Player Matchup

Olorun
Olorun
Chimera0319
Olorun
Level 3
God Stats
2W - 11L
1,264 SR
Queue Stats
3W - 13L
1,158 Elo+
Party 3
Merlin
Merlin
Dylan20116655
Merlin
Level 5
God Stats
0W - 2L
1,189 SR
Queue Stats
1W - 7L
1,039 Elo+
Solo
Cthulhu
Cthulhu
ForceOfNature27
Cthulhu
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 168L
1,497 Elo+
Party 1
Fenrir
Fenrir
GiantZerk178110
Fenrir
Level 3
God Stats
28W - 27L
1,500 SR
Queue Stats
153W - 170L
1,380 Elo+
Party 1
Chaac
Chaac
GunsUpFan
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,158 Elo+
Party 3
Team Averages
Level 21
1,391 SR
1,247 Elo+

VS

Team Averages
Level 27
1,594 SR
1,408 Elo+
Nu Wa
Nu Wa
AmandaZilla1337
Nu Wa
Level 16
God Stats
8W - 6L
1,733 SR
Queue Stats
63W - 85L
1,555 Elo+
Party 2
Scylla
Scylla
G_SINOFLUST
Scylla
Level 24
God Stats
21W - 21L
1,622 SR
Queue Stats
108W - 124L
1,361 Elo+
Solo
Izanami
Izanami
IRChet
Izanami
Level 24
God Stats
48W - 32L
1,643 SR
Queue Stats
160W - 171L
1,377 Elo+
Party 2
Bellona
Bellona
XeriousXyco
Bellona
Level 61
God Stats
15W - 13L
1,500 SR
Queue Stats
82W - 105L
1,474 Elo+
Party 2
Artio
Artio
dannyphxt0m
Artio
Level 10
God Stats
14W - 9L
1,473 SR
Queue Stats
166W - 185L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
0 / 15 / 7
9,389
939
4,813
25,020
9,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 0 / 0
7,850
785
0
1,177
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 9 / 6
11,171
1,117
18,531
26,844
24,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 12 / 5
11,669
1,167
14,704
21,301
8,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
GunsUpFan
Chaac
16
1 / 7 / 4
9,771
977
4,218
20,345
18,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 28
12,640
1,264
23,650
7,441
2,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
19
12 / 2 / 17
12,254
1,225
22,979
8,341
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IRChet
Izanami
17
12 / 4 / 14
12,228
1,223
23,600
10,828
4,214
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
XeriousXyco
Bellona
18
6 / 3 / 24
11,326
1,133
13,659
11,104
11,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 2 / 21
11,422
1,142
4,053
12,438
12,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
146
12
Kills
42
43
Deaths
12
22
Assists
104
Player
Kills
Deaths
Assists
KDA
W
10
1
28
24
L
Olorun
0
15
7
0.23
L
0
0
0
0
L
5
9
6
0.89
W
Scylla
12
2
17
10.25
L
6
12
5
0.71
L
Chaac
GunsUpFan
Chaac
1
7
4
0.43
W
Izanami
IRChet
Izanami
12
4
14
4.75
W
Bellona
XeriousXyco
Bellona
6
3
24
6
W
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,266
Damage
87,941
94,687
Taken
50,152
62,107
Mitigated
35,068
8,115
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,650
8,997
359
1,642
7,441
2,904
0
2,917
4,449
44,189
0
L
Olorun
4,813
3,776
56
3,550
25,020
9,295
0
14,134
10,886
18,069
0
L
0
0
0
0
1,177
424
0
1,177
0
0
0
L
18,531
1,210
633
1,160
26,844
24,841
0
14,996
11,848
46,217
0
W
Scylla
22,979
1,700
0
0
8,341
3,648
0
5,022
3,319
45,951
0
L
14,704
3,198
0
206
21,301
8,729
0
9,528
11,773
0
25,671
L
Chaac
GunsUpFan
Chaac
4,218
990
0
2,510
20,345
18,818
0
10,847
9,498
0
21,621
W
Izanami
IRChet
Izanami
23,600
20,882
0
3,023
10,828
4,214
0
4,607
6,146
0
39,105
W
Bellona
XeriousXyco
Bellona
13,659
6,005
927
1,694
11,104
11,978
0
4,823
6,206
0
24,678
W
4,053
1,762
0
1,185
12,438
12,324
0
5,975
6,338
9,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,850
Gold Earned
59,870
149
Minions Killed
191
2
Camps Cleared
4
650,996
Distance Traveled
880,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,640
1,264
43
4
1
164,808
0
L
Olorun
9,389
939
24
2
0
115,146
0
L
Merlin
7,850
785
0
0
0
0
0
L
Cthulhu
11,171
1,117
61
6
0
190,541
0
W
Scylla
12,254
1,225
76
8
0
199,098
0
L
Fenrir
11,669
1,167
23
2
2
202,845
0
L
Chaac
9,771
977
41
4
0
142,464
0
W
Izanami
12,228
1,223
43
4
0
124,479
0
W
Bellona
11,326
1,133
15
2
0
187,284
0
W
Artio
11,422
1,142
14
1
3
204,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role