Player Matchup

Chang'e
Chang'e
Arinay9759
Chang'e
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 45L
1,310 Elo+
Solo
Skadi
Skadi
Itz__HeyZoos
Skadi
Level 27
God Stats
9W - 3L
1,677 SR
Queue Stats
129W - 158L
1,388 Elo+
Party 1
Chaac
Chaac
Kel_karasu
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 96L
1,416 Elo+
Party 1
Bellona
Bellona
UtopianEmblem
Bellona
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 42L
1,407 Elo+
Solo
Olorun
Olorun
pyrosniper03
Olorun
Level 9
God Stats
1W - 1L
1,242 SR
Queue Stats
21W - 29L
1,179 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,340 Elo+

VS

Team Averages
Level 15
1,350 SR
1,245 Elo+
Arachne
Arachne
FaintFawn215169
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,260 Elo+
Solo
Ares
Ares
famous-jayy0
Ares
Level 4
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 5L
1,144 Elo+
Party 2
Bacchus
Bacchus
midnitechannel
Bacchus
Level 22
God Stats
14W - 13L
1,494 SR
Queue Stats
40W - 52L
1,369 Elo+
Solo
Susano
Susano
skullkakashe
Susano
Level 6
God Stats
0W - 2L
1,309 SR
Queue Stats
35W - 42L
1,191 Elo+
Party 2
Janus
Janus
xx-Colt954-xx
Janus
Level 26
God Stats
1W - 4L
1,241 SR
Queue Stats
11W - 17L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arinay9759
Chang'e
17
5 / 0 / 12
11,317
1,029
13,062
9,846
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
7 / 2 / 17
11,671
1,061
12,697
9,951
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
18
7 / 0 / 16
11,535
1,049
17,055
12,057
11,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
17
8 / 2 / 15
11,237
1,022
13,901
15,403
16,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
17
4 / 0 / 17
11,016
1,001
11,388
6,493
2,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

359

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,800
800
150
10,920
4,397
15
2 / 3 / 1
10,024
911
5,798
13,250
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 2
9,667
879
11,642
15,594
9,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
16
0 / 12 / 2
9,648
877
6,207
16,958
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 7 / 2
10,121
920
20,818
17,922
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
11
31
Kills
4
4
Deaths
31
77
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arinay9759
Chang'e
5
0
12
11
L
0
5
0
0
W
7
2
17
7.75
W
Chaac
7
0
16
15
W
Bellona
8
2
15
7.75
L
2
3
1
0.83
L
1
4
2
0.5
W
Olorun
4
0
17
12.5
L
Susano
0
12
2
0.08
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,103
Damage
44,615
53,750
Taken
74,644
39,203
Mitigated
37,460
18,471
Healing
1,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arinay9759
Chang'e
13,062
1,627
5,625
4,317
9,846
4,212
0
6,496
3,350
47,005
0
L
150
150
0
0
10,920
4,397
0
3,591
7,141
0
1,852
W
12,697
9,441
0
1,826
9,951
4,311
0
6,764
3,187
0
27,702
W
Chaac
17,055
2,589
0
3,622
12,057
11,744
0
9,837
2,220
0
27,867
W
Bellona
13,901
4,929
0
816
15,403
16,306
0
9,970
5,433
0
18,690
L
5,798
634
0
386
13,250
9,538
0
3,739
9,211
14,336
0
L
11,642
881
57
597
15,594
9,150
0
7,404
7,833
18,576
0
W
Olorun
11,388
6,895
26
2,239
6,493
2,630
0
5,191
1,302
19,161
0
L
Susano
6,207
742
0
254
16,958
7,804
0
4,243
12,588
0
15,652
L
20,818
2,469
0
0
17,922
6,571
0
5,473
12,215
46,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,776
Gold Earned
48,260
189
Minions Killed
107
2
Camps Cleared
1
1,052,165
Distance Traveled
873,132
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,317
1,029
89
8
0
247,903
2
L
Arachne
8,800
800
0
0
0
119,587
2
W
Skadi
11,671
1,061
35
3
1
173,281
0
W
Chaac
11,535
1,049
30
3
1
224,998
0
W
Bellona
11,237
1,022
16
1
0
208,852
0
L
Ares
10,024
911
4
0
1
174,299
1
L
Bacchus
9,667
879
19
2
0
193,254
2
W
Olorun
11,016
1,001
19
2
0
197,131
0
L
Susano
9,648
877
18
2
0
189,910
4
L
Janus
10,121
920
66
6
0
196,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role