neith
KoolKatCC
Neith
4
4
0
1
W
12
4
5
3.63
W
Erlang Shen
Poncheetos-
Erlang Shen
0
3
15
2.5
L
Tsukuyomi
SaberKnite
Tsukuyomi
2
7
2
0.43
W
5
1
12
11
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,912
Damage
59,646
72,188
Taken
60,850
47,990
Mitigated
40,429
17,513
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,345
1,182
279
2,535
10,230
6,529
507
3,849
6,381
27,553
0
L
Sylvanus
5,598
786
3,117
3,543
16,734
15,110
0
10,422
6,212
24,972
0
W
Amaterasu
Jason_CoolxX
Amaterasu
7,451
2,484
0
2,404
16,296
15,084
1,413
3,977
12,319
0
31,481
L
King Arthur
JosueCnseco
King Arthur
11,282
579
0
8,279
24,065
19,945
90
9,304
14,639
0
39,220
L
Neith
KoolKatCC
Neith
6,594
1,772
0
969
8,800
3,742
432
3,074
5,651
0
26,581
W
13,406
2,784
0
4,032
13,864
8,352
361
3,253
10,611
0
48,675
W
Erlang Shen
Poncheetos-
Erlang Shen
7,644
3,655
0
1,158
12,380
7,393
1,960
3,154
9,226
0
23,421
L
Tsukuyomi
SaberKnite
Tsukuyomi
6,675
1,483
0
739
12,735
5,578
0
5,230
7,430
0
25,839
W
18,800
6,971
0
2,591
8,080
3,071
2,089
1,373
6,527
61,181
0
L
9,763
288
0
866
9,854
3,615
53
3,614
6,112
36,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,611
Gold Earned
57,364
277
Minions Killed
326
8
Camps Cleared
9
1,250,817
Distance Traveled
1,324,590
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,130
742
50
3
2
252,413
6
L
Sylvanus
9,670
645
43
3
1
225,382
2
W
Amaterasu
10,771
718
55
4
0
325,711
2
L
King Arthur
11,136
742
67
4
2
290,403
1
L
Neith
9,313
621
61
4
1
216,615
0
W
Pele
13,703
914
68
5
2
249,850
0
W
Erlang Shen
9,614
641
35
2
2
237,487
3
L
Tsukuyomi
9,062
604
50
3
2
251,488
2
W
Zeus
12,146
810
118
8
3
259,129
1
L
Janus
10,430
695
56
4
2
266,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role